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    Scaled stroke gets pseudo value

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    • AyoA Offline
      Ayo @VectorStyler
      last edited by

      @VectorStyler said in Scaled stroke gets pseudo value:

      It is also possible to do this using effects like mesh or envelope,

      I can imagine this as a property possibility for effects, but should it also happen with basic drawing and transformations?
      I'm concerned about composite artwork. Scaled as a total. Then decompsed into parts for example. Won't that be a mess of loosing object corresponding line weights?

      Do you mean this button, pointed below?

      0_1720726282060_85ca2121-2907-4741-b798-371467910d52-image.png

      VectorStylerV 1 Reply Last reply Reply Quote 0
      • VectorStylerV Offline
        VectorStyler @Ayo
        last edited by

        @Ayo said in Scaled stroke gets pseudo value:

        Scaled as a total. Then decompsed into parts for example.

        When ungrouping, the transformations are applied separately on objects.

        Do you mean this button, pointed below?

        yes.

        AyoA 1 Reply Last reply Reply Quote 0
        • AyoA Offline
          Ayo @VectorStyler
          last edited by

          @VectorStyler said in Scaled stroke gets pseudo value:

          Gonna test it

          Strange tooltip function description then for this button:
          "Check to convert outline to paths when applying shape effects"

          Is that correct?

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          • VectorStylerV Offline
            VectorStyler @Ayo
            last edited by

            @Ayo said in Scaled stroke gets pseudo value:

            Is that correct?

            Yes, it is correct, could be formulated better. Basically the outline (stroke) is expanded into paths when shape effects are applied, but it is "live", meaning that it still behaves as a stroke.

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            • AyoA Offline
              Ayo @VectorStyler
              last edited by

              @VectorStyler
              Indeed. In preview mode it looks and acts still like a single stroke.

              A few tooltip ideas:

              • Distort stroke width
              • Deform stroke width
              • Stretch stroke width
              • Transform stroke width

              shorter:

              • Distort stroke
              • Deform stroke
              • Stretch stroke
              • Transform stroke (known)
              VectorStylerV 1 Reply Last reply Reply Quote 1
              • VectorStylerV Offline
                VectorStyler @Ayo
                last edited by

                @Ayo said in Scaled stroke gets pseudo value:

                Distort stroke width
                Deform stroke width

                Maybe one of these.

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                • AyoA Offline
                  Ayo @VectorStyler
                  last edited by

                  @VectorStyler
                  Yet again whining about the 'transform stroke' oddity. To understand it and have peace with it.

                  Attached is a simplified example of a not unusual action where I do not achieve the desired result. Here, imagine a more complex illustration.

                  What would your workflow advice be without ending up in numerical actions/corrections.

                  0_1720771933487_b4157611-2b80-4dfb-8d65-0c4c89964347-image.png

                  VectorStylerV 1 Reply Last reply Reply Quote 2
                  • VectorStylerV Offline
                    VectorStyler @Ayo
                    last edited by

                    @Ayo There is a Uniform Stroke Scale option in the Transform panel menu. The same option is also available document wide in the Document Setup view General tab, or as a Layer option

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                    • AyoA Offline
                      Ayo @VectorStyler
                      last edited by

                      @VectorStyler said in Scaled stroke gets pseudo value:

                      Uniform Stroke Scale option

                      Sounds good and does work. But only a partial solution for initial problem.

                      Accumulating scaling problems
                      What I only noticed now (a bit late) is that the object also remembers previous scaling. So you cannot enter a new scaling value a second time without complex calculations.
                      In my opinion, 200% d2 should be 2x d2.

                      0_1720777924834_4173b5c9-8836-493f-9864-c0760b67bed3-image.png

                      VectorStylerV 1 Reply Last reply Reply Quote 2
                      • VectorStylerV Offline
                        VectorStyler @Ayo
                        last edited by

                        @Ayo In VS you edit the current scaling value, that instead of scaling the existing object will just change the current scaling amount. Same with rotation and skewing.

                        But you can reset the transform with the "Reset Box" of the transform panel.

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                        • AyoA Offline
                          Ayo @VectorStyler
                          last edited by

                          @VectorStyler said in Scaled stroke gets pseudo value:

                          But you can reset the transform with the "Reset Box" of the transform panel.

