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    Transform Objects, randomness improving

    Scheduled Pinned Locked Moved Features and Ideas
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    • S Offline
      Subpath
      last edited by Subpath

      I like the randomization option in the Transform tools
      (Move, Scale, Rotation ect.) and find it great feature.

      But wanted to suggest some improvements regarding
      the randomize function.

      1.
      The changes of the random function are, in my eys,
      often a little too weak and uniform even when i set
      larger values.

      Therefore i though about the possibilitie to add
      some degrees of strength to randomness ( 3 or 5 )
      to be able to dose the randomness a little better.
      .
      Here a video example of how it is at the moment

      0_1676451183282_Transform-randomness.png
      .
      .
      .
      .

      2.
      At the moment we have to create at least one copy
      to use the random functions. It would be great if
      this could be also done right with the originals.

      Win 11
      CPU: AMD Ryzen 5 9600X, 6-core.
      GPU: Nvidia Geforce RTX 5070.

      VectorStylerV 1 Reply Last reply Reply Quote 1
      • VectorStylerV Offline
        VectorStyler @Subpath
        last edited by

        @Subpath I added these to the backlog.

        For the randomization without copying, enable the Transform Each option.

        S 1 Reply Last reply Reply Quote 1
        • S Offline
          Subpath @VectorStyler
          last edited by

          @VectorStyler said in Transform Objects, randomness improving:

          For the randomization without copying, enable the Transform Each option.

          Great ! Love it 🙂

          Win 11
          CPU: AMD Ryzen 5 9600X, 6-core.
          GPU: Nvidia Geforce RTX 5070.

          1 Reply Last reply Reply Quote 0
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