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    Blended Shapes : how does it work ?

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    • E Offline
      EricP
      last edited by

      I'm trying to replicate the example on Vector Styler home page but can't find how it should work. Any advice on this ?
      0_1750173442277_SCR-20250617-pedr-2.png

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      • VectorStylerV Offline
        VectorStyler @EricP
        last edited by

        @EricP Follow these steps:

        • select 2 shapes to create a new blended shape from.
        • in the Shape panel: click on the Shape dropdown and select "Blended Shape Preset" (there are other also, more on these later).
        • give a name to the shape and confirm.
        • this creates a new shape preset that is a "blended shape".
        • now draw a new shape (anything).
        • and with the new shape selected, choose the previously saved "blended" shape in the Shape drop down of the Shape panel.
        • now the Position slider should be able to adjust the blending position.
        • the "Blended Shape Style" creates a shape style (remember styles vs presets differences)
        • the "Blended Shape Style" also creates a shape style, but it will link to the original shapes.
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        • E Offline
          EricP
          last edited by

          @VectorStyler thank you. That's a bit complicated, I wouldn't have discovered by myself.

          Now I tried it twice and it crashed the app when choosing the previously blended shape. I sent the 2 crash reports

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          • VectorStylerV Offline
            VectorStyler @EricP
            last edited by

            @EricP Was the blended shape selected on any of the 2 source shapes?

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            • E Offline
              EricP
              last edited by

              no it wasn't

              just drew a square and a circle
              select both
              shape > blended shape preset choose name : blend1
              add rectangle
              shape > select blend1
              crash

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              • VectorStylerV Offline
                VectorStyler @EricP
                last edited by

                @EricP I opened a bug on this and will try to replicate it.

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