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    Make Locked Objects Selectable Only When Needed

    Scheduled Pinned Locked Moved Features and Ideas
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    • BoldlineB Offline
      Boldline
      last edited by Boldline

      I’d like a quicker way to switch between two behaviors for locked objects in VectorStyler:

      • Ignore locked objects. Clicking or dragging a selection box skips locked artwork, so I can see exactly what’s editable.
      • Allow selection of locked objects. I can click a specific locked object and choose Unlock. The object stays protected from edits until I unlock it.

      Right now, Select → Options → Allow Locked Objects makes it easy to pick an object to unlock, but it also brings locked artwork into my everyday selections. That makes it harder to tell at a glance which objects I can edit.

      Could we have either a keyboard modifier I can hold while clicking to temporarily target a locked object, or two radio options in the canvas context menu so I can quickly switch between Ignore Locked Objects and Allow Locked Object Selection?

      My preference is the modifier. I could hold it, click the one object I want to unlock, then release it and go straight back to working with unlocked artwork.

      Earlier discussion about adding Unlock to the context menu

      37f2a6ea-c079-4d2e-a6f0-6314503abce5-CleanShot 2026-11-08 at 7.36.12 PM.png

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      VectorStylerV 1 Reply Last reply Reply Quote 1
      • VectorStylerV Offline
        VectorStyler @Boldline
        last edited by

        @Boldline I will think of a solution.

        Should this work in the default Transform tool or in other tools also (like the Node tool)?

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