update 1.3.026
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VectorStyler 1.3.026 release notes
- Option to show glyphs in Glyph panel by character code
- Flipping rotated objects should not flatten the transform
- Only allow loading of compatible profiles for color modes
- Close filled paths in the Exclude operation
- Fixed a bug in editing duplicated drop shadow effects
- Fixed a regression in the merge operation
- Fixed a bug in block shadow effect
- Fixed a bug in intersecting shape with an object containing an image
- Fixed a bug in the Curves effect when used in 32-bit display mode
- Fixed a bug in how the displacement effect used objects containing image effects
- Fixed a bug in handling the recent files list when the workspace is swapped
- Fixed a bug in removing fill or stroke styles from group objects
- Fixed a bug in refreshing screen while editing in GPU mode
- Fixed a refresh issue when drawing with direct preview mode
- Fixed a bug in converting text to curves of certain fonts
- Fixed an error in editing text with translated UI
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@VectorStyler Has the issue where rectangles get styled after rotating 90 degrees not been fixed yet?
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@monsterfox said in update 1.3.026:
@VectorStyler Has the issue where rectangles get styled after rotating 90 degrees not been fixed yet?
Not yet.
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@VectorStyler Thank you for fixing these issues and continuing to improve VS reliability with boolean operations, effects, text handling, color management, and GPU editing. These were all good ones to knock out!
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After launching VS, a notification for the version 1.3.027 update appears. However, no matter how many times I try, it remains at version 1.3.026. Even after downloading the file from the web and replacing the existing one, it still shows as version 1.3.026.
Checking the details of the downloaded file also shows it as version 1.3.026.
Could the download link for version 1.3.027 be broken? -
@861475_VctSt Will be fixed
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I uploaded a fix for a bug, and the version is now 1.3.027
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@VectorStyler said in update 1.3.026:
I uploaded a fix for a bug, and the version is now 1.3.027
Thank you for fixing the bug. I had noticed the flip option copied the selection even when the option key was not used. That is fixed now!
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- Fixed an error in editing text with translated UI
this issue still requires further fixing.
There is still an issue across all UI input fields when typing in Chinese. After Chinese characters are committed via the IME, the text remains highlighted selected. As a result, subsequent keystrokes keep replacing previously entered text unless an arrow key is pressed to deselect it.
English input works as expected. This behavior only occurs on Windows tested across multiple Chinese IMEs with the same result and does not happen on MacOS.
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@Li-Xiao said in update 1.3.026:
There is still an issue across all UI input fields when typing in Chinese
Do these issues occur when editing a text object on the canvas?
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Do these issues occur when editing a text object on the canvas?
This issue does not occur on the canvas.
However, there are two bugs with vertical text Chinese and mixed Chinese English text on the canvas that need fixing. I will try to make time over the weekend to record a video demonstrating them.