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    Liquid shapes - 2D SDF vector graphics

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    • S Offline
      Subpath
      last edited by Subpath

      Liquid shapes in 2D SDF vector graphics.
      On the Patreon page of Epthracy, the developer of MagicaSCG
      and Magicavoxel, there is currently a discussion about whether
      he might release a 2D SDF vector app.

      I think it's an interesting idea, in a discussion post someone
      mentioned that Moho, a vector-based animation app has
      already implemented this.

      It's called liquid shapes in Modo. I thought I'd post the video
      here to show what possibilities it offers. Epthracy´s Version
      would be without animation, but even then i think it would
      be useful.

      Here the Video
      Liquid shapes in Moho

      Win 11
      CPU: AMD Ryzen 5 9600X, 6-core.
      GPU: Nvidia Geforce RTX 5070.

      VectorStylerV 1 Reply Last reply Reply Quote 1
      • VectorStylerV Offline
        VectorStyler @Subpath
        last edited by

        @Subpath Interesting, I added this to the backlog for the future.
        One question, can they get back editable Bezier paths from those shapes.

        S 1 Reply Last reply Reply Quote 1
        • S Offline
          Subpath @VectorStyler
          last edited by Subpath

          @VectorStyler

          I also thought it could be an interesting addition to Vectorstyler
          .
          .

          ... One question: Can you recover editable Bézier paths from these shapes...

          Sorry, I don't know. But i would think so, because its a vector graphic.
          But i don't have Moho and the 2D SDF vector graphics app is just under
          discussion at the Moment.

          Epthracy is developing MagicaCSG, a 3D app based on SDF modeling.
          For this he has also developed various 2D vector graphics tools and
          asked his supporters on Patreon what they think about a release.
          A large number are in favor, as am I.

          When I have more information at some point, I will let you know.

          Win 11
          CPU: AMD Ryzen 5 9600X, 6-core.
          GPU: Nvidia Geforce RTX 5070.

          1 Reply Last reply Reply Quote 0
          • S Offline
            Subpath
            last edited by

            @vectorstyler

            If you remember, you once asked me what
            an object created this way would look like when exported.

            I've had a chance to try it out in the meantime; such a result
            can be exported as an .SVG file, though it contains a large number of nodes.

            So the VS simplify feature was a great help.

            Here a Pic

            Liquid shape.png

            Win 11
            CPU: AMD Ryzen 5 9600X, 6-core.
            GPU: Nvidia Geforce RTX 5070.

            1 Reply Last reply Reply Quote 1
            • S Offline
              Subpath
              last edited by

              @vectorstyler

              Here a video, where i play a bit with such liquid shapes

              liquid shapes in Moho 14 pro

              Win 11
              CPU: AMD Ryzen 5 9600X, 6-core.
              GPU: Nvidia Geforce RTX 5070.

              1 Reply Last reply Reply Quote 2
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