Regarding the halftone repeater types
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@VectorStyler "Maze patterns" are great, but "Maze halftone" is less common. The ones I've seen are usually just a Maze pattern with added stroke width effects, rather than utilizing grayscale variations. hope VS can incorporate both "Maze" and "Maze halftone" functionality.
0_1714543234552_Maze Halftone.pdfReference:
MazeGenerator can generate mazes online for free. It offers four different shapes and three styles. Commercial use requires need a commercial license.
https://www.mazegenerator.net/Default.aspxMaze Creator has four versions, with the free version only offering two styles.
http://www.mazecreator.com/maze_creator_download_free.php
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@VectorStyler
There doesn't seem to be any way to achieve reaction-diffusion halftone within the Repeater. So, I'm gathering some information to see if it's included in the roadmap. Repeater lacks halftone types related to morphogenesis, such as TSP and Voronoi etc.I really like Reaction-diffusion halftone, and I have purchased some software specifically for creating it. There are two excellent ones, namely Stochaster and TexTuring. Additionally, there are some free options available. Let me introduce one that I particularly like to use. Repeater is powerful, if it's support for Reaction-diffusion halftone, it offers access to a wide range of capabilities that many other software programs simply cannot match.
Stochaster
https://www.stochaster.org/stochaster.html
https://www.youtube.com/watch?v=zc9oOXGqH1Y
TexTuring
https://ivan-murit.fr/project.php?w=texturing
sources available on GitHub (https://github.com/ivangrozny/TexTuring)
https://player.vimeo.com/video/145301542?title=0&byline=0&portrait=0
Stochaster offers more features but lacks support for vector export, while TexTuring has fewer features but supports vector export (PDF, SVG). They have some differences and similarities in terms of functionality.
https://www.stochaster.org/talk.html
https://ivan-murit.fr/project.php?w=texturing&p=texturing_stochaster_en.htmI really like this online open-source reaction-diffusion tool:
https://github.com/jasonwebb/reaction-diffusion-playground
https://jasonwebb.github.io/reaction-diffusion-playground/app.html
Here are some websites for reference:
https://github.com/jasonwebb/morphogenesis-resources?tab=readme-ov-file#reaction-diffusion
https://ferkeltongs.livejournal.com/32025.html
https://en.wikipedia.org/wiki/Reaction–diffusion_system
https://www.karlsims.com/rd.html
https://github.com/gollygang/ready?tab=readme-ov-file
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@Li-Xiao I added this to the backlog. I actually considered this as an image effect, but it was postponed.
Doing this in vectors could be a bit slow.
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@VectorStyler said in Regarding the halftone repeater types:
image effect
Thank you, can be added to the image effects halftone. the computations in the image effects section are faster and more suitable.