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    Inspiration - less busy interface in Gravit Designer Pro

    Scheduled Pinned Locked Moved Features and Ideas
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    • IngolfI Offline
      Ingolf
      last edited by

      To visualize the difference:

      0_1650750735960_Skærmbillede 2022-04-23 kl. 23.27.04.png 0_1650750766451_4198fe38-5cd3-4659-a145-8f122fbe583f-image.png

      🍏 macOS Sequoia Apple Silicon

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      • b77B Offline
        b77 @Ingolf
        last edited by b77

        @Ingolf Interesting idea.
        I'm not sure about the part where Gravit displays these two icons only when you hover the right side of the layer?
        If this gets implemented (option in Prefs?) I see no reason to not have these displayed when you hover the layer anywhere.

        MacBook Pro (Intel) running Monterey 12.6.4

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        • IngolfI Offline
          Ingolf @b77
          last edited by Ingolf

          @b77 said in Inspiration - less busy interface in Gravit Designer Pro:

          @Ingolf Interesting idea.
          I'm not sure about the part where Gravit displays these two icons only when you hover the right side of the layer?
          If this gets implemented (option in Prefs?) I see no reason to not have these displayed when you hover the layer anywhere.

          Hovering above whatever part of the layer displays these icons. It is impossible not to discover them and understand how it works. 🙂

          alt text

          I do not think it should be an option in preferences. The author of a a program should sometimes stand by more basic design decisions. Preferences are so packed with options that it is almost counter productive. Making whatever optional also adds code and complexity to the program. More code to maintain, more risk of regressions and more complexity overall in the product. And we can still count the number of developers with one finger. 🙂

          🍏 macOS Sequoia Apple Silicon

          b77B Victor VectorV 3 Replies Last reply Reply Quote 0
          • b77B Offline
            b77 @Ingolf
            last edited by b77

            Hovering above whatever part of the layer displays these icons. It is impossible not to discover them and understand how it works. 🙂

            Yes, I wasn’t sure it does that.
            Then it sounds good to me.👌

            MacBook Pro (Intel) running Monterey 12.6.4

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            • b77B Offline
              b77 @Ingolf
              last edited by b77

              @Ingolf I thought about the second part in your last reply (hiding these buttons by default, with no Prefs option), and I’m not sure everyone would be OK with having to move the cursor over the Layers panel to see what’s locked or hidden and what’s not, especially on big screens and maybe tablets.

              Other users care to chime in about this?

              Btw, let’s not forget the approach where only the current layer is active and objects on all other layers are selectable with Cmd/Ctrl-click. This would make locking layers unnecessary most of the time.

              I hope this will become an option in the future, even the default one. 🙂

              MacBook Pro (Intel) running Monterey 12.6.4

              BoldlineB 1 Reply Last reply Reply Quote 0
              • Victor VectorV Offline
                Victor Vector @Ingolf
                last edited by

                @Ingolf I like the idea of only seeing the icons when you over (deactivated) or visible when activated.

                Another possible idea is the way Blender handles it. The user can check and uncheck the options they wish to have visible allowing complete configurability.
                0_1650839650387_Blender layer filters 1.png
                0_1650839659515_Blender layer filters 2.png

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                • IngolfI Offline
                  Ingolf @Victor Vector
                  last edited by

                  @Victor-Vector said in Inspiration - less busy interface in Gravit Designer Pro:

                  @Ingolf I like the idea of only seeing the icons when you over (deactivated) or visible when activated.

                  Another possible idea is the way Blender handles it. The user can check and uncheck the options they wish to have visible allowing complete configurability.
                  0_1650839650387_Blender layer filters 1.png
                  0_1650839659515_Blender layer filters 2.png

                  Interesting but in Blender the interface is extremely busy everywhere so I understand they make it optional to see this and that whereever they can. In the layers panel they show 5 icons and in a worst case 7. With the filter they are trying to put out a usability fire. 🙂

                  In Vectorstyler the interface is generally pretty clean (except for the too many combine icons) and in the case of Vectorstyler I think the most elegant and user friendly method would be to just hide them like in Gravit. I think it would also work in Blender.

                  🍏 macOS Sequoia Apple Silicon

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                  • BoldlineB Offline
                    Boldline @b77
                    last edited by

                    @b77 said in Inspiration - less busy interface in Gravit Designer Pro:

                    I’m not sure everyone would be OK with having to move the cursor over the Layers panel to see what’s locked or hidden and what’s not, especially on big screens and maybe tablets.

                    I would make more sense to me to have them be a faded shade of gray so they are still somewhat visible and can be clicked on - any that are active stay lit up

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                    • IngolfI Offline
                      Ingolf @Boldline
                      last edited by

                      @Boldline said in Inspiration - less busy interface in Gravit Designer Pro:

                      @b77 said in Inspiration - less busy interface in Gravit Designer Pro:

                      I’m not sure everyone would be OK with having to move the cursor over the Layers panel to see what’s locked or hidden and what’s not, especially on big screens and maybe tablets.

                      I would make more sense to me to have them be a faded shade of gray so they are still somewhat visible and can be clicked on - any that are active stay lit up

                      Not to me. I know they are there after hovering them a few times. After hovering them a billion times even more so. 🙂

                      🍏 macOS Sequoia Apple Silicon

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                      • Victor VectorV Offline
                        Victor Vector @Ingolf
                        last edited by

                        @Ingolf said in [Inspiration - less busy interface in Gravit Designer Pro]

                        Interesting but in Blender the interface is extremely busy everywhere so I understand they make it optional to see this and that whereever they can. In the layers panel they show 5 icons and in a worst case 7. With the filter they are trying to put out a usability fire. 🙂

                        In Vectorstyler the interface is generally pretty clean (except for the too many combine icons) and in the case of Vectorstyler I think the most elegant and user friendly method would be to just hide them like in Gravit. I think it would also work in Blender.

                        I disagree, I think filters are a perfectly viable way to handle this particular interface situation that you have an issue with. I think your proposal is just another way of doing it. Like I said, I don't mind if they are hidden, or less visible, or of there are filters. They are all good options.

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                        • IngolfI Offline
                          Ingolf @Victor Vector
                          last edited by

                          @Victor-Vector said in Inspiration - less busy interface in Gravit Designer Pro:

                          @Ingolf said in [Inspiration - less busy interface in Gravit Designer Pro]

                          Interesting but in Blender the interface is extremely busy everywhere so I understand they make it optional to see this and that whereever they can. In the layers panel they show 5 icons and in a worst case 7. With the filter they are trying to put out a usability fire. 🙂

                          In Vectorstyler the interface is generally pretty clean (except for the too many combine icons) and in the case of Vectorstyler I think the most elegant and user friendly method would be to just hide them like in Gravit. I think it would also work in Blender.

                          I disagree, I think filters are a perfectly viable way to handle this particular interface situation that you have an issue with.

                          Yeah, but if you take a close look, filters are often introduced when the interface gets complex and it is best to avoid that scenario alltogther if at all possible.

                          🍏 macOS Sequoia Apple Silicon

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