Some thoughts on tool organisation UI
b77 last edited by
@postdes said in Some thoughts on tool organisation UI:
@b77 I can see that the developer wants to be able to release this software some time soon, however I think it would be more difficult to fundamentally change the way tool are organised when it is released, as opposed to when it is still in beta. So perhaps this is the right time to consider these things?
I was just replying to the specific request of @fde101 about toolbox customization, which would have taken time to implement if it wasn't already available.
So that doesn't mean I disagree that improvements can be made to the way tools are organized (also their icons) — I would just say let's not get to extreme measures like combining too many tools into one or hiding essential tools from the toolbar, as this can create problems for new and maybe also experienced users.
@fde101 Those are interactive editors and indeed they don't work with content selection now.
this is an open bug.
Forgot to add: these are the destructive shape effect brushes. These tools paint an effect to a local part of a shape (or shapes).
Some improvements in this area are in build 194.
The pointer tool has been simplified, the various selection modes are available in the context panel now.
The pencil and brush tools were also simplified. The pressure mode can be selected in the context panel.
Thanks, that is a big improvement. You even got the velocity option in there!
Forgot to add here, but the Appearance panel selection should be considered now by the shape and image effect editors.
The tools are working well now with the appearance panel items; however, am I missing something or is the elastic warp tool broken?
@fde101 There seems to be a regression here, added to the backlog.
Elastic warp regression is fixed in build 198
Yes, this seems to be working again.