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    Mesh gradient editor

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    • Devil DinosaurD Offline
      Devil Dinosaur
      last edited by Devil Dinosaur

      Thank you.
      If it can help I noticed that, after trying to apply the gradient mesh, the object turns into an "empty object" in the layer panel. But it's the only trace of it.
      Edit 1 : Mesh gradient works on 1.1.020. But... the following shapes I created after applying mesh gradient to the first one have a gradient mesh by default. (?)

      Edit 2 : I still have the problem with the gradient panel and options.
      Clicking the preview window to gain access to the presets make a crash. On the presets, conical makes freeze and crash, as well as some as the presets shapes. I haven't tried them all (it's a long list and I have to restart every time...), but the conclusion is : some work, some don't.

      alt text

      Fred.
      MacBook Pro (M1) - MacOs Sonoma 14

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      • Devil DinosaurD Offline
        Devil Dinosaur
        last edited by

        Hi Everyone,
        This time I will try to sound less like a burden... 😅
        I also had problems with some of the blur effects (freeze then crash). So I changed the performance settings in the preferences from open CL open GL to software (x2) and... conical gradient works, gradient presets seem to work, blur effects work. So I guess it may have something to do with my graphic card (NVIDIA GeForce GT 750M). Unfortunately, I cannot test on other card/computers. But there may be something to dig there... 🤔

        Fred.
        MacBook Pro (M1) - MacOs Sonoma 14

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        • VectorStylerV Offline
          VectorStyler @Devil Dinosaur
          last edited by

          @Devil-Dinosaur

          Are you using VS on Windows or Mac? It seems that it could be some GPU config issue with the crashes.

          About the gradients:

          I tried to replicate the shape drawing after mesh gradient issue. At least in my case, after creating mesh gradients, new shapes are drawn with a solid fill.

          As for the gradient crashes: try various options in the Preferences -> Performance -> Compute Engine.

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          • VectorStylerV Offline
            VectorStyler @Devil Dinosaur
            last edited by

            @Devil-Dinosaur No such thing as burden 🙂

            Great! this seems to identify the issue.
            If you use Windows (?), you should also have the option for CUDA in the compute list.

            And: some OpenCL drivers may have issues, try to check if there is a driver update for the specific GPU.

            b77B 1 Reply Last reply Reply Quote 0
            • b77B Offline
              b77 @VectorStyler
              last edited by b77

              @vectoradmin DD wrote in his first post that he uses a Mac with Sierra.

              @Devil-Dinosaur You could include your computer's configuration in your signature (click your forum's icon in the upper right corner and choose 'Edit Profile'), so it's easier to figure out next time. 👍

              MacBook Pro (Intel) running Monterey 12.6.4

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              • VectorStylerV Offline
                VectorStyler @b77
                last edited by

                @b77 said in Mesh gradient editor:

                @vectoradmin DD wrote in his first post that he uses a Mac with Sierra.

                Sorry! I forgot that.

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                • Devil DinosaurD Offline
                  Devil Dinosaur
                  last edited by

                  I checked online and it seems that "metal" should be used instead of Open CL which cannot be upgraded on Mac. I set it to metal in preferences->performance and it works. ☺

                  I add my signature.

                  Fred.
                  MacBook Pro (M1) - MacOs Sonoma 14

                  J 1 Reply Last reply Reply Quote 3
                  • J Offline
                    Jayanta Das @Devil Dinosaur
                    last edited by

                    Mesh gradient editor doesn't seem to work. clicking over line doesn't add horizontal or vertical line.

                    Mac Mini M4 Pro | 24Gb
                    WIndows 11 | Intel i5 11Gen
                    Wacom Intuos Pro

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                    • VectorStylerV Offline
                      VectorStyler @Jayanta Das
                      last edited by

                      @Jayanta-Das When double clicking inside the mesh (but not on a line), it should add a new mesh node. Is that working?
                      I tested it and that part is working here.
                      Clicking on a line (edge) of the mesh is not working currently.
                      I will try to fix this ASAP.

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                      • J Offline
                        Jayanta Das @VectorStyler
                        last edited by

                        @vectoradmin yes clicking inside is working, but not on line.

                        Mac Mini M4 Pro | 24Gb
                        WIndows 11 | Intel i5 11Gen
                        Wacom Intuos Pro

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                        • VectorStylerV Offline
                          VectorStyler @Jayanta Das
                          last edited by

                          @Jayanta-Das said in Mesh gradient editor:

                          @vectoradmin yes clicking inside is working, but not on line.

                          Will fix that!

                          S 1 Reply Last reply Reply Quote 1
                          • S Offline
                            Subpath @VectorStyler
                            last edited by

                            @vectoradmin

                            Doesnt work also on Win.
                            Only not on Line.
                            Double click inside the mesh work.

                            Win 11
                            CPU: AMD Ryzen 5 9600X, 6-core.
                            GPU: Nvidia Geforce RTX 5070.

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