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    XLS for features and ideas - Megathread

    Scheduled Pinned Locked Moved Features and Ideas
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    • DanielD Offline
      Daniel
      last edited by

      Hey been away for while. I will continue here shortly. 🙂

      Work: Windows 11 | Intel i9 14900HS (24 Cores/32 Threads) | GeForce RTX 4070 | 64 GB RAM
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      • DanielD Offline
        Daniel
        last edited by Daniel

        Feature Idea: Fix alignment for selected objects. One of the most common steps that designers do is re-establish alignment after moving objects. So I was thinking there should be a way to fix alignment and distance between objects.

        For instance, if three Circles are selected and horizontally spaced and the distance between set to "100 pixels," moving one of the circles should re-establish alignment and distance. It should be of course possible to toggle off distance fix. Distance fixing is not a new idea. It already exists under the name of auto layouts in tools like Lunacy: https://blog.icons8.com/wp-content/uploads/2023/07/2-autolayout-settings.mp4

        But fixing alignments would be truly useful. It should also be possible to fix more than kind of alignment. For instance, horizontally spaced and aligned. In fact, if done correctly, it can work for entire groups of objects. We can call it aligned groups/alignment groups.

        Think of it like this: In the image below, you can fix make each line of objects, it's own alignment group. For instance, the red circles can be fixed for alignment across the centres and spaced vertically. And the first row of circles of different colours can fixed for alignment to the top edges and spaced horizontally. Now, moving any one object will keep the matrix structure intact. This is presently not possible in any apps.

        0_1762352258993_294af0ba-e49d-4950-bd21-b8b074e0814b-image.png

        Importantly, it should be dynamic. Meaning, if I move the object, the others should move appropriately. https://imgbox.com/JJMryYn6 - I mean like this. But it does not fully capture what I mean. I should be able to move individual objects while retaining alignment across the whole group.

        Work: Windows 11 | Intel i9 14900HS (24 Cores/32 Threads) | GeForce RTX 4070 | 64 GB RAM
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        • VectorStylerV Offline
          VectorStyler @Daniel
          last edited by

          @Daniel I added this to the backlog. It would be something like the auto layout from those apps.

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          • DanielD Offline
            Daniel
            last edited by Daniel

            Pigment Blend Gradient and L*, a*, b* colour gradients. Affinity now has a pigment blend option for gradient which allows you to simulate real pigment blending between colours. Although this might seem revolutionary, it has existed for at least a decade in PhotoLine through LAB colour gradients.

            Affinity's pigment blending
            0_1763067491486_1feb7c75-cca4-465b-8168-d1d0cbbc8e94-image.png

            PhotoLine's LAB Gradient:

            0_1763067621500_7e5daff7-6f9d-4214-af2b-f90509e054d9-image.png

            If I had to choose between the two, I'd choose LAB Gradient. Here's why. It is much more predictable in terms of resulting colour, and closer to how eye perceives real world colours. LAB includes 100% of the colours that the human eye can perceive, but arguably printers cannot reproduce. Screens can, depending on the colour gamut. It is so much more vivid.

            On the other hand, pigment blend is a really good idea. It simulates how colours actually mix. Blue and yellow produce green, rather than dirty brown. But this introduces a third colour into the mix. It is useful in artform scenarios definitely.

            Incidentally, and weirdly, Mesh Gradients cannot do pigment blending. A real and unnecessary oversight! It would have been quite useful to include pigment blending in Meshes as Meshes are more likely to simulate real light reflections. Oh well. Fragmentation is the biggest curse of Affinity.

            Ideally, we would have both. But I lean towards LAB. Community can vote.

            Edit:

            Here's the very real limitation of pigment blending: One of it has pigment blending on. But can you guess purely by looking at the image? You can't. The answer is: The one on the left has pigment blending ON. But it's negligible. But further below is a LAB gradient:

            0_1763068332210_ac68953b-e8a5-470d-a915-8eb261f59efe-image.png

            See the difference?

