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    Minor Menuitem Changes

    Scheduled Pinned Locked Moved VectorStyler 1.1 Bugs
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    • IgullI Offline
      Igull
      last edited by

      Just a small thing, in the Object menu, Locked Object and Hidden Object should simply read Lock and Hide as the word Object is inferred by the fact that it is under the Object menu 🙂

      Neil

      iMac 27" 2015 Catalina 32Gb, MacBook Pro 13" 2016 Monterey 8Gb, Mac Mini M2 2023 8Gb

      VectorStylerV 2 Replies Last reply Reply Quote 1
      • VectorStylerV Offline
        VectorStyler @Igull
        last edited by

        @Igull The problem is that there are two Lock commands (one is a checkable, another locks regardless of the selection).
        Currently, the other one is only accessible if customizing.
        I will try to find better names for these.

        IgullI 1 Reply Last reply Reply Quote 0
        • IgullI Offline
          Igull @VectorStyler
          last edited by

          @VectorStyler said in Minor Menuitem Changes:

          @Igull The problem is that there are two Lock commands (one is a checkable, another locks regardless of the selection).
          Currently, the other one is only accessible if customizing.
          I will try to find better names for these.

          OK, hadn't seen the other checkable one, perhaps use lock for the object menu and something else for the checkable ?

          Neil

          iMac 27" 2015 Catalina 32Gb, MacBook Pro 13" 2016 Monterey 8Gb, Mac Mini M2 2023 8Gb

          1 Reply Last reply Reply Quote 1
          • R Offline
            Raven
            last edited by

            @VectorStyler said in Minor Menuitem Changes:

            @Igull The problem is that there are two Lock commands (one is a checkable, another locks regardless of the selection).
            Currently, the other one is only accessible if customizing.
            I will try to find better names for these.

            One issue with the "Locked Object" menuitem is that if you select a mix of locked and unlocked objects the "Locked Object" menuitem is checked, which is confusing.
            Choosing it then extends the lock to all the selection.
            Choosing it a second time toggles it off to all.

            The approach that I'm most familiar with is two menuitems for "Lock" and "Unlock", and I see that VS can be customised to add those menuitems instead.
            However, they don't reflect the current selection and are both always enabled.

            State:

            • no selection = "Lock" and "Unlock" are both disabled.
            • the object(s) selected are currently unlocked = "Lock" enabled, "Unlock" disabled.
            • the object(s) selected are currently locked = "Lock" disabled, "Unlock" enabled.
            • the objects selected are a mix of locked and unlocked = both enabled. Choosing either applies to all.

            Same logic works for "Show" and "Hide".

            VectorStylerV 1 Reply Last reply Reply Quote 1
            • VectorStylerV Offline
              VectorStyler @Raven
              last edited by

              @Raven said in Minor Menuitem Changes:

              However, they don't reflect the current selection and are both always enabled.

              I will try to improve this.

              There is a limit (of selected objects) above which the menu items do not check the state of the selection, as it would take too much time.

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              • VectorStylerV Offline
                VectorStyler @Igull
                last edited by

                @Igull This issue should be fixed in build 1.1.080

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