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    XLS for features and ideas - Megathread

    Scheduled Pinned Locked Moved Features and Ideas
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    • F Offline
      fde101 Global Moderator
      last edited by fde101

      OK, I need to make a correction: I found the Slices panel, and it is possible to specify multiple file formats and resolutions (scales) per slice. This looks good for that requirement.

      The problem is that at least for me, I am getting inconsistent behaviors depending on how I ask it to Export Slices:

      • If I choose the "Export all slices of the current canvas" button at the bottom of the Slices window, it does just that - that option appears to work, as does the "Export the selected slices" button.
      • If I choose Export Slices from the File menu and check the Export All checkbox, no files are exported. This is with both Current Canvas and Member Canvases checked, as well as tested with neither of them checked (there is only one canvas in the document, and four slices).
      • If I choose Export All Slices of the Current Document button at the bottom of the Slices window, it comes up with no slices selected, and proceeding with the export produces no files; if I choose that button then check the Export All checkbox, it still exports no files. I believe one time I managed to export a single slice when using this button, but I cannot seem to reproduce that now.

      Current version of VectorStyler (just ran the update), macOS 14.6.1, M1 Ultra Mac Studio.

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      • debraspicherD Offline
        debraspicher @VectorStyler
        last edited by debraspicher

        @VectorStyler Personally, I don't think you should focus too much adding continuous export functionality just yet until the UI/UX is really nailed down and the need for that becomes clear. An Export Again option is fine I think in the toolbar, especially if it relates to currently selected Artboards.. then I think that could just be part of the Canvas/Artboard workflow? Does that make sense? For Affinity's workflow, it makes more sense to have Continuous because of the way personas is completely segregated from the rest of the interface.. anyway, I wanted to explain the use case where Continuous export benefits the process.

        Another thought, a way to create Export Groups. I know there is the ability to create Canvases, etc (features I've really not intuitively grasped yet), it may be helpful to compartmentalize our designs some way so that they also create these Export Groups automatically? I guess independent canvases creates this already? But as exporting an entire canvas works, as far as I understand it, it tends export sort of like a sprite sheet? I'm not sure if that idea fits at all within the current framework, because I've encountered a few bugs with Canvas, so I'm reluctant to use it too much (I think those you fixed..). So it's just a thought, thus not a suggestion.

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        • DanielD Offline
          Daniel
          last edited by

          Responding to an earlier question about dropping symbols at mouse cursor point.

          @VectorStyler: What this involves is:

          1. Select symbols in the symbols panel...
          2. Drag them onto the canvas, without letting the mouse button off
          3. With the mouse button held down, press "+" , the symbols are dropped in the exact order they were selected.
          4. When all the selected symbols are dropped, the sequence starts over.
          5. If there's only one symbol, that symbol is repeatedly stamped.

          This can equally work when I am just moving a simple object. As long as the object is selected and held down, pressing + should drop a copy at the location I choose.

          Work: Windows 11 | Intel i9 14900HS (24 Cores/32 Threads) | GeForce RTX 4070 | 64 GB RAM
          Personal: Windows 11 | Amd Ryzen 9 7950X (16 Core, 32 Threads) | GeForce RTX 3060 | 32 GB RAM

          VectorStylerV S 2 Replies Last reply Reply Quote 1
          • VectorStylerV Offline
            VectorStyler @Daniel
            last edited by

            @Daniel said in XLS for features and ideas - Mega Thread:

            As long as the object is selected and held down,

            Understood.

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            • S Offline
              Subpath @Daniel
              last edited by Subpath

              @VectorStyler, @Daniel

              This can equally work when I am just moving a simple object. As long as the object is selected and held down, pressing + should drop a copy at the location I choose.

              Pressing the + key does have a certain logic.

              However, I wanted to suggest using the "Spacebar" for this,
              as it's much easier to reach.

              In Corel, you can copy objects using the spacebar. Select one or more
              objects, hold down the left mouse button, and drag them across
              the canvas. Then simply press the spacebar once at the desired
              location.

