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    XLS for features and ideas - Megathread

    Scheduled Pinned Locked Moved Features and Ideas
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    • DanielD Offline
      Daniel
      last edited by Daniel

      Pigment Blend Gradient and L*, a*, b* colour gradients. Affinity now has a pigment blend option for gradient which allows you to simulate real pigment blending between colours. Although this might seem revolutionary, it has existed for at least a decade in PhotoLine through LAB colour gradients.

      Affinity's pigment blending
      0_1763067491486_1feb7c75-cca4-465b-8168-d1d0cbbc8e94-image.png

      PhotoLine's LAB Gradient:

      0_1763067621500_7e5daff7-6f9d-4214-af2b-f90509e054d9-image.png

      If I had to choose between the two, I'd choose LAB Gradient. Here's why. It is much more predictable in terms of resulting colour, and closer to how eye perceives real world colours. LAB includes 100% of the colours that the human eye can perceive, but arguably printers cannot reproduce. Screens can, depending on the colour gamut. It is so much more vivid.

      On the other hand, pigment blend is a really good idea. It simulates how colours actually mix. Blue and yellow produce green, rather than dirty brown. But this introduces a third colour into the mix. It is useful in artform scenarios definitely.

      Incidentally, and weirdly, Mesh Gradients cannot do pigment blending. A real and unnecessary oversight! It would have been quite useful to include pigment blending in Meshes as Meshes are more likely to simulate real light reflections. Oh well. Fragmentation is the biggest curse of Affinity.

      Ideally, we would have both. But I lean towards LAB. Community can vote.

      Edit:

      Here's the very real limitation of pigment blending: One of it has pigment blending on. But can you guess purely by looking at the image? You can't. The answer is: The one on the left has pigment blending ON. But it's negligible. But further below is a LAB gradient:

      0_1763068332210_ac68953b-e8a5-470d-a915-8eb261f59efe-image.png

      See the difference?

      0_1763068557200_4e5ac20e-d656-46b3-a798-e5216e10befc-image.png

      Also, PhotoLine is remarkably the only tool in existence today which allows you to set a colour from different colour spaces for each stop within the same gradient. You might think, ah so what? But when you're trying to simulate real world colours, this is not a small achievement. You can mix RGB, HIS, LAB, CMYK, and Tints of colours within the same gradient. This is a remarkable thing.

      0_1763068739490_ea9cddd8-6a1d-4bd1-a1c7-221ba4860a66-image.png

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      • DanielD Offline
        Daniel
        last edited by

        0_1763068809912_c4b4cf91-91a1-482e-89a3-ed4b67486b02-image.png

        They stole it from Xara, and you can steal it from them. Clicking those + signs adds new artboards on any side. It's quite nice. Xara has the same for individual objects within the artboard. Very rapidly allowing you to grid objects. As previously illustrated with the auto-layout options (see the gif in the comment on Alignment Fixing), Xara allows you to manage the space between these objects.

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        • DanielD Offline
          Daniel
          last edited by

          https://docs.astutegraphics.com/vectorscribe/vectorscribe-plugin-overview - This is one of my favourite plugins for Irritator. It is what Irritator should have aspired to be. There's so much here you can take. Planting it here, will come back and explain more.

          Work: Windows 11 | Intel i9 14900HS (24 Cores/32 Threads) | GeForce RTX 4070 | 64 GB RAM
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          • VectorStylerV Offline
            VectorStyler @Daniel
            last edited by

            @Daniel Some of these things are also present in VectorStyler already

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            • DanielD Offline
              Daniel
              last edited by

              https://vectorink.io/app/canvas.php - A software to be aware of... Look at their very clever copy function.

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              • DanielD Offline
                Daniel
                last edited by Daniel

                Important quality of life improvements for UX in 1.3.

                1.3 is seriously impressive. Especially impressive for a product that is still just V1!

                Here are some very important QoL improvements necessary to make it usable further:

                1. Scrubbing: This is sin qua non if you want to make VS stylus-friendly. Merely pushing the pen down and dragging should allow the user to change parameters. Sliders are only useful when the user needs fine control. In most cases, such fine controls can come during the tweaking stage. When the user is designing, scrubbing allows total immersion into the work.