            0_1763068557200_4e5ac20e-d656-46b3-a798-e5216e10befc-image.png

            Also, PhotoLine is remarkably the only tool in existence today which allows you to set a colour from different colour spaces for each stop within the same gradient. You might think, ah so what? But when you're trying to simulate real world colours, this is not a small achievement. You can mix RGB, HIS, LAB, CMYK, and Tints of colours within the same gradient. This is a remarkable thing.

            0_1763068739490_ea9cddd8-6a1d-4bd1-a1c7-221ba4860a66-image.png

            Work: Windows 11 | Intel i9 14900HS (24 Cores/32 Threads) | GeForce RTX 4070 | 64 GB RAM
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            • DanielD Offline
              Daniel
              last edited by

              0_1763068809912_c4b4cf91-91a1-482e-89a3-ed4b67486b02-image.png

              They stole it from Xara, and you can steal it from them. Clicking those + signs adds new artboards on any side. It's quite nice. Xara has the same for individual objects within the artboard. Very rapidly allowing you to grid objects. As previously illustrated with the auto-layout options (see the gif in the comment on Alignment Fixing), Xara allows you to manage the space between these objects.

              Work: Windows 11 | Intel i9 14900HS (24 Cores/32 Threads) | GeForce RTX 4070 | 64 GB RAM
              Personal: Windows 11 | Amd Ryzen 9 7950X (16 Core, 32 Threads) | GeForce RTX 3060 | 32 GB RAM

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              • DanielD Offline
                Daniel
                last edited by

                https://docs.astutegraphics.com/vectorscribe/vectorscribe-plugin-overview - This is one of my favourite plugins for Irritator. It is what Irritator should have aspired to be. There's so much here you can take. Planting it here, will come back and explain more.

                Work: Windows 11 | Intel i9 14900HS (24 Cores/32 Threads) | GeForce RTX 4070 | 64 GB RAM
                Personal: Windows 11 | Amd Ryzen 9 7950X (16 Core, 32 Threads) | GeForce RTX 3060 | 32 GB RAM

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                • VectorStylerV Offline
                  VectorStyler @Daniel
                  last edited by

                  @Daniel Some of these things are also present in VectorStyler already

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                  • DanielD Offline
                    Daniel
                    last edited by

                    https://vectorink.io/app/canvas.php - A software to be aware of... Look at their very clever copy function.

                    Work: Windows 11 | Intel i9 14900HS (24 Cores/32 Threads) | GeForce RTX 4070 | 64 GB RAM
                    Personal: Windows 11 | Amd Ryzen 9 7950X (16 Core, 32 Threads) | GeForce RTX 3060 | 32 GB RAM

                    BoldlineB 1 Reply Last reply Reply Quote 1
                    • DanielD Offline
                      Daniel
                      last edited by Daniel

                      Important quality of life improvements for UX in 1.3.

                      1.3 is seriously impressive. Especially impressive for a product that is still just V1!

                      Here are some very important QoL improvements necessary to make it usable further:

                      1. Scrubbing: This is sin qua non if you want to make VS stylus-friendly. Merely pushing the pen down and dragging should allow the user to change parameters. Sliders are only useful when the user needs fine control. In most cases, such fine controls can come during the tweaking stage. When the user is designing, scrubbing allows total immersion into the work.

                      2. Scrolling: Scrolling through fields should take the user up and down any list. Again, this makes for a very immersive user experience. Clicking and selecting disrupts flow.

                      3. Increasing parameters factors of 5, 10 and 50. Ctrl Scroll through parameters should increase it by multiples of 5. Ctrl + Shift + Scroll by multiples of 10. Alt Scrolling by multiples of 50 - where this is possible.

                      4. To and fro panel interaction: Imagine you have the symbols panel open for instance. Instead of going through clicks, you drag and drop the object into the panel. Boom! Done! So all styles and presets panels could work this way, making for a highly interactive workflow.

