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    VS is Consistently Taking Up Massive Memory

    Scheduled Pinned Locked Moved Resolved 1.2 bugs
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    • VectorStylerV Offline
      VectorStyler @Boldline
      last edited by

      @Boldline said in VS is Consistently Taking Up Massive Memory:

      it took 15 minutes for it to climb up to 5GB of RAM

      I have to replicate this, can you send me a file and some steps to get this memory use.
      It might be a bug or a regression introduced recently.

      1 Reply Last reply Reply Quote 1
      • debraspicherD Offline
        debraspicher
        last edited by

        It may or may not be related to @Boldline's issue, but I had a blacking out of the application canvas (like video failure/Black Screen of Death-ish). I didn't know the cause at the time but I noted later in Event Viewer a few of these kinds of entries for each of those events when the canvas blacked out.

        0_1718148551138_1db0a7ee-14be-479c-9245-387fb4ffaa92-image.png

        "Windows successfully diagnosed a low virtual memory condition. The following programs consumed the most virtual memory: VectorStyler.exe (33228) consumed 63186677760 bytes, sihost.exe (4648) consumed 2389098496 bytes, and obs64.exe (4276) consumed 1856397312 bytes."

        63186677760 bytes = 63.18GB

        Note: RAM was not full:
        0_1718148560853_72a32809-5a68-4d54-b38b-b78b283419a5-image.png

        MemoryExhaustionInfo

        • SystemInfo
          SystemCommitLimit 96692113408
          SystemCommitCharge 96424468480
          ProcessCommitCharge 85513814016
          PagedPoolUsage 1338548224
          PhysicalMemorySize 34263310336
          PhysicalMemoryUsage 17896673280
          NonPagedPoolUsage 1621086208
          Processes 328

        Windows 11 Build 26200.7171 (25H2)
        AMD Ryzen 7 9700X with Gigabyte X870E Aorus Pro Ice
        32GB RAM @ 6000MHz
        PNY NVIDIA RTX 5070 Ti 16GB; Display 1: 4K @150%; Display 2: 4K @200%
        Wacom Intuos Pro L (2025); Wacom Intuos Pro M; Epson ET-8550; Siser Romeo

        VectorStylerV 1 Reply Last reply Reply Quote 0
        • VectorStylerV Offline
          VectorStyler @debraspicher
          last edited by

          @debraspicher I might have identified the issue in VS from @Boldline , but that was MacOS related.
          This looks different, how long was VS used when reached this state?

          BoldlineB debraspicherD 2 Replies Last reply Reply Quote 1
          • BoldlineB Offline
            Boldline @VectorStyler
            last edited by

            @VectorStyler said in VS is Consistently Taking Up Massive Memory:

            I might have identified the issue in VS from @Boldline

            I emailed you the file. I also recorded 13 minutes or so of my process and this time it only got up to 5.88GB when I stopped to prep the video and file, etc. It's been holding steady at 5.88Gb, but I also have not been doing any activity on the open file. I was trying to keep the size down since it's so large a video file already, but I ended up overdoing the compression and made it fuzzy to view. I will continue to work on it and can make a new video , time lapse this time, if that should be more useful to you.

            You mentioned you may have solved the problem! I hope that is the case - if not I am happy to contribute more info as needed to help solve it

            🍎 macOS Tahoe 26.2, Mac mini (M1, 2020), Chip Apple M1, Memory 16 GB
            Cintiq 27QHD Display and LG Ultra HD Display

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            • debraspicherD Offline
              debraspicher @VectorStyler
              last edited by debraspicher

              @VectorStyler I want to say that I opened and closed it a few times to check things. So I wouldn't say it was open very long in that session, but what I was doing was very basic. I'll keep monitoring it, obviously, and paying more attention to memory usage.

              What would you consider "normal" memory usage? Right now it is using 4.8Gb, but I'm not doing very much, just working on a card with basic elements. I did leave it open overnight, though (with computer in sleep).

              Windows 11 Build 26200.7171 (25H2)
              AMD Ryzen 7 9700X with Gigabyte X870E Aorus Pro Ice
              32GB RAM @ 6000MHz
              PNY NVIDIA RTX 5070 Ti 16GB; Display 1: 4K @150%; Display 2: 4K @200%
              Wacom Intuos Pro L (2025); Wacom Intuos Pro M; Epson ET-8550; Siser Romeo

              VectorStylerV 1 Reply Last reply Reply Quote 0
              • VectorStylerV Offline
                VectorStyler @debraspicher
                last edited by

                @debraspicher said in VS is Consistently Taking Up Massive Memory:

                What would you consider "normal" memory usage?