                2. Scrolling: Scrolling through fields should take the user up and down any list. Again, this makes for a very immersive user experience. Clicking and selecting disrupts flow.

                3. Increasing parameters factors of 5, 10 and 50. Ctrl Scroll through parameters should increase it by multiples of 5. Ctrl + Shift + Scroll by multiples of 10. Alt Scrolling by multiples of 50 - where this is possible.

                4. To and fro panel interaction: Imagine you have the symbols panel open for instance. Instead of going through clicks, you drag and drop the object into the panel. Boom! Done! So all styles and presets panels could work this way, making for a highly interactive workflow.

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                • BoldlineB Offline
                  Boldline @Daniel
                  last edited by

                  @Daniel said in XLS for features and ideas - Megathread:

                  Look at their very clever copy function.

                  I went to check it out but did not see anything out of the ordinary with the copy function. No doubt I am the weak link here in understanding what was clever; would you be willing to elaborate on it when you can?

                  🍎 macOS Tahoe 26.2, Mac mini (M1, 2020), Chip Apple M1, Memory 16 GB
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                  • VectorStylerV Offline
                    VectorStyler @Daniel
                    last edited by

                    @Daniel said in XLS for features and ideas - Megathread:

                    I will try to implement these, but some assistance needed:

                    1. Scrubbing: This is sin qua non if you want to make VS stylus-friendly. Merely pushing the pen down and dragging should allow the user to change parameters. Sliders are only useful when the user needs fine control. In most cases, such fine controls can come during the tweaking stage. When the user is designing, scrubbing allows total immersion into the work.

                    This would require the use of a modifier key. And I need to know what is the parameter to be changed (stroke width?)

                    1. Scrolling: Scrolling through fields should take the user up and down any list. Again, this makes for a very immersive user experience. Clicking and selecting disrupts flow.

                    Example plesae

                    1. Increasing parameters factors of 5, 10 and 50. Ctrl Scroll through parameters should increase it by multiples of 5. Ctrl + Shift + Scroll by multiples of 10. Alt Scrolling by multiples of 50 - where this is possible.

                    Is this in number fields?

                    1. To and fro panel interaction: Imagine you have the symbols panel open for instance. Instead of going through clicks, you drag and drop the object into the panel. Boom! Done! So all styles and presets panels could work this way, making for a highly interactive workflow.

                    A bit difficult, but can be done.

                    DanielD 1 Reply Last reply Reply Quote 1
                    • DanielD Offline
                      Daniel @Boldline
                      last edited by Daniel

                      @Boldline: Yeah sure. Did you see the copy tool? There is a dedicated copy tool. The copy tool quickly creates rotated copies of a selected object around the rotocentre. What's clever about is that you move the rotocentre and flare out the copies. That's the tool icon. I really like the interactivity of it. I can think of several ways to improve it.

                      Now you have the mirror tool correct?

                      But that's not really the only possible transformation possible is it? Most design software cover just 4 major transformations.

                      1. Rotation
                      2. Mirroring
                      3. Shearing/Skewing/Warping
                      4. Scaling

                      But there are 2 more important transformations, which are not covered.

                      1. Translation
                      2. Glide reflection

                      A complete transformation tool would do all of it. And this copy tool is actually a good prototype of how it could work.

                      0_1764172357423_52d0bf90-11fb-422f-9a21-569f8736b330-image.png

                      In fact, every single of the 17 possible wallpaper group - that's every repeating pattern conceivable on a 2D plane - can be generated by just with 4 transformations. Translation, Mirroring, Rotation, Glide Mirroring.

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                      • BoldlineB Offline
                        Boldline @Daniel
                        last edited by

                        @Daniel said in XLS for features and ideas - Megathread:

                        Did you see the copy tool? There is a dedicated copy tool.

                        ok yes I had seen that but I was thinking more about the literal "copy" paste basic function tool at the bottom - i see what you mean now. there is certainly some interesting and fun abilities that can be implemented quickly with the copy tool you highlighted. I could see it as an extension of the repeater tool

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                        • DanielD Offline
                          Daniel @VectorStyler
                          last edited by

                          @VectorStyler:

                          "This would require the use of a modifier key. And I need to know what is the parameter to be changed (stroke width?)" - Why would you need a modifier key? Checkout either Affinity or PS. All scrubbing actions are done without modifiers. On both mouse and stylus. What do you anticipate as a problem?

