October 12, 12109
Create complex transparency masks
- Use the Transparency panel to setup and modify transparency masks of the selected objects.
- Select opacity of objects and layers directly from the transparency panel or the object / layer options view.
- Select between multiple blend modes.
- Select and edit any gradient style as a transparency mask.
- Select and edit any tiling pattern style as a transparency mask.
- Select and edit any noise fill style as a transparency mask.
- Edit transparency options of objects and layers in the object / layer options view.
- Isolated mode: layer or object content is composited independently of background.
- Knockout mode: blend layer and backdrop first.
- Option to interpret opacity is a shape.
- Use layer or object content as a mask for adjustment effects.
- Select from a list of blending modes.
- Darken, Multiply, Color Burn, Exp Dark.
- Lighten, Screen, Color Dodge, Linear Dodge, Exponent Light, Extra Light.
- Overlay, Soft Light, Hard Light, Vivid Light, Linear Light, Pin Light.
- Difference, Exclusion, Subtract, Divide, Distance.
- Hue, Saturation, Color, Luminosity.
- Color Wash, Color Scale, Geometric.
- Hard Burn, Hard Dodge, Light Burn, Scale Dark.
- Logical And, Or, Xor, Nor, Add and Invert.
Transparency mask types
- Solid color for uniform transparency mask.
- Gradient of any type for transitions. Gradient shapes are also included.
- Use tiling patterns to setup transparency masks.
- Use synthetic noise styles as transparency.
- Setup mesh gradient as transparency mask to control opacity at arbitrary locations.
- Use arbitrary group of objects, or references to named objects (symbols) to setup detailed transparency masks.
Transparency mask editing
- Select and edit transparency attributes in the Transparency panel.
- Interactively edit transparency gradient tones and shape.
- Interactively edit tiling vector pattern masks.
- Browse and select transparency from a large collection of synthetic noise types.
- Edit the mesh transparency type in a similar way as mesh gradients are edited.
- Edit objects of a transparency group by double-clicking on the preview in the Transparency panel.
- Edit reference object (symbol) transparency masks by simply editing the referenced objects.
Powerful workflow for transparency masks.
- Invert mask and select between clipping or non-clipping masks.
- Create named styles or presets from any transparency masks.
- Reuse transparency mask styles or presets by selecting them from the list of transparency type in the panel.
- Override transparency attributes in symbols.
- Copy and paste transparency mask between objects.