January 20, 20019

Object fill and outline styling

  • Solid colors selected by various means: color spectrum, numeric color values, palette, color variations or harmonies.
  • Gradient transitions with arbitrary shapes.
  • Tiling patterns with content selected from other objects or symbols.
  • Synthetic noise styles for filling objects and outlines.
  • Multiple stacked fill and stroke attributes in a single object.
  • Separate opacity and transparency mask options for each fill and outline style of an object.

Advanced color selection methods

  • Select colors from the color panel by adjusting numeric amounts, picking from the color wheel, or editing hexadecimal color values.
  • Support for multiple color types: Gray, RGB, CMYK, HLS, HSB, HWB, HSI, Lab, LCH.
  • Select from various color wheel types.
  • Select colors from various color palettes.
  • Keep multiple color palette panels opened at the same time.
  • Load palettes from files of various formats: ASE, ACV, ACO, CPL, CSV and XML.
  • Show a color palette as a color bar at the margin of the document view.
  • Create and use Spot and Process colors.

Gradient styles

  • The most extensive set of gradient types available: linear, concentric, conical, spiral, noise.
  • Select gradient attributes from the gradient panel.
  • Edit the shape of linear, concentric and conical gradients.
  • Use shapes of reference objects as gradient shapes.
  • Create new gradient types by setting up a gradient with a custom shape.
  • Interactively edit the gradient attributes and the gradient shape.
  • Select color and opacity of gradient stops.
  • Create and reuse gradient styles and presets.
  • Create texture gradients using the noise gradient type.

Tiling pattern styles

  • Fill and outline objects using tiling patterns.
  • Select the content of tiling pattern from object symbols.
  • Scale and rotate the tiling pattern fill.
  • Select pattern tile shape: Boxes, Hexagons, Triangular or Rhombus.
  • Expand tiling pattern into editable objects.
  • Edit tiling pattern content in-place, or by editing the referenced objects.

Noise styles

  • Fill and outline objects using various types of synthetic noise styles.
  • Use the noise panel to select noise style attributes.
  • Edit numeric noise attributes or randomize the noise parameters.
  • Browse and select noise from an extensive list of randomly generated custom noise styles.