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    There seems to be an issue with the Blend

    Scheduled Pinned Locked Moved VectorStyler 1.2 beta
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    • L Offline
      Li Xiao
      last edited by

      The problem is that the original shape cannot be moved after editing the blended path.

      0_1698044943657_Blend bug.vstyler
      https://youtu.be/t_Inc-d-1Qk

      VectorStylerV 1 Reply Last reply Reply Quote 0
      • VectorStylerV Offline
        VectorStyler @Li Xiao
        last edited by

        @Li-Xiao Thanks for reporting this. Yes, this can be replicate here also.
        This is by design. When the blend is aligned onto a path, its position is fixed on the path. The path can be edited, and to move the object an ending node of the path must be moved.

        I'm not sure what could be a good solution for this, to allow direct movement of objects. The blend will either disconnect from the path, or we will need to stretch the path between the new positions?

        L 1 Reply Last reply Reply Quote 0
        • L Offline
          Li Xiao @VectorStyler
          last edited by

          @VectorStyler I think two additional options can be added:

          1. The ability to freely move the shape, with the path adjusting accordingly, similar to moving path nodes.
          2. The ability to move along the path position, similar to CorelDRAW.
          VectorStylerV 1 Reply Last reply Reply Quote 1
          • VectorStylerV Offline
            VectorStyler @Li Xiao
            last edited by

            @Li-Xiao I added these to the backlog.

            L 1 Reply Last reply Reply Quote 1
            • L Offline
              Li Xiao @VectorStyler
              last edited by

              @VectorStyler Thank you. I have recorded videos.
              However, you already understood.
              https://youtu.be/c64KMjRy2ag
              https://youtu.be/3fLopwxuFlo

              1 Reply Last reply Reply Quote 2
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