September 10, 10099

Apply image effects on vector artwork

  • Large collection of customizable image effects, that can be applied to vector artwork.
  • Image effects are nondestructive: keep editing the artwork, and adjust effect properties at any time.
  • Effects can be applied on vectors or images, while still retaining all editing options.
  • Zoom in or out on image effects, rendering the effects at current resolution.
  • Use GPU acceleration for image effects rendering.
  • Edit image effects interactively in the document, using the image effect tool from the Image Effects panel.
  • Apply multiple image effects on groups of objects.
  • Import, export and reuse SVG image filter hierarchies.

The Image Effects panel

  • Create, edit and manage image effects on selected objects using the Image Effects panel.
  • Create and reuse image effect styles and presets.
  • View and edit detailed attributes of image effects.
  • Show and organize stacks of image effects, applied on the selected object.
  • Use interactive tools, to edit image effect attributes and shapes.
  • Setup opacity and transparency mask, of individual image effects.

Image distortion effects

  • Apply geometric distortions as image effects.
  • Distortion effects can be edited interactively in the document.
  • Apply concentric warp effect.
  • Create wave, zigzag, ripple or perturbation effects.
  • Use generated noise as a parameter of various distortion effects.

Mesh and other distortions on images

  • Apply and interactively edit 4-point image distortion effects.
  • Create and edit envelope effects as image distortions.
  • Create and edit mesh grid effects as image distortions.
  • Use Elastic Warp effect, to distort selected objects and images in an elastic way.
  • Use the Bend effect, to bend the selected objects and images along a shape.

Blur filters

  • Select blur filters, from a variety of blur shapes and types.
  • Supported blur filters: Gaussian, Box, Concentric, Cone, Disc, Motion, Noise, Radial, Wave and Zoom blurs.
  • Edit the shape and direction of Gaussian blur.
  • Edit attributes of all blur types interactively.
  • Adjust blur strength locally using a mask.
  • Edit the shape of Concentric, Cone and Wave blurs.
  • Use Noise blur to create locally varying blurs.

Color filters

  • Apply color filters to create nondestructive color adjustments.
  • Edit color filter properties in the Image Effects panel.
  • Adjust colors using the Black and White, Channel Mixer, Hue Adjustments, Color Balance and Color Map filters.
  • Adjust color tones using the Curves and Levels filters.
  • Use Exposure, Posterize, Solarize, Vibrance, Photo Filter and Contrast filters, to create color adjustment effects.

Image generators

  • Generate images from object shapes, using image generator filters.
  • Apply Brushed Metal image generator on any objects.
  • Create Flare, Lens Flare or Star Shine effects.
  • Select from an extensive set of noise types and variations, to generate synthetic noise.
  • Create and edit Turbulence noise.

Stylistic image effects

  • Add Brush or Noise effects to the colors of the selected objects.
  • Create Bloom, Haze, Inner or Outer Glow effects.
  • Create Drop Shadows.
  • Create Halftone effects of arbitrary shape.
  • Create Crystalize, Pixelate or Pointilize effects.

SVG filter compatibility

  • Import and use SVG filters from SVG documents.
  • Add standard SVG effects to objects or images.
  • Add SVG effect compositions to objects or images.
  • Export SVG effect compositions into SVG files.
  • Import SVG effect definitions, and use these from the Effects menu or the Image Effects panel.

Adjustment layers and objects

  • Create adjustment layers, with image effects applied to layers below.
  • Select a shape for an adjustment layer, to mask the area of filtering.
  • Use the layer content as a mask, to control the adjustment effect.
  • Create adjustment effects, applied to the backdrop of an object or group of objects, to filter specific areas in a document.
  • Use the Adjustment Layer and Content is Mask attributes of any object or group of objects, when creating adjustment effects.
  • The shape of object determines the filtering area of the adjustment effect.