                          Example please: Here's menu scrolling in PL: https://imgbox.com/19gtnaMV - It works across every field menu. It also works when I point at a numeric field and scroll. The number goes up and down, and the slider related to that numeric field slides up and down. VS already allows this for stroke, opacity, etc. I can scroll on the slider too and get the same response. This is highly immersive.

                          A bit difficult, but can be done. - Completely understand. This is a genuine workflow booster. Let me show you an example. Here's the example for Xara, where literally everything under the sun is found in what they call Gallery. Fills, Strokes, Bitmaps, Fonts, Names, Colours, and Assets. You can drag anything and out of the gallery from the page to the gallery and vice versa: https://imgbox.com/uWy4ETGm

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                          • E Offline
                            EricP
                            last edited by

                            @Daniel regarding interactive copy tool, did you check the new Repeater Editor tool in 1.3 ?

                            not exatly the same as the one you refer to, but very powerful too, especially with all the new repeater geometries added

                            video : https://somup.com/cTXtjLRI6R

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                            • DanielD Offline
                              Daniel
                              last edited by Daniel

                              Edge Gradient: http://www.vectorqueue.com/imaxes/scurve.MP4... 🙂

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                              • DanielD Offline
                                Daniel @EricP
                                last edited by

                                @EricP: Yes, I did. Repeater is a great idea, but it can be much simpler. I'll suggest small ways to make it more intuitive. 🙂

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                                • VectorStylerV Offline
                                  VectorStyler @Daniel
                                  last edited by

                                  @Daniel said in XLS for features and ideas - Megathread:

                                  Edge Gradient: http://www.vectorqueue.com/imaxes/scurve.MP4...

                                  a.k.a Diffusion Curves

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                                  • DanielD Offline
                                    Daniel
                                    last edited by Daniel

                                    0_1764955302565_1f6eaba9-82a8-4491-8780-c5b817a93ece-image.png

                                    Pattern-mode: This is actually one of my favourite PL features. It allows you to turn your entire canvas into an instant repeating pattern. This means that you can quickly design a single tile and turn it into a pattern with a single click. You can also quickly hide the panels and see how the pattern looks:

                                    0_1764955424085_a2a09ae5-8f21-4a00-8977-104dc4df3845-image.png

                                    Like so!

                                    It's brilliant. And it is editable live. It is also incredibly fast.

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                                    • DanielD Offline
                                      Daniel
                                      last edited by

                                      0_1764955733013_2c8b7377-29b0-41f3-abd9-23e76583d2fb-image.png

                                      Layout view. This was once upon a time available in FreeHand. But now Scribus has revived it. It can either be a dedicated view like outline view or if you zoomout, you see the text density and weights. Brilliant stuff.

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                                      • DanielD Offline
                                        Daniel
                                        last edited by

                                        0_1764956334587_5e335f5f-47ae-4bda-98f3-9e4bbd497032-image.png

                                        Ruler highlighting. This helps ensure that when you're moving objects, you can actually see the position without guessing. Available in many, including my beloved FH.

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                                        • DanielD Offline
                                          Daniel
                                          last edited by Daniel

                                          Guide Layer: This is yet another classic that both Xara and FreeHand got right. You can make a guide out of literally any object. Including texts, entire blends, and so on. You might ask: Well, what's the point of that? It allows you to very quickly generate complex layout grids. Here's how it works:

                                          I start with a 6X3 Table. And then merge cells very quickly and get this:

                                          0_1764968622345_9a0568ef-bc95-44af-9a4e-270b884777b9-image.png

                                          Next I move the Table into the guide layer. 0_1764968717885_50b6d511-0f89-4d8d-a84d-5e4953830107-image.png

                                          Voila. Now it's a grid/guide:

                                          0_1764968672287_2ec01c4d-4bd3-4709-9fd1-0212a0485145-image.png

                                          This is exceptionally useful.

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                                          • VectorStylerV Offline
                                            VectorStyler @Daniel
                                            last edited by

                                            @Daniel

                                            Guide Layer

                                            Exists in VectorStyler also.

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