Adobe has something new related to 3D-Illustration ...



  • @Pat said in Adobe has something new related to 3D-Illustration ...:

    @Subpath I wonder what VS's potential will be for creating 3D objects - I seem to have read that even Illustrator has the ability to use artificial intelligence to create (3D ?) vector objects...

    ai for vector objects is already possible
    but not for 3D, dont know if this will ever be possible for 3D
    .
    .
    ... I wonder what VS's potential will be for creating 3D objects ...

    This Topic came up already a few times. Would say that this would
    nice to have. CorelDraw has such a 3D part and Magix graphics designer
    also, i own a copy of both.

    In CorelDraw the Results stay as Vector Objects. Where in Magix Graphics Designer
    the Result could only convert in a Bitmap. I prefer Results as Vector graphics.
    Both are useful for simple Extrusion, rotating and moving objects in 3D Space.

    3D Feature wise, most users would be happy with just some 3D-Extrusion for
    Text and vector shapes, i think. And adding some Beveling options would also
    be welcome. I think all of this could be doable in Vectorstyler too.

    For more complex stuff e.g. the use of booleans, different material
    rendering ect a 3D Program would be a better option.
    .
    .
    As much as i dont like Adobe, i find the adobe solution shown in the Video
    a clever step. While SDF based modeling is nothing new, there are a few
    3D Programs out there and even Blender made experiments with SDF base
    modeling in geometry Nodes.

    Adobe offers to export the result as .SVG and it looks really seemless.
    And the use SDF 3D Modeling allows beginners and unexperient users
    a easy way in 3D modeling.
    .
    .

    SDF 3D Modelling plus and minus:

    Plus:
    Very easy to modelling 3D Objects for beginners or unexperient users

    Everthing stay editable all the time

    Live booleans, which stays also editable of course

    a mathematical approach, as far as i know
    so no 3D Meshes, you could create big scenerys
    without a memory overload

    Minus
    No Text editing yet

    Bending of 3D-Objects also not yet
    .
    .
    Here a few Links from Womp 3D youtube channel
    other SDF Programs works similar.

    some typography fun with womp 3D
    editing text is not possible but you could modeling it

    Create a 3D Hoodie kid in Womp



  • Here is another SDF 3D modeling program
    is called โ€œClaviculaโ€ and offers a few more features
    than other SDF modelers. But it's a little harder to grasp.

    It's free (PC, Mac, Linux)
    For everyone who is interested.

    Here is a link to their YouTube channel

    As you can see in the video, everything remains editable
    that make modeling fun



  • @Subpath thank you for this information and this link ๐Ÿ‘ โ˜บ it can be inspiring for the development of VS โ˜บ



  • @Pat said in Adobe has something new related to 3D-Illustration ...:

    @Subpath thank you for this information and this link ๐Ÿ‘ โ˜บ it can be inspiring for the development of VS โ˜บ

    everbody is welcome ๐Ÿ™‚



  • Here a Blender version of SDF modeling
    still in development, the first alpha is expected in 2024
    looks promising so far, i think.

    Blender version SDF modeling video 1

    Blender version SDF modeling video 2

    again, you could see how easy it is to 3D modeling this way

    0_1698742779944_Blender ConjureSDF demo.png

    0_1698743475598_Blender ConjureSDF.png



  • @Subpath I had to look up what SDF means in the 3D world โ˜บ
    I've already tried to use Blender for my courses, but I closed the software almost immediately after opening it. I didn't know how to get started. At the time, I felt more comfortable with Cinema 4D. The only simple and useful "3D-type" stuff I ever did was with AIllustrator... sure, it wasn't really sophisticated 3D, but it was already very good and it allowed me to have illustrations that corresponded to what I wanted to obtain as graphics (with extrusion, bevel,etc.).



  • @Subpath said in Adobe has something new related to 3D-Illustration ...:

    again, you could see how easy it is to 3D modelling this way

    Looks easy and watching video is easy but mastering Blender is no easy job!



  • @Pat

    i got still a copy of Cinema 4D 11.5
    but i am out of buying newer Version since
    they switch to subscription



  • @Ayo, @Pat

    3D modeling is not an easy task per se. I know that many
    are afraid of the challenge, Using Blender for 3D modeling.
    But aside from 3D modeling, Blender has many uses.

    For example, I built this little scooter with the first version of MagicaCSG.
    I imported the .ply file into Blender and used Blenders inbuild Freestyle Renderer
    to render the outer contour as an .SVG vector file. Which i loaded into VectorStyler.
    The outlines are very messy, but it works. ๐Ÿ™‚

    3D Model in MagicaCSG
    0_1698754228453_Scooter MSCG.png

    SVG Output from Blender, is a vector graphics file
    0_1698754245351_Scooter Outline.png

    Here a Pic of MagicaCSG its a tiny 3D SDF Modeler
    from the same guy "Ephtracy" who made Magicavoxel.
    Its current in development, you have to be a Patreon
    of it to get a copy. I have no Problem to support him.

    Pic of MagicaCSG
    0_1698754456358_MagicaCSG.png



  • For those who dont fear the Blender Challenge ๐Ÿ™‚

    Well i dont use Blender actually for 3D-Modeling.
    But i would not fear the challenge so much.

    Blender goes trough many transformations its now at
    Version 4.1 many things have changed. Add to this the great
    help that is avaible with youtube tutorials.

    Apart form this there is are also a special fork (Version) of Blender
    which is a bit behind the actual Version but offers all Features.
    Its call "Bforartist" "Blender for Artist". The goal of this fork is to make
    Blender easiere to use. They revampe the UI and the make the tasks more
    mouse orientied.

    Here the Link to their Website
    https://www.bforartists.de/