                      Work: Windows 11 | Intel i9 14900HS (24 Cores/32 Threads) | GeForce RTX 4070 | 64 GB RAM
                      Personal: Windows 11 | Amd Ryzen 9 7950X (16 Core, 32 Threads) | GeForce RTX 3060 | 32 GB RAM

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                      • BoldlineB Offline
                        Boldline @Daniel
                        last edited by

                        @Daniel said in XLS for features and ideas - Megathread:

                        Look at their very clever copy function.

                        I went to check it out but did not see anything out of the ordinary with the copy function. No doubt I am the weak link here in understanding what was clever; would you be willing to elaborate on it when you can?

                        🍎 macOS Tahoe 26.2, Mac mini (M1, 2020), Chip Apple M1, Memory 16 GB
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                        • VectorStylerV Offline
                          VectorStyler @Daniel
                          last edited by

                          @Daniel said in XLS for features and ideas - Megathread:

                          I will try to implement these, but some assistance needed:

                          1. Scrubbing: This is sin qua non if you want to make VS stylus-friendly. Merely pushing the pen down and dragging should allow the user to change parameters. Sliders are only useful when the user needs fine control. In most cases, such fine controls can come during the tweaking stage. When the user is designing, scrubbing allows total immersion into the work.

                          This would require the use of a modifier key. And I need to know what is the parameter to be changed (stroke width?)

                          1. Scrolling: Scrolling through fields should take the user up and down any list. Again, this makes for a very immersive user experience. Clicking and selecting disrupts flow.

                          Example plesae

                          1. Increasing parameters factors of 5, 10 and 50. Ctrl Scroll through parameters should increase it by multiples of 5. Ctrl + Shift + Scroll by multiples of 10. Alt Scrolling by multiples of 50 - where this is possible.

                          Is this in number fields?

                          1. To and fro panel interaction: Imagine you have the symbols panel open for instance. Instead of going through clicks, you drag and drop the object into the panel. Boom! Done! So all styles and presets panels could work this way, making for a highly interactive workflow.

                          A bit difficult, but can be done.

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                          • DanielD Offline
                            Daniel @Boldline
                            last edited by Daniel

                            @Boldline: Yeah sure. Did you see the copy tool? There is a dedicated copy tool. The copy tool quickly creates rotated copies of a selected object around the rotocentre. What's clever about is that you move the rotocentre and flare out the copies. That's the tool icon. I really like the interactivity of it. I can think of several ways to improve it.

                            Now you have the mirror tool correct?

                            But that's not really the only possible transformation possible is it? Most design software cover just 4 major transformations.

                            1. Rotation
                            2. Mirroring
                            3. Shearing/Skewing/Warping
                            4. Scaling

                            But there are 2 more important transformations, which are not covered.

                            1. Translation
                            2. Glide reflection

                            A complete transformation tool would do all of it. And this copy tool is actually a good prototype of how it could work.

                            0_1764172357423_52d0bf90-11fb-422f-9a21-569f8736b330-image.png

                            In fact, every single of the 17 possible wallpaper group - that's every repeating pattern conceivable on a 2D plane - can be generated by just with 4 transformations. Translation, Mirroring, Rotation, Glide Mirroring.

                            Work: Windows 11 | Intel i9 14900HS (24 Cores/32 Threads) | GeForce RTX 4070 | 64 GB RAM
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                            • BoldlineB Offline
                              Boldline @Daniel
                              last edited by

                              @Daniel said in XLS for features and ideas - Megathread:

                              Did you see the copy tool? There is a dedicated copy tool.

                              ok yes I had seen that but I was thinking more about the literal "copy" paste basic function tool at the bottom - i see what you mean now. there is certainly some interesting and fun abilities that can be implemented quickly with the copy tool you highlighted. I could see it as an extension of the repeater tool

                              🍎 macOS Tahoe 26.2, Mac mini (M1, 2020), Chip Apple M1, Memory 16 GB
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                              • DanielD Offline
                                Daniel @VectorStyler
                                last edited by

                                @VectorStyler:

                                "This would require the use of a modifier key. And I need to know what is the parameter to be changed (stroke width?)" - Why would you need a modifier key? Checkout either Affinity or PS. All scrubbing actions are done without modifiers. On both mouse and stylus. What do you anticipate as a problem?

