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    A question from a newbie.

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    • F Offline
      FanVidder
      last edited by

      Hi, I notice that there is a glyphs panel. I'm still working my way around Vectorstyler, so please bear with me, but is it possible to create your own font using Vectorstyler? Many thanks.

      b77B VectorStylerV 2 Replies Last reply Reply Quote 0
      • b77B Offline
        b77 @FanVidder
        last edited by b77

        @FanVidder The Glyphs panel is useful if you want to see all the glyphs available in a font and to insert any of them in a text object by double-clicking.

        Regarding font creation:

        You can draw all the glyphs for a typeface in VectorStyler — and for creating more esoteric fonts the vector-based effects of the app provide a great advantage over specialized font creation apps — but generating the font file itself cannot be done in the app. You need to copy the vector objects from VS to the font editor of your choice (FontLab, FontCreator, Glyphs, RoboFont, etc), and generate it from there.

        MacBook Pro (Intel) running Monterey 12.6.4

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        • F Offline
          FanVidder @b77
          last edited by

          @b77 👍

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          • VectorStylerV Offline
            VectorStyler @FanVidder
            last edited by

            @FanVidder said in A question from a newbie.:

            is it possible to create your own font using Vectorstyler

            Exporting to a font is not available in VS (and it is not on the roadmap for version 2, maybe after).

            If you want to use custom shapes inside a text as a glyph, that is possible, by using inline shapes. But only inside VS (will be exported as vectors).

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            • S Offline
              Subpath @VectorStyler
              last edited by

              @VectorStyler

              ...Exporting to a font is not available in VS (and it is not on the roadmap for version 2, maybe after...

              When I reading this thread, that was exactly my thought. Came up with it because in Coreldraw
              you could export vector graphics as .TTF (TrueTypeFont Format).

              My Idea was:
              Since multiple artboards are possible in VS, these could be the base in which the letters
              could be created. And finally export everything as one font file.

              In my last job I often exported graphical designs into a font file (.ttf) and exported them.
              However, in that case with the help of a font editor. Because a printing machine could
              print vector graphics designs only in form of font characters.

              Win 11
              CPU: AMD Ryzen 5 9600X, 6-core.
              GPU: Nvidia Geforce RTX 5070.

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              • F Offline
                FanVidder
                last edited by

                Absolutely, I remembered that CorelDraw does have the capacity to export fonts. I thought that seeing as the Glyphs panel is a feature of Vectorstyler, could exporting TTF or OTF's be added to VS later on.

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                • S Offline
                  Subpath
                  last edited by Subpath

                  For anyone who is interested, here are two Font Editors
                  one "Fontforge" (Win) is free, the other one "Birdfont"
                  (Win, Linux, Mac OS X) is Donation ware.

                  Here the Links:
                  Fontforge Homepage

                  Birdfont Homepage

                  Win 11
                  CPU: AMD Ryzen 5 9600X, 6-core.
                  GPU: Nvidia Geforce RTX 5070.

                  b77B 1 Reply Last reply Reply Quote 3
                  • b77B Offline
                    b77 @Subpath
                    last edited by b77

                    @Subpath I can't say I recommend FontForge — you can't paste anything from VS into it and looks like it's not really developed anymore (no new features), only mantained to still run on new OSes.

                    @FanVidder Look at the commercial apps if font design is something you need — TypeTool and Glyphs Mini are much cheaper than FontLab and Glyphs, and provide an upgrade path if you need the full capabilities of these apps down the road.

                    @VectorStyler An alternative would be if the app would export the artboards into one UFO file which font editors can open and take further. Sometime in the future, of course… 🙂

                    MacBook Pro (Intel) running Monterey 12.6.4

                    VectorStylerV S 2 Replies Last reply Reply Quote 2
                    • VectorStylerV Offline
                      VectorStyler @b77
                      last edited by

                      @b77 said in A question from a newbie.:

                      An alternative would be if the app would export the artboards into one UFO file which font editors can open and take further. Sometime in the future, of course…

                      Looking at the specs (https://unifiedfontobject.org) I think this is doable, but maybe further down the road.