                1-2 GB for regular vectors (not much images).

                Right now it is using 4.8Gb,

                That is a lot, I'm running automated tests now and it is nowhere near that.

                If you have a basic file that causes this kind of memory use with basic editing, please send it to me and also a description on how to get it above 4.

                Also: what are the selected modes in the Settings -> Preferences -> Compute Engine and Document Display Mode?

                debraspicherD 1 Reply Last reply Reply Quote 0
                • debraspicherD Offline
                  debraspicher @VectorStyler
                  last edited by debraspicher

                  @VectorStyler Right now I don't have much open but a single file that I was using to record a bug. It has a very simple vector in it:

                  0_1718210593582_daa750da-2a1f-4c0e-92d4-db55fb25fc0b-image.png

                  This is the file: https://1drv.ms/u/s!AuWHX0h5bAoRio4qJ7A8N45QwItNog?e=odYYdh

                  No files open, this is what I see:
                  0_1718210729074_af3c3edf-5049-4031-99d3-dd37b98bab12-image.png

                  Edit: It did do some waste management after a while (after some opening and closing of files) and is now back down to 646MB (nothing open)

                  Windows 11 Build 26200.7171 (25H2)
                  AMD Ryzen 7 9700X with Gigabyte X870E Aorus Pro Ice
                  32GB RAM @ 6000MHz
                  PNY NVIDIA RTX 5070 Ti 16GB; Display 1: 4K @150%; Display 2: 4K @200%
                  Wacom Intuos Pro L (2025); Wacom Intuos Pro M; Epson ET-8550; Siser Romeo

                  VectorStylerV 1 Reply Last reply Reply Quote 0
                  • VectorStylerV Offline
                    VectorStyler @debraspicher
                    last edited by

                    @debraspicher said in VS is Consistently Taking Up Massive Memory:

                    is now back down to 646MB

                    Yes, when closing it does clean some (internal) caches. But 4.7 is a lot for this file.

                    I'm testing it now on Mac Retina display and it was under 800MB, I will also test on Windows.

                    debraspicherD 1 Reply Last reply Reply Quote 0
                    • debraspicherD Offline
                      debraspicher @VectorStyler
                      last edited by debraspicher

                      @VectorStyler There were other files open before that had one or two images in them that I used as a reference for vector creation. That is something I frequently do, so that's the only other explanation I can think of, is that it's latent from those files being open. (Still simple files otherwise.)

                      Windows 11 Build 26200.7171 (25H2)
                      AMD Ryzen 7 9700X with Gigabyte X870E Aorus Pro Ice
                      32GB RAM @ 6000MHz
                      PNY NVIDIA RTX 5070 Ti 16GB; Display 1: 4K @150%; Display 2: 4K @200%
                      Wacom Intuos Pro L (2025); Wacom Intuos Pro M; Epson ET-8550; Siser Romeo

                      VectorStylerV 1 Reply Last reply Reply Quote 1
                      • VectorStylerV Offline
                        VectorStyler @debraspicher
                        last edited by

                        @debraspicher @Boldline found the issue, fix will be in the next build (by Monday)

                        BoldlineB debraspicherD 2 Replies Last reply Reply Quote 4
                        • BoldlineB Offline
                          Boldline @VectorStyler
                          last edited by

                          @VectorStyler great news! Thank you!

                          🍎 macOS Tahoe 26.2, Mac mini (M1, 2020), Chip Apple M1, Memory 16 GB
                          Cintiq 27QHD Display and LG Ultra HD Display

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                          • debraspicherD Offline
                            debraspicher @VectorStyler
                            last edited by

                            @VectorStyler Very nice!

                            Windows 11 Build 26200.7171 (25H2)
                            AMD Ryzen 7 9700X with Gigabyte X870E Aorus Pro Ice
                            32GB RAM @ 6000MHz
                            PNY NVIDIA RTX 5070 Ti 16GB; Display 1: 4K @150%; Display 2: 4K @200%
                            Wacom Intuos Pro L (2025); Wacom Intuos Pro M; Epson ET-8550; Siser Romeo

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                            • debraspicherD Offline
                              debraspicher
                              last edited by

                              Memory usage here is much more slimmed down and certainly more efficient. Thanks!

                              Windows 11 Build 26200.7171 (25H2)
                              AMD Ryzen 7 9700X with Gigabyte X870E Aorus Pro Ice
                              32GB RAM @ 6000MHz
                              PNY NVIDIA RTX 5070 Ti 16GB; Display 1: 4K @150%; Display 2: 4K @200%
                              Wacom Intuos Pro L (2025); Wacom Intuos Pro M; Epson ET-8550; Siser Romeo

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