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    Extend Square Star by one Point

    Scheduled Pinned Locked Moved Features and Ideas
    29 Posts 5 Posters 43.5k Views 4 Watching
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    • S Offline
      Subpath @VectorStyler
      last edited by Subpath

      @vectoradmin

      thank you for the explanation.
      Could you briefly explain how I then pass this "style" to other objects ?
      .
      .
      I think I figured out how to do this.
      Select Panels > Styles > Styles (alt+v).

      Open Shape in the panel and here is your previously
      created Shape role

      Select the object(s) you want to apply it to and press the icon in the bottom
      left corner. To test it, just scale your original object

      Did some tests:
      Node editing is possible
      Group shapes after you applied the style too
      Even composite objects work (not possible with clone)
      but give me a fixable strange position for an object inside the composite object
      .
      will explore this further

      0_1651916012455_Style apply-2.png
      .
      .
      Video: here my results

      Win 11
      CPU: AMD Ryzen 5 9600X, 6-core.
      GPU: Nvidia Geforce RTX 5070.

      VectorStylerV 2 Replies Last reply Reply Quote 1
      • VectorStylerV Offline
        VectorStyler @Subpath
        last edited by

        @Subpath When an object is selected, the Shape panel (and the Context panel) will contain a "Shape" drop down, that lists all the Shape styles and presets.
        Select the shape from there. The shape is listed with the name that was assigned to the object with the Shape role.

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        • VectorStylerV Offline
          VectorStyler @Subpath
          last edited by

          @Subpath Yes, the Styles panel also works for this.

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          • Victor VectorV Offline
            Victor Vector @Subpath
            last edited by

            @Subpath said in Extend Square Star by one Point:

            shapes without scaling point
            0_1651906052930_without scaling point.png

            shapes with a scaling point
            0_1651906081400_with scaling point.png

            For consistency, and to clean up the Shape Tool "blue point" interface, it wouldn't bother me if there were no scaling points, but scaling was achieved via the Transform Tool, or the Shape Panel.

            But I do like the "one point" scaler idea too!

            @b77 said in Extend Square Star by one Point:

            And… it all looks a bit busy. Maybe use just one knob for scaling?

            0_1651881591885_sst cl.png

            S 1 Reply Last reply Reply Quote 0
            • S Offline
              Subpath @Victor Vector
              last edited by

              @Victor-Vector

              As from my point of view, i dont know the cause that Point for scaling by now.

              It doesnt matter that much to me if there is one or non.
              So i have nothing against your Idea, if you like one.

              The Post of mine where you reply to is just an observation i made.

              Win 11
              CPU: AMD Ryzen 5 9600X, 6-core.
              GPU: Nvidia Geforce RTX 5070.

              b77B 1 Reply Last reply Reply Quote 0
              • b77B Offline
                b77 @Subpath
                last edited by b77

                Having a knob or knobs for scaling the shape when in Shape Editing mode (shortcut: A) means you don't have to switch to the Move/Transform tool (V) for scaling.
                So I'm not suggesting it should go away.

                MacBook Pro (Intel) running Monterey 12.6.4

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                • S Offline
                  Subpath @b77
                  last edited by

                  @b77

                  A knob for scaling can stay. I have nothing against it.
                  But it is surprising why some Shapes have one and others do not.

                  Win 11
                  CPU: AMD Ryzen 5 9600X, 6-core.
                  GPU: Nvidia Geforce RTX 5070.

                  Victor VectorV b77B 2 Replies Last reply Reply Quote 0
                  • Victor VectorV Offline
                    Victor Vector @Subpath
                    last edited by

                    @Subpath, I hear what you are saying. I advocate for the consistency as well.
                    @b77, I really like the single scaling knob idea as it creates less confusion in the interface.
                    Thank you for sharing those ideas.

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                    • b77B Offline
                      b77 @Subpath
                      last edited by b77

                      @Subpath said in Extend Square Star by one Point:

                      But it is surprising why some Shapes have one and others do not.

                      You mean the rectangle and the ellipse? These are not usually supposed to be scaled symmetrically from the center like the polygon/star based shapes.

                      MacBook Pro (Intel) running Monterey 12.6.4

                      S 1 Reply Last reply Reply Quote 0
                      • S Offline
                        Subpath @b77
                        last edited by

                        @b77

                        understand your point about the rectangle and the ellipse.

                        i mentioned the shapes above in my post
                        here again the picture with all shapes without a scaling knob
                        0_1651944018173_without-scaling.png

                        Win 11
                        CPU: AMD Ryzen 5 9600X, 6-core.
                        GPU: Nvidia Geforce RTX 5070.

                        b77B 1 Reply Last reply Reply Quote 0
                        • b77B Offline
                          b77 @Subpath
                          last edited by b77

                          @Subpath Sorry, I didn't see that image. Yes, the Super Ellipse and Super Shape could have a scaling knob, I agree. πŸ‘

                          MacBook Pro (Intel) running Monterey 12.6.4

                          S 1 Reply Last reply Reply Quote 1
                          • S Offline
                            Subpath @b77
                            last edited by

                            @b77

                            no problem πŸ™‚

                            Win 11
                            CPU: AMD Ryzen 5 9600X, 6-core.
                            GPU: Nvidia Geforce RTX 5070.

                            1 Reply Last reply Reply Quote 1
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