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    Corner Fulcrum Bug ?

    Scheduled Pinned Locked Moved VectorStyler 1.1 Bugs
    26 Posts 5 Posters 38.2k Views 4 Watching
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    • S Offline
      Subpath
      last edited by

      @Igull , @b77

      A alternative way to resize a "dumb" Shape
      and keep round Corners intact, is to do this
      with the "Shape Editor Tool"

      See Video here

      0_1673687642177_Corner.png

      Win 11
      CPU: AMD Ryzen 5 9600X, 6-core.
      GPU: Nvidia Geforce RTX 5070.

      IgullI 1 Reply Last reply Reply Quote 1
      • IgullI Offline
        Igull @Igull
        last edited by

        @b77 said in Corner Fulcrum Bug ?:

        If I apply rounded corners to it then decide that I need to resize the rectangle non-proportionally,
        bring the rounded corners back to zero (no roundness), then pressing 'Convert to Curves' resets
        the rounded corner handles to equal distance from the corners:

        Not here it doesn't 🙂 There must be some difference in preference set between us that I don't know about ?
        Forget actually adding corners for now, if you create a rectangle, convert shape to curves then resize the rectangle non-proportionately - say just pulling one edge, you can see that the corner radius centres are miles off being symmetrical ?? Doing another convert shape to curves does nothing ?

        TIA

        Neil

        iMac 27" 2015 Catalina 32Gb, MacBook Pro 13" 2016 Monterey 8Gb, Mac Mini M2 2023 8Gb

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        • IgullI Offline
          Igull @Subpath
          last edited by

          @Subpath

          Ahhhhhhhhhhhhhh, I see the issue !!!!!!!!

          You are using the pulldown from the shape palette, I'm using the menuitem convert shapes to curves which I have permanently on my right-click contextual menu !!!

          When I use the one on the shape palette, it actually works.

          I now see why, there are two Object menuitems, one is convert shapes to curves the other is convert to curves (Shift+Opt+O) - maybe just a tad confusing ????

          The shape palette actually says "Convert the select object shapes to curves (Shift+Opt+O)" whereas the object menuitem says convert to curves (Shift+Opt+O) !!

          Perhaps this all needs rewording :-))

          I'm quite happy to just reset the corner centres for now, but this is all a bit confusing for the over sixties 🙂

          Thanks

          Neil

          iMac 27" 2015 Catalina 32Gb, MacBook Pro 13" 2016 Monterey 8Gb, Mac Mini M2 2023 8Gb

          S 1 Reply Last reply Reply Quote 1
          • S Offline
            Subpath @Igull
            last edited by

            @Igull 👍

            Win 11
            CPU: AMD Ryzen 5 9600X, 6-core.
            GPU: Nvidia Geforce RTX 5070.

            1 Reply Last reply Reply Quote 0
            • S Offline
              Subpath
              last edited by Subpath

              @Igull

              If you look at the Corner Panel > Panels > Corner
              down below at the right side the X in circle
              will delete all rounded corners from a selected shape

              btw you can create a Action for the needed Steps
              see pic below
              ( unwanted recorded Steps can be deleted in the Action Panel)

              0_1673722306098_corner-action-1.png

              Win 11
              CPU: AMD Ryzen 5 9600X, 6-core.
              GPU: Nvidia Geforce RTX 5070.

              1 Reply Last reply Reply Quote 1
              • VectorStylerV Offline
                VectorStyler @Igull
                last edited by

                @Igull said in Corner Fulcrum Bug ?:

                Resize the rectangle using the width and height boxes

                Question regarding the original post:
                Do you have the "Direct Shape Transformation" option enabled in Preferences -> Editing Options 2 (bottom right checkbox) ?

                IgullI 1 Reply Last reply Reply Quote 0
                • IgullI Offline
                  Igull @VectorStyler
                  last edited by

                  @VectorStyler said in Corner Fulcrum Bug ?:

                  Question regarding the original post:
                  Do you have the "Direct Shape Transformation" option enabled in Preferences -> Editing Options 2 (bottom right checkbox) ?

                  No, I don't 🙂

                  I've set that now and the issue has gone !!!! I've tried with various shapes and none are an issue when resized now - just perfect, thank you !!!!!!!!!!

                  Neil

                  iMac 27" 2015 Catalina 32Gb, MacBook Pro 13" 2016 Monterey 8Gb, Mac Mini M2 2023 8Gb

                  VectorStylerV 1 Reply Last reply Reply Quote 0
                  • VectorStylerV Offline
                    VectorStyler @Igull
                    last edited by

                    @Igull said in Corner Fulcrum Bug ?:

                    tried with various shapes and none are an issue when resized now - just perfect

                    Not yet! I think paths should also support this direct shape transform and I added it now.

                    b77B 1 Reply Last reply Reply Quote 0
                    • b77B Offline
                      b77 @VectorStyler
                      last edited by

                      @VectorStyler If the next build will have changes related to all this, please explain the changes here when it's released.

                      MacBook Pro (Intel) running Monterey 12.6.4

                      VectorStylerV 1 Reply Last reply Reply Quote 0
                      • VectorStylerV Offline
                        VectorStyler @b77
                        last edited by

                        @b77 said in Corner Fulcrum Bug ?:

                        @VectorStyler If the next build will have changes related to all this, please explain the changes here when it's released.

                        Before I forget:

                        The only change that will be in the next build is that when a free path (not parametric shape) is scaled or rotated and the "Direct Shape Transformation" is enabled (already exists), then instead of adding a "nondestructive" transform to the object, it will just scale the path, leaving the corners "rounded".

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