VectorStyler
    • Categories
    • Unread
    • Recent
    • Tags
    • Popular
    • Register
    • Login

    Smooth tool

    Scheduled Pinned Locked Moved Features and Ideas
    20 Posts 6 Posters 3.0k Views 5 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • VectorStylerV Offline
      VectorStyler @Boldline
      last edited by

      @Boldline I will fix these issues

      1 Reply Last reply Reply Quote 1
      • DanielD Offline
        Daniel @Boldline
        last edited by

        @Boldline https://imgbox.com/uREIHee5 - There it is. There are two gifs. One done through percentages. The other through factors. Both are better than what's available in Illustrator.

        Work: Windows 11 | Intel i9 14900HS (24 Cores/32 Threads) | GeForce RTX 4070 | 64 GB RAM
        Personal: Windows 11 | Amd Ryzen 9 7950X (16 Core, 32 Threads) | GeForce RTX 3060 | 32 GB RAM

        1 Reply Last reply Reply Quote 0
        • DanielD Offline
          Daniel
          last edited by

          I actually compared the curve smoothing algorithm across Vectorstyler, Illustrator, Inkscape, Affinity, PhotoLine and Xara. Here's how they performed:

          1. Poorest of them all: Affinity. Affinity does not have a separate function for this. It is included into the node delete function. "Fit to curve delete node" Completely destroys the curve.

          0_1764603417543_d5ed3cae-c5a8-4e30-a04b-d8c1254fce7c-image.png

          0_1764603444461_9d617168-0541-41fc-8745-a481ed1177b5-image.png

          Here's the result. It is a completely different curve altogether.

          1. Vectorstyler: The simplifier tool is very poor in it's current form. It does not do what it is supposed to do per the tool tip.

          2. Inkscape: Simplify path produces erratic results. There's no way to compare before/after. It is comparable to Illustrator in performance.

          3. PhotoLine: Curve Optimisation also destroys curve form if the factor is raised by more than a few points. Practically useless.

          4. Illustrator: Smooth tool is again drag and pray. Hopeless for except the most simple scenarios. This is why Astute Plugins still sell. Astute Plugins do this brilliant.

          5. Xara: It still has - after 30 years - the best algorithm for curve optimisation! https://imgbox.com/501rb5PJ - Here's the gif of my experiment. Reducing 50 nodes to a mere 4. Notice the ability to see before/after in real-time and course correct. I love that!

          Work: Windows 11 | Intel i9 14900HS (24 Cores/32 Threads) | GeForce RTX 4070 | 64 GB RAM
          Personal: Windows 11 | Amd Ryzen 9 7950X (16 Core, 32 Threads) | GeForce RTX 3060 | 32 GB RAM

          VectorStylerV Y 2 Replies Last reply Reply Quote 1
          • VectorStylerV Offline
            VectorStyler @Daniel
            last edited by

            @Daniel said in Smooth tool:

            The simplifier tool is very poor in it's current form. It does not do what it is supposed to do per the tool tip.

            Send me some examples where this did not work.

            DanielD 1 Reply Last reply Reply Quote 0
            • DanielD Offline
              Daniel @VectorStyler
              last edited by

              @VectorStyler: https://imgbox.com/KTPwu6su - Here's an example. The smoothing is rather weak. I didn't have a tablet at hand so it is done with a mouse. But still. 🙂

              Work: Windows 11 | Intel i9 14900HS (24 Cores/32 Threads) | GeForce RTX 4070 | 64 GB RAM
              Personal: Windows 11 | Amd Ryzen 9 7950X (16 Core, 32 Threads) | GeForce RTX 3060 | 32 GB RAM

              VectorStylerV 1 Reply Last reply Reply Quote 0
              • VectorStylerV Offline
                VectorStyler @Daniel
                last edited by

                @Daniel Can you send me the file with that shape?

                DanielD 1 Reply Last reply Reply Quote 0
                • DanielD Offline
                  Daniel @VectorStyler
                  last edited by Daniel

                  @VectorStyler There you go: https://filebin.net/w3zru2w3rkxzp3s7

                  Work: Windows 11 | Intel i9 14900HS (24 Cores/32 Threads) | GeForce RTX 4070 | 64 GB RAM
                  Personal: Windows 11 | Amd Ryzen 9 7950X (16 Core, 32 Threads) | GeForce RTX 3060 | 32 GB RAM

                  1 Reply Last reply Reply Quote 1
                  • Y Offline
                    Yoshy @Daniel
                    last edited by

                    @Daniel The best brush tool for smoothing is Corel Draw. I even mentioned it to @VectorStyler - if it could do that, it would be perfect, both smoothing and smudging/pinching.

