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    Adobe has something new related to 3D-Illustration ...

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    • S Offline
      Subpath
      last edited by Subpath

      A nice little Update about MagicaCSG, a nice little SDF Modeler
      i mentioned in posts above. Even though I don't use it as often these
      days, I'm still a Patreon supporter of MagicaCSG.

      It supports now TrueType fonts (.TTF) with the latest Update.
      This means also you could use Symbol Fonts for creating
      patterns with the also build in array functions.

      Here a Example i made

      0_1768989020635_Flower Symbol.png

      0_1768989160865_Symbol Font Pattern.png
      .
      .
      Of course you could also use normal fonts 🙂
      0_1768989566125_normal Font.png

      Win 11
      CPU: AMD Ryzen 5 9600X, 6-core.
      GPU: Nvidia Geforce RTX 5070.

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      • S Offline
        Subpath
        last edited by Subpath

        Some more news about MagicaCSG SDF Modeler,
        which also touches on the topic of vector graphics.

        The developer is working on basic support
        for importing .SVG and .MCSG files for kitbashing.
        .
        .
        I therefore asked him if SVG export (for vector graphics) will be possible.
        Adobe's Project Neo already offers this feature.

        His answer: "That's not currently planned, but at least Bézier polygons/polylines
        will be exportable as SVG in the future."

        Here's an image from the Dev how SVG import is going so far.

        SVG Import.png

        Win 11
        CPU: AMD Ryzen 5 9600X, 6-core.
        GPU: Nvidia Geforce RTX 5070.

        1 Reply Last reply Reply Quote 1
        • S Offline
          Subpath
          last edited by Subpath

          Finally !
          SVG vector graphics import is now possible in MagicaCSG (Win)
          with the latest Beta. This Version of MagicaCSG is only avaible
          via Patreon which is 6,55 Euro/Month to support the Dev.

          If external SVG is modified, the imported SVG will also be modified
          when you reopen the program and load the project.
          Seems like a pretty nice Feature to me.

          Like Bezier Polygon, SVG primitive has properties Bevel/Round/Hole/Shell/Cone.

          Here a simple Test, SVGs were made with VectorStyler.
          Text is also possible in MagicCSG you could use any Font for this.

          SVG Test.png

          Win 11
          CPU: AMD Ryzen 5 9600X, 6-core.
          GPU: Nvidia Geforce RTX 5070.

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