              Here's a video

              Win 11
              CPU: AMD Ryzen 5 9600X, 6-core.
              GPU: Nvidia Geforce RTX 5070.

              VectorStylerV DanielD BoldlineB 3 Replies Last reply Reply Quote 2
              • VectorStylerV Offline
                VectorStyler @Subpath
                last edited by

                @Subpath said in XLS for features and ideas - Mega Thread:

                you can copy objects using the spacebar

                This looks interesting and probably easy to implement.

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                • DanielD Offline
                  Daniel @Subpath
                  last edited by

                  @Subpath both inkscape and corel copied it from xdp.

                  Work: Windows 11 | Intel i9 14900HS (24 Cores/32 Threads) | GeForce RTX 4070 | 64 GB RAM
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                  • S Offline
                    Subpath @Daniel
                    last edited by

                    @Daniel

                    what does "xdp" mean ?

                    Win 11
                    CPU: AMD Ryzen 5 9600X, 6-core.
                    GPU: Nvidia Geforce RTX 5070.

                    DanielD 1 Reply Last reply Reply Quote 1
                    • DanielD Offline
                      Daniel @Subpath
                      last edited by

                      @Subpath: Xara Designer Pro. 🙂

                      Work: Windows 11 | Intel i9 14900HS (24 Cores/32 Threads) | GeForce RTX 4070 | 64 GB RAM
                      Personal: Windows 11 | Amd Ryzen 9 7950X (16 Core, 32 Threads) | GeForce RTX 3060 | 32 GB RAM

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                      • DanielD Offline
                        Daniel
                        last edited by Daniel

                        @VectorStyler 17 Crystallographic groups for tesselation and pattern work. At the moment, you can create these pattern groups by manipulating square, triangular and rhombus patterns, but they should be available straightforwardly. Illustrator does this through a plugin. Inkscape does it directly. https://en.wikipedia.org/wiki/Wallpaper_group - Here are the wallpaper groups and their mathematics.

                        Work: Windows 11 | Intel i9 14900HS (24 Cores/32 Threads) | GeForce RTX 4070 | 64 GB RAM
                        Personal: Windows 11 | Amd Ryzen 9 7950X (16 Core, 32 Threads) | GeForce RTX 3060 | 32 GB RAM

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                        • S Offline
                          Subpath @Daniel
                          last edited by

                          @Daniel said in XLS for features and ideas - Mega Thread:

                          @Subpath: Xara Designer Pro. 🙂

                          autsch, i should know that 🙂

                          yes, inkscape can also copy via spacebar

                          my copy of Xara Designer not
                          ( is not a Pro Version )

                          Win 11
                          CPU: AMD Ryzen 5 9600X, 6-core.
                          GPU: Nvidia Geforce RTX 5070.

                          DanielD 1 Reply Last reply Reply Quote 1
                          • DanielD Offline
                            Daniel
                            last edited by Daniel

                            Feedback in continuation of the thread started on FX customisation and speed of rendering, found in the general discussions category.

                            @VectorStyler: Found this useful summary of how XDP manages remarkable rendering speed. I can't fully understand the technical aspect of it. But I get the user experience side of it. However, thought you might be able to make sense of it better than me. Here it is:

                            Optimization Techniques

                            Xara employs several optimization strategies:

                            • Just-in-time rendering - Only visible portions of the document are fully rendered, saving processing power.
                            • Object-level display lists - Rather than regenerating the entire screen, Xara tracks which objects need redrawing.
                            • Hierarchical spatial indexing - Advanced data structures that quickly determine which objects are in the visible area.
                            • Incremental updating - When changes are made, only affected areas are recalculated rather than the entire document.
                            • Direct rendering - Can display complex document elements without conversion steps.
                            • Multi-threaded processing - Utilizes multiple CPU cores effectively for parallel processing.

                            Memory Management

                            • Intelligent caching - Frequently accessed elements are stored in memory for quick retrieval.
                            • Memory-mapped file access - Allows direct access to file data without requiring full loading into RAM.
                            • Efficient memory allocation - Custom memory management reduces fragmentation and overhead.