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                      • S Offline
                        Subpath @b77
                        last edited by Subpath

                        @b77

                        ... I can't say I recommend FontForge — you can't paste anything from VS ...

                        Thanks for the info.

                        Honestly, I have neither worked with nor used "Fontforge".
                        In my last job I used a commercial font editor, if I remember correctly
                        the name was "Fontographer". A little ugly, but did the job.

                        There are also some Online Font Editors.

                        Win 11
                        CPU: AMD Ryzen 5 9600X, 6-core.
                        GPU: Nvidia Geforce RTX 5070.

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                        • S Offline
                          Subpath @VectorStyler
                          last edited by

                          @VectorStyler

                          No need to rush, I think. There are enough alternatives.

                          Win 11
                          CPU: AMD Ryzen 5 9600X, 6-core.
                          GPU: Nvidia Geforce RTX 5070.

                          VectorStylerV 1 Reply Last reply Reply Quote 0
                          • VectorStylerV Offline
                            VectorStyler @Subpath
                            last edited by

                            @Subpath Would batch exporting to separate SVG files help here? Are there tools in font design that could merge batches of SVG vectors?

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                            • S Offline
                              Subpath @VectorStyler
                              last edited by Subpath

                              @VectorStyler

                              ...Would batch exporting to separate SVG files help here? Are there tools in font design that could merge batches of SVG vectors?...

                              Sorry, I don't know how usable that would be after all you would
                              also need a batch import into the font editor I think.
                              So far, I am not aware of anything along these lines.
                              But I'm open to looking around a bit.

                              Back in Time i used .Ai as export per letter from Corel and
                              import Letter by Letter in Fontographer.

                              Corel used .TTF for export without kerning and things like that.
                              You could then open this TTF file in a font editor for further editing. Kerning ect.

                              Here is a video about the Corel method.
                              The Export Options are on 3:20
                              Video: Corel Method

                              Win 11
                              CPU: AMD Ryzen 5 9600X, 6-core.
                              GPU: Nvidia Geforce RTX 5070.

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                              • b77B Offline
                                b77 @VectorStyler
                                last edited by b77

                                @VectorStyler Assuming you have a bunch of SVG files with the shapes for A, B, C, etc (A.svg, B.svg, C.svg), Glyphs can batch import them into a new document (File > Import > Outlines) by copying the outlines for 'A' from the A.svg file, the outlines for 'B' from the B.svg file, and so on.

                                @FanVidder So if you create a VS document with artboards named after the glyphs (A, B, C… a, b, c,… zero, one, two,… period, comma, hyphen), export them all as SVG with File > Export Artboards, and Glyphs will batch import them nicely as described above.

                                MacBook Pro (Intel) running Monterey 12.6.4

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                                • S Offline
                                  Subpath @b77
                                  last edited by

                                  @b77

                                  thanks, interesting to know

                                  Win 11
                                  CPU: AMD Ryzen 5 9600X, 6-core.
                                  GPU: Nvidia Geforce RTX 5070.

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                                  • F Offline
                                    FanVidder @b77
                                    last edited by

                                    @b77 Thanks SO MUCH for this. As I said, I've not had VS very long and I'm still finding my way. I find it hard that there's not many tutorial vids out there; as that would REALLY help. Thanks again.

                                    b77B 1 Reply Last reply Reply Quote 1
                                    • b77B Offline
                                      b77 @FanVidder
                                      last edited by b77

                                      @FanVidder What I described is a pretty specialized area, so you won't find tutorials for it.

                                      Anyway, don't forget to:

                                      • create artboards that match the UPM (in Glyphs it's 1000 by default, so make the artboards 1000pt tall);
                                      • drag guidelines at least for the baseline (default is at 200pt) and for the ascent line (default is at 900pt).

                                      Btw, there are a few VectorStyler instructional videos here: https://vimeo.com/user95036806

                                      MacBook Pro (Intel) running Monterey 12.6.4

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