                    DanielD 1 Reply Last reply Reply Quote 1
                    • DanielD Offline
                      Daniel @Yoshy
                      last edited by

                      @Yoshy: I tried it. And I have to say that Xara still beats it. It is quite intelligent in that it knows I am trying to retain the form of the curve, whilst removing the unnecessary nodes. Therefore, its able to insert a node at the average point and maintain curve form. It also gives a real-time preview of what is going to happen, something Corel does not do.

                      Work: Windows 11 | Intel i9 14900HS (24 Cores/32 Threads) | GeForce RTX 4070 | 64 GB RAM
                      Personal: Windows 11 | Amd Ryzen 9 7950X (16 Core, 32 Threads) | GeForce RTX 3060 | 32 GB RAM

                      Y 1 Reply Last reply Reply Quote 1
                      • EvaeloE Offline
                        Evaelo
                        last edited by

                        Most curves without inflection spots (point) should be approximated by a second degree Bezier. 1 inflexion → 3rd degree and then it should be arbitrary for a Smooth + Minimalistic function.
                        A Smooth function typically changes the shape. A Minimizing function should retain the shape.

                        Square has hard corners → Smooth → all corners get rounded but also the sides gets bulged for "smooth" to happen. It (smoothing) is not the same as just rounding the corners and it shouldn't be. Maybe moving the rounding corner outside (negative numbers) the corner should make that corner more like an 'Eifel tower' type of corner and the sides to go concave?

                        1 Reply Last reply Reply Quote 1
                        • Y Offline
                          Yoshy @Daniel
                          last edited by

                          @Daniel very smooth and very control in corel draw https://sendvid.com/jylqv7jd

                          DanielD 1 Reply Last reply Reply Quote 1
                          • DanielD Offline
                            Daniel @Yoshy
                            last edited by Daniel

                            @Yoshy
                            I think we might be misunderstanding each other here. When I say smoothing, I mean creating the most optimal curve with the minimal number of nodes without sacrificing the overall form of the curve. What CorelDraw seems to be doing is to change the form of the curve itself based on the strength of the settings.

                            In that case, smoothing can still be done by factors like in PhotoLine. Because I don't think a brush is the best way to achieve this. You have to repeatedly parse the curve with the brush to do it. Whereas if you did via a dialogue box, you can opt to do this either for the whole curve, or sections of the curve: Like here below:

                            0_1764858843877_7b5b78d1-67bb-4fcb-b38c-6134a5853d60-image.png

                            Work: Windows 11 | Intel i9 14900HS (24 Cores/32 Threads) | GeForce RTX 4070 | 64 GB RAM
                            Personal: Windows 11 | Amd Ryzen 9 7950X (16 Core, 32 Threads) | GeForce RTX 3060 | 32 GB RAM

                            BoldlineB 1 Reply Last reply Reply Quote 1
                            • BoldlineB Offline
                              Boldline @Daniel
                              last edited by Boldline

                              @Daniel said in Smooth tool:

                              I don't think a brush is the best way to achieve this. You have to repeatedly parse the curve with the brush to do it.

                              We might all be on different wavelengths! From what I see and understand, VS ( @VectorStyler is a genius) already has the two main tools we would use for simplifying and smoothing out paths: the "path simplifier tool" for direct use by the user scrubbing the curve and the "simplify path" panel for more broad smoothing of entire objects. With all respect to the developer, both tools still need some improvement to best work their different roles. From what everyone has contributed in this thread and in other related posts and @VectorStyler's focus on bugs and improvement, both tools will get to their best version

                              🍎 macOS Sequoia 15.3, Mac mini (M1, 2020), Chip Apple M1, Memory 16 GB
                              Cintiq 27QHD Display and LG Ultra HD Display

                              DanielD 1 Reply Last reply Reply Quote 2
                              • DanielD Offline
                                Daniel @Boldline
                                last edited by

                                @Boldline fair point. 🙂

                                Work: Windows 11 | Intel i9 14900HS (24 Cores/32 Threads) | GeForce RTX 4070 | 64 GB RAM
                                Personal: Windows 11 | Amd Ryzen 9 7950X (16 Core, 32 Threads) | GeForce RTX 3060 | 32 GB RAM

                                BoldlineB 1 Reply Last reply Reply Quote 1
                                • BoldlineB Offline
                                  Boldline @Daniel
                                  last edited by

                                  @Daniel I love the ideas you've shared for the "simplify path" tool. I may end up using it a lot more as those ideas get added as @VectorStyler sees fit.
                                  I appreciate that VS has options for designers who need precise and exact edits to their curved paths and another option for those who are going for what looks good by sight for their art and are not needing something technical

                                  🍎 macOS Sequoia 15.3, Mac mini (M1, 2020), Chip Apple M1, Memory 16 GB
                                  Cintiq 27QHD Display and LG Ultra HD Display

                                  1 Reply Last reply Reply Quote 0
                                  • First post
                                    Last post