                            Work: Windows 11 | Intel i9 14900HS (24 Cores/32 Threads) | GeForce RTX 4070 | 64 GB RAM
                            Personal: Windows 11 | Amd Ryzen 9 7950X (16 Core, 32 Threads) | GeForce RTX 3060 | 32 GB RAM

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                            • DanielD Offline
                              Daniel @Subpath
                              last edited by

                              @Subpath: You can use + numpad key to stamp copies in XD.

                              Work: Windows 11 | Intel i9 14900HS (24 Cores/32 Threads) | GeForce RTX 4070 | 64 GB RAM
                              Personal: Windows 11 | Amd Ryzen 9 7950X (16 Core, 32 Threads) | GeForce RTX 3060 | 32 GB RAM

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                              • VectorStylerV Offline
                                VectorStyler @Daniel
                                last edited by

                                @Daniel said in XLS for features and ideas - Mega Thread:

                                XDP manages remarkable rendering speed

                                Interesting, but almost all these are also done in VS, of course details matter.
                                I suspect they also have some low-level trick, since moving that amount of pixels (including composition) has its limits.

                                DanielD 1 Reply Last reply Reply Quote 2
                                • DanielD Offline
                                  Daniel @VectorStyler
                                  last edited by Daniel

                                  @VectorStyler: Xara developers are very tight lipped about their techniques. So I can't get more information than that. My question is how Xara is able to apply complex 16-bit FX, often piling them on top of one another, and yet maintain the fluidity and speed it is known for. It's one of the few software that actually manages to balance speed, performance and quality. I'll see if I can get more intel for you.

                                  What do you mean by low-level tricks? You mean tricks at the level of assembly code? or something else?

                                  Work: Windows 11 | Intel i9 14900HS (24 Cores/32 Threads) | GeForce RTX 4070 | 64 GB RAM
                                  Personal: Windows 11 | Amd Ryzen 9 7950X (16 Core, 32 Threads) | GeForce RTX 3060 | 32 GB RAM

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                                  • S Offline
                                    Subpath @Daniel
                                    last edited by

                                    @Daniel said in XLS for features and ideas - Mega Thread:

                                    @Subpath: You can use + numpad key to stamp copies in XD.

                                    Indeed, this work with my copy too

                                    Win 11
                                    CPU: AMD Ryzen 5 9600X, 6-core.
                                    GPU: Nvidia Geforce RTX 5070.

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                                    • DanielD Offline
                                      Daniel
                                      last edited by

                                      All the feature and ideas are now captured in XLS.

                                      Work: Windows 11 | Intel i9 14900HS (24 Cores/32 Threads) | GeForce RTX 4070 | 64 GB RAM
                                      Personal: Windows 11 | Amd Ryzen 9 7950X (16 Core, 32 Threads) | GeForce RTX 3060 | 32 GB RAM

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                                      • BoldlineB Offline
                                        Boldline @Subpath
                                        last edited by

                                        @Subpath said in XLS for features and ideas - Mega Thread:

                                        Pressing the + key does have a certain logic.
                                        However, I wanted to suggest using the "Spacebar" for this,

                                        Would this interfere with the panning ability the spacebar already uses?

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                                        • VectorStylerV Offline
                                          VectorStyler @Boldline
                                          last edited by

                                          @Boldline said in XLS for features and ideas - Mega Thread:

                                          Would this interfere with the panning ability the spacebar already uses?

                                          Not really, the panning is started while the mouse is released, this one would work while the mouse is pressed and objects (symbols) are dragged.

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                                          • S Offline
                                            Subpath @Boldline
                                            last edited by

                                            @Boldline

                                            no, as @VectorStyler wrote
                                            you could try it yourself, select a Shape hold it and drag it around
                                            nothing is happen when you press the spacebar

                                            to copy a shape/shapes this way you press the spacebar once
                                            at the place you want them to be, but holding your first shape still
                                            with the Mouse

                                            Win 11
                                            CPU: AMD Ryzen 5 9600X, 6-core.
                                            GPU: Nvidia Geforce RTX 5070.

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