General feedback on performance
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I wanted to give some feedback on VS 1.3 performance. I tried to recreate a photo realistic illustration of a bottle. There are just about 50 elements, and a combination of a variety of noises, masks and blurs. I have to say, VS could not keep up. Image FX remains the Achilles heel of the program. I ultimately couldn't complete the project in VS, and had to transfer over to Xara, which ran without any problems. @VectorStyler: I am unable to provide more detailed feedback. Let me know if you have any questions.
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@Daniel A file that where performance issues happen might help
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PS: Whilst working on the project I realised something Xara can do that VS presently cannot. It's the application of a second layer of transparency over an already transparency masked object. What I mean is this. Create an object. Apply a transparency mask to it. At this point, you can't create a group of an object with itself.

Like this. It is one of my favourite techniques for reducing the number of objects while creating complex fills. You can create a workaround. You create a duplicate of the object, create a group, and then delete the duplicate in the group, and you're left with a self-grouped object which you can mask on top of itself.
It would be quite useful to self-group the object.
I checked Affinity. It is possible. It's possible very simply in Xara, without any layers panel intervention. And it's the default workflow in PL.

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@Daniel So would this be solved by allowing the creation of groups from single objects?
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@VectorStyler: Yup! Self-group is the solution.

Also, I accidentally hit don't save when I was prompted for the file. So I'll rebuild and share this weekend. Sorry.