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    A question from a newbie.

    Scheduled Pinned Locked Moved Questions and Support
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    • S Offline
      Subpath
      last edited by Subpath

      For anyone who is interested, here are two Font Editors
      one "Fontforge" (Win) is free, the other one "Birdfont"
      (Win, Linux, Mac OS X) is Donation ware.

      Here the Links:
      Fontforge Homepage

      Birdfont Homepage

      Win 11
      CPU: AMD Ryzen 5 9600X, 6-core.
      GPU: Nvidia Geforce RTX 5070.

      b77B 1 Reply Last reply Reply Quote 3
      • b77B Offline
        b77 @Subpath
        last edited by b77

        @Subpath I can't say I recommend FontForge — you can't paste anything from VS into it and looks like it's not really developed anymore (no new features), only mantained to still run on new OSes.

        @FanVidder Look at the commercial apps if font design is something you need — TypeTool and Glyphs Mini are much cheaper than FontLab and Glyphs, and provide an upgrade path if you need the full capabilities of these apps down the road.

        @VectorStyler An alternative would be if the app would export the artboards into one UFO file which font editors can open and take further. Sometime in the future, of course… 🙂

        MacBook Pro (Intel) running Monterey 12.6.4

        VectorStylerV S 2 Replies Last reply Reply Quote 2
        • VectorStylerV Offline
          VectorStyler @b77
          last edited by

          @b77 said in A question from a newbie.:

          An alternative would be if the app would export the artboards into one UFO file which font editors can open and take further. Sometime in the future, of course…

          Looking at the specs (https://unifiedfontobject.org) I think this is doable, but maybe further down the road.

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          • S Offline
            Subpath @b77
            last edited by Subpath

            @b77

            ... I can't say I recommend FontForge — you can't paste anything from VS ...

            Thanks for the info.

            Honestly, I have neither worked with nor used "Fontforge".
            In my last job I used a commercial font editor, if I remember correctly
            the name was "Fontographer". A little ugly, but did the job.

            There are also some Online Font Editors.

            Win 11
            CPU: AMD Ryzen 5 9600X, 6-core.
            GPU: Nvidia Geforce RTX 5070.

            1 Reply Last reply Reply Quote 0
            • S Offline
              Subpath @VectorStyler
              last edited by

              @VectorStyler

              No need to rush, I think. There are enough alternatives.

              Win 11
              CPU: AMD Ryzen 5 9600X, 6-core.
              GPU: Nvidia Geforce RTX 5070.

              VectorStylerV 1 Reply Last reply Reply Quote 0
              • VectorStylerV Offline
                VectorStyler @Subpath
                last edited by

                @Subpath Would batch exporting to separate SVG files help here? Are there tools in font design that could merge batches of SVG vectors?

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                • S Offline
                  Subpath @VectorStyler
                  last edited by Subpath

                  @VectorStyler

                  ...Would batch exporting to separate SVG files help here? Are there tools in font design that could merge batches of SVG vectors?...

                  Sorry, I don't know how usable that would be after all you would
                  also need a batch import into the font editor I think.
                  So far, I am not aware of anything along these lines.
                  But I'm open to looking around a bit.

                  Back in Time i used .Ai as export per letter from Corel and
                  import Letter by Letter in Fontographer.

                  Corel used .TTF for export without kerning and things like that.
                  You could then open this TTF file in a font editor for further editing. Kerning ect.

                  Here is a video about the Corel method.
                  The Export Options are on 3:20
                  Video: Corel Method

                  Win 11
                  CPU: AMD Ryzen 5 9600X, 6-core.
                  GPU: Nvidia Geforce RTX 5070.

                  1 Reply Last reply Reply Quote 1
                  • b77B Offline
                    b77 @VectorStyler
                    last edited by b77

                    @VectorStyler Assuming you have a bunch of SVG files with the shapes for A, B, C, etc (A.svg, B.svg, C.svg), Glyphs can batch import them into a new document (File > Import > Outlines) by copying the outlines for 'A' from the A.svg file, the outlines for 'B' from the B.svg file, and so on.

                    @FanVidder So if you create a VS document with artboards named after the glyphs (A, B, C… a, b, c,… zero, one, two,… period, comma, hyphen), export them all as SVG with File > Export Artboards, and Glyphs will batch import them nicely as described above.

                    MacBook Pro (Intel) running Monterey 12.6.4

                    S F 2 Replies Last reply Reply Quote 1
                    • S Offline
                      Subpath @b77
                      last edited by

                      @b77

                      thanks, interesting to know

                      Win 11
                      CPU: AMD Ryzen 5 9600X, 6-core.
                      GPU: Nvidia Geforce RTX 5070.

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                      • F Offline
                        FanVidder @b77
                        last edited by

                        @b77 Thanks SO MUCH for this. As I said, I've not had VS very long and I'm still finding my way. I find it hard that there's not many tutorial vids out there; as that would REALLY help. Thanks again.

                        b77B 1 Reply Last reply Reply Quote 1
                        • b77B Offline
                          b77 @FanVidder
                          last edited by b77

                          @FanVidder What I described is a pretty specialized area, so you won't find tutorials for it.

                          Anyway, don't forget to:

                          • create artboards that match the UPM (in Glyphs it's 1000 by default, so make the artboards 1000pt tall);
                          • drag guidelines at least for the baseline (default is at 200pt) and for the ascent line (default is at 900pt).

                          Btw, there are a few VectorStyler instructional videos here: https://vimeo.com/user95036806

                          MacBook Pro (Intel) running Monterey 12.6.4

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