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    Palette from image does not work as expected

    Scheduled Pinned Locked Moved Resolved 1.2 bugs
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    • S Offline
      Subpath
      last edited by Subpath

      1
      If I have an image that only contains a certain number of colors.
      In the example 4 colors, it shouldn't be possible, in my opinion,
      to create a palette with more than this colors from it

      2
      Then i get more colors than I selected in the settings,
      I get 5 colors, for example, even though I only
      set 4 colors.

      3
      I also get colors that aren't in the image at all
      .
      .
      The Image Colors
      0_1723545063987_Image-colors.png
      .
      .
      The Palettes, 32 colors ?
      0_1723545143036_Image-colors-2.png
      .
      .
      The Palettes, 5 colors instead of 4
      0_1723545155238_Image-colors-3.png

      Win 11
      CPU: AMD Ryzen 5 9600X, 6-core.
      GPU: Nvidia Geforce RTX 5070.

      1 Reply Last reply Reply Quote 0
      • S Offline
        Subpath
        last edited by

        Ok, thought antialiasing might play a role.
        Created an image without antialiasing, but
        the results are still the same as described above

        Win 11
        CPU: AMD Ryzen 5 9600X, 6-core.
        GPU: Nvidia Geforce RTX 5070.

        VectorStylerV 1 Reply Last reply Reply Quote 0
        • VectorStylerV Offline
          VectorStyler @Subpath
          last edited by

          @Subpath Replicated the error. It will be fixed in the next build.

          S 1 Reply Last reply Reply Quote 1
          • S Offline
            Subpath @VectorStyler
            last edited by

            @VectorStyler

            thank you

            Win 11
            CPU: AMD Ryzen 5 9600X, 6-core.
            GPU: Nvidia Geforce RTX 5070.

            1 Reply Last reply Reply Quote 0
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