Non-destructiveness vs new (visible) reality
- 
					
					
					
					
 @Ayo said in Non-destructiveness vs new (visible) reality: Even with "Direct Shape Transformation" checked the scaling factor 50% remains in the readout This depends on the shape type also, but in case of rectangles it should stay 100%: 
 
- 
					
					
					
					
 @Ayo This is what I get for text: https://share.cleanshot.com/dGSF9bmr 
 
- 
					
					
					
					
 Yes ok... but Scaling rectangle 
 That works manually but what if I want to enter the scaling factor numerically?Scaling text 1 
 In a group (which is necessary for text frame scaling) this does not work. Get 50% readoutScaling text 2 
 Works for point size as long as it stays in a group but what if I ungroup it again I get 24pt readout again
 
- 
					
					
					
					
 @Ayo said in Non-destructiveness vs new (visible) reality: Scaling rectangle 
 That works manually but what if I want to enter the scaling factor numerically?yes, this will create a non-destructive scaling, which allows for the editing of the scaling factor. Scaling text 1 
 In a group (which is necessary for text frame scaling) this does not work. Get 50% readoutI will test with text frames more. Scaling text 2 
 Works for point size as long as it stays in a group but what if I ungroup it again I get 24pt readout againI will also test this. 
 
- 
					
					
					
					
 @VectorStyler 
 Thanks for the answers but not a solution for me yet. In summary the feature request remains very simple.
 A global setting/option toggle, for both manual and numerical editing, that asks:Transformations: destructive or non-destructive. 
 Non-destructive > keep the initial original spec values
 Destructive > gives new spec values after transformationAlthough the feature request is very simple in words, I guess that realisation is very difficult because it looks like VS is built entirely around the non-destructiveness concept. 
 
- 
					
					
					
					
 @Ayo said in Non-destructiveness vs new (visible) reality: Destructive > gives new spec values after transformation Question: what will be shown in the transform panel, after the user confirms a 50% scaling? 
 And what is shown after the user selects an other object?
 
- 
					
					
					
					
 This... 
  
 
- 
					
					
					
					
 @Ayo said in Non-destructiveness vs new (visible) reality: Is there, or is it possible to create a global option that shows scaled/transformed objects and text after transformation the new (visible) specifications? Another example I've come across that may illustrate my problem well ...  
 
- 
					
					
					
					
 @Ayo In this case, you need to convert to curves first. 
 I can try to find a solution for rounding of scaled objects, but it will not work well for other than rectangular shapes.
 
- 
					
					
					
					
 Whats curious to me if i do that transformation 
 with "Object > Transform > Transform" the Corner
 stay round
 
- 
					
					
					
					
 @Subpath said in Non-destructiveness vs new (visible) reality: curious Indeed! Good research. Nice! I like the behavior of the "Object > Transform Panel" better than the "Window > Transform Panel" It's just a pity that the "Window > Transform Panel" doesn't work as a side panel and is not dockable. What is the difference according to the developer and aren't the two panels confusing? 
 
- 
					
					
					
					
 @Subpath In some cases, when the parametric shape attributes can be changes then the corner can stay round after scaling. In VS, the corner is a shape attribute and it is applied before effects or transforms. 
 This causes the corner scaling when scaling a shape (in some cases).
 
- 
					
					
					
					
 @VectorStyler 
 "I in some cases" is quite vague if I may say so...
 
- 
					
					
					
					
 @Ayo Yes, it depends if we are scaling it with the transform tool, or transform panel. 
 Also: it can be changed with a settings.
 
- 
					
					
					
					
 @VectorStyler 
 Euh, send me on a wild goose chase
 
- 
					
					
					
					
 @Ayo said in Non-destructiveness vs new (visible) reality: aren't the two panels confusing Not in my point of view, because the "Object > Transform > Transform" 
 Panel offers more options and the other Transform panel are
 for more simple transformations.
 
- 
					
					
					
					
 @Subpath 
 I am not specifically concerned with more or less functionality, but with the difference in behavior with the same functionality.
 
 
			
			
		