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    editing nodes on one side of design negatively affects nodes on opposite side

    Scheduled Pinned Locked Moved VectorStyler 1.1 Bugs
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    • BoldlineB Offline
      Boldline @b77
      last edited by

      @b77 thanks for checking that and confirming.

      🍎 macOS Tahoe 26.2, Mac mini (M1, 2020), Chip Apple M1, Memory 16 GB
      Cintiq 27QHD Display and LG Ultra HD Display

      b77B 1 Reply Last reply Reply Quote 0
      • b77B Offline
        b77 @Boldline
        last edited by b77

        @Boldline OK, if you zoom real close and delete just the very small separate shape
        and then delete the other nodes of the bump, the path on the other side is left intact:

        Quick video here: https://recordit.co/Vm3AFgwxN3

        MacBook Pro (Intel) running Monterey 12.6.4

        BoldlineB 1 Reply Last reply Reply Quote 0
        • BoldlineB Offline
          Boldline @b77
          last edited by

          @b77 interesting. I wonder what causes that to affect the other section like that

          🍎 macOS Tahoe 26.2, Mac mini (M1, 2020), Chip Apple M1, Memory 16 GB
          Cintiq 27QHD Display and LG Ultra HD Display

          1 Reply Last reply Reply Quote 0
          • VectorStylerV Offline
            VectorStyler @b77
            last edited by

            @b77 said in editing nodes on one side of design negatively affects nodes on opposite side:

            @Boldline Got it. Yes, replicated here. 👍

            What are the steps to replicate?

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            • b77B Offline
              b77 @VectorStyler
              last edited by b77

              @VectorStyler

              Steps to replicate the issue:

              • open the file;
              • undo once to get the bump back;
              • zoom in on the right side;
              • select the few nodes of the kink/bump;
              • press Delete.

              Video here: https://recordit.co/fHbd07MUDW

              ––––––––––––––––––––––
              Steps to avoid the issue:

              • undo one to get the bump back;
              • zoom real close;
              • delete just the very small separate shape
              • then delete the other nodes of the bump.

              Video here: https://recordit.co/Vm3AFgwxN3

              MacBook Pro (Intel) running Monterey 12.6.4

              VectorStylerV 1 Reply Last reply Reply Quote 0
              • VectorStylerV Offline
                VectorStyler @b77
                last edited by

                @b77 still cannot replicate. I think the problem is with the selection.
                After undo, there are 25 selected nodes, but if I try to select in that small area, I only select 9.

                I think this could be some settings issue, as it might impact how selections are made.

                b77B 1 Reply Last reply Reply Quote 0
                • b77B Offline
                  b77 @VectorStyler
                  last edited by b77

                  @VectorStyler Boldline said it happens if 'Control Handle Mode' is set to All:

                  0_1670545797643_Screenshot 2022-12-09 at 02.25.35.png

                  MacBook Pro (Intel) running Monterey 12.6.4

                  VectorStylerV 1 Reply Last reply Reply Quote 2
                  • VectorStylerV Offline
                    VectorStyler @b77
                    last edited by

                    @b77 Replicated!

                    1 Reply Last reply Reply Quote 1
                    • S Offline
                      Subpath
                      last edited by

                      @Boldline

                      I think I understood very well what you meant and did it the way you described. Also found the small separate part.

                      After another test this morning, I was able to reproduce your problem a few times.

                      The strange thing is that it depends on the way in which
                      you delete these nodes.

                      Win 11
                      CPU: AMD Ryzen 5 9600X, 6-core.
                      GPU: Nvidia Geforce RTX 5070.

                      VectorStylerV 1 Reply Last reply Reply Quote 1
                      • VectorStylerV Offline
                        VectorStyler @Subpath
                        last edited by

                        @Subpath @Boldline @b77 The root cause of this problem was identified, and the fix will be in the next build.

                        When using the "All" mode in "Control Handle Mode", the selection made with the box selection will include control points also.
                        And this is not handled correctly by the delete node command.

                        S 1 Reply Last reply Reply Quote 2
                        • S Offline
                          Subpath @VectorStyler
                          last edited by

                          @VectorStyler , thanks for the info

                          Win 11
                          CPU: AMD Ryzen 5 9600X, 6-core.
                          GPU: Nvidia Geforce RTX 5070.

                          BoldlineB 1 Reply Last reply Reply Quote 0
                          • BoldlineB Offline
                            Boldline @Subpath
                            last edited by

                            @Subpath Thanks for testing it and helping solve the problem. These are the hard ones to catch because they don't happen all the time or in the same manner. Glad it's been identified by @VectorStyler and will get fixed in the next build. Good team win!

                            🍎 macOS Tahoe 26.2, Mac mini (M1, 2020), Chip Apple M1, Memory 16 GB
                            Cintiq 27QHD Display and LG Ultra HD Display

                            S 1 Reply Last reply Reply Quote 2
                            • S Offline
                              Subpath @Boldline
                              last edited by Subpath

                              @Boldline

                              your welcome, its always also interesting for me

                              Win 11
                              CPU: AMD Ryzen 5 9600X, 6-core.
                              GPU: Nvidia Geforce RTX 5070.

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