                                Example please: Here's menu scrolling in PL: https://imgbox.com/19gtnaMV - It works across every field menu. It also works when I point at a numeric field and scroll. The number goes up and down, and the slider related to that numeric field slides up and down. VS already allows this for stroke, opacity, etc. I can scroll on the slider too and get the same response. This is highly immersive.

                                A bit difficult, but can be done. - Completely understand. This is a genuine workflow booster. Let me show you an example. Here's the example for Xara, where literally everything under the sun is found in what they call Gallery. Fills, Strokes, Bitmaps, Fonts, Names, Colours, and Assets. You can drag anything and out of the gallery from the page to the gallery and vice versa: https://imgbox.com/uWy4ETGm

                                Work: Windows 11 | Intel i9 14900HS (24 Cores/32 Threads) | GeForce RTX 4070 | 64 GB RAM
                                Personal: Windows 11 | Amd Ryzen 9 7950X (16 Core, 32 Threads) | GeForce RTX 3060 | 32 GB RAM

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                                • E Offline
                                  EricP
                                  last edited by

                                  @Daniel regarding interactive copy tool, did you check the new Repeater Editor tool in 1.3 ?

                                  not exatly the same as the one you refer to, but very powerful too, especially with all the new repeater geometries added

                                  video : https://somup.com/cTXtjLRI6R

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                                  • DanielD Offline
                                    Daniel
                                    last edited by Daniel

                                    Edge Gradient: http://www.vectorqueue.com/imaxes/scurve.MP4... 🙂

                                    Work: Windows 11 | Intel i9 14900HS (24 Cores/32 Threads) | GeForce RTX 4070 | 64 GB RAM
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                                    • DanielD Offline
                                      Daniel @EricP
                                      last edited by

                                      @EricP: Yes, I did. Repeater is a great idea, but it can be much simpler. I'll suggest small ways to make it more intuitive. 🙂

                                      Work: Windows 11 | Intel i9 14900HS (24 Cores/32 Threads) | GeForce RTX 4070 | 64 GB RAM
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                                      • VectorStylerV Offline
                                        VectorStyler @Daniel
                                        last edited by

                                        @Daniel said in XLS for features and ideas - Megathread:

                                        Edge Gradient: http://www.vectorqueue.com/imaxes/scurve.MP4...

                                        a.k.a Diffusion Curves

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                                        • DanielD Offline
                                          Daniel
                                          last edited by Daniel

                                          0_1764955302565_1f6eaba9-82a8-4491-8780-c5b817a93ece-image.png

                                          Pattern-mode: This is actually one of my favourite PL features. It allows you to turn your entire canvas into an instant repeating pattern. This means that you can quickly design a single tile and turn it into a pattern with a single click. You can also quickly hide the panels and see how the pattern looks:

                                          0_1764955424085_a2a09ae5-8f21-4a00-8977-104dc4df3845-image.png

                                          Like so!

                                          It's brilliant. And it is editable live. It is also incredibly fast.

                                          Work: Windows 11 | Intel i9 14900HS (24 Cores/32 Threads) | GeForce RTX 4070 | 64 GB RAM
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                                          • DanielD Offline
                                            Daniel
                                            last edited by

                                            0_1764955733013_2c8b7377-29b0-41f3-abd9-23e76583d2fb-image.png

                                            Layout view. This was once upon a time available in FreeHand. But now Scribus has revived it. It can either be a dedicated view like outline view or if you zoomout, you see the text density and weights. Brilliant stuff.

                                            Work: Windows 11 | Intel i9 14900HS (24 Cores/32 Threads) | GeForce RTX 4070 | 64 GB RAM
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