                          I did not know that.
                          Then, in retrospect, 'Reset Transform' was a good name after all. You should have said this here!

                          Just a thought: you should be able to split transformation into visual box and values ​​(scale, rotate, skew). Resulting in the options 'Reset Box' and 'Reset Transformation'. A global setting option like 'Reset Transformation after transformation' or 'Instant Reset Transformation' could then be an option to set this by default. Means rotating 2 times 15 degrees results in 30 degrees, no calculation.

                          Anyway, with or without Transform Box, there is still no solution to achieve my desired result.

                          I don't see a solution emerging. I think it's the nature of VS, by design. I don't want to hold you up any further with my whining, so I propose end of discussion and I have to leave or live with it.

                          VectorStylerV 1 Reply Last reply Reply Quote 0
                          • VectorStylerV Offline
                            VectorStyler @Ayo
                            last edited by

                            @Ayo said in Scaled stroke gets pseudo value:

                            there is still no solution to achieve my desired result.

                            Is this referring to the uniform stroke scaling, or the scaling relative to the current size?

                            AyoA 1 Reply Last reply Reply Quote 0
                            • AyoA Offline
                              Ayo @VectorStyler
                              last edited by

                              @VectorStyler
                              Uniform stroke scaling is solved by the Uniform Stroke Scale option in the Transform panel menu. I think scaling relative to the current size is then the issue.

                              Visually summarized...

                              0_1720783616718_1190ad0a-6f31-4f3a-a8b5-0f59ec81be38-image.png

                              VectorStylerV 1 Reply Last reply Reply Quote 1
                              • VectorStylerV Offline
                                VectorStyler @Ayo
                                last edited by

                                @Ayo You either 2x the horizontal scaling value, or reset the transform and then scale 200%

                                AyoA 1 Reply Last reply Reply Quote 0
                                • AyoA Offline
                                  Ayo @VectorStyler
                                  last edited by

                                  @VectorStyler Don't get it. Another try...

                                  0_1720788209359_5beb1e6e-3f1a-4ac8-8099-048953a7a7b0-image.png

                                  VectorStylerV 1 Reply Last reply Reply Quote 1
                                  • VectorStylerV Offline
                                    VectorStyler @Ayo
                                    last edited by VectorStyler

                                    @Ayo I tried to replicate this, but I get different results at the Transformation 2 step.

                                    For example, when Uniform Scale if off, the stroke width should not be uniform.

                                    Can you save a file just after those steps, separate file for Attempt 1 and Attempt 2? and send me those files.

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                                    • AyoA Offline
                                      Ayo @VectorStyler
                                      last edited by

                                      @VectorStyler
                                      I just had a moment of clarity.. 💡 to summarize it in words:

                                      Step one, transform object and stroke property.
                                      Step two, take the result of step one and transform the object, not the stroke property.

                                      Not too difficult...

                                      Send you the files

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                                      • VectorStylerV Offline
                                        VectorStyler @Ayo
                                        last edited by

                                        @Ayo Got the files, some things need to be clarified:
                                        First, when the Uniform Stroke Scale is active, the scaling is done uniformly using the average scaling, so for 2x horizontal and 1x vertical, this will be 1.5 stroke scaling.
                                        This can be changed if needed, should it be the closer to 1x scaling if the x/y scaling are different?

                                        Also: in the "attempt-2" case (file), the "Transform Stroke" option was disabled, which means that the Uniform Stroke Scaling is ignored and the stroke is not transformed, resulting in the 30 pt width.

                                        The best mental model for this is to think of all attributes as non-destructive, including scaling and width.

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                                        • AyoA Offline
                                          Ayo @VectorStyler
                                          last edited by

                                          @VectorStyler said in Scaled stroke gets pseudo value:

                                          when the Uniform Stroke Scale is active, should it be the closer to 1x scaling if the x/y scaling are different?

                                          If the Uniform Stroke Scale is active (and the Stroke Scale of course) the scaling for the stroke should not be zero (obviously), but an average or highest value.
                                          However, using the average scaling for an uneven x/y scaling seems fine to me. I don't know what the formula behind this is. I consulted AI and for a 100pt line scaling x/y 200/100 returns a line value of 141.421 pt.

                                          To be clear, attempt 1 was the least expected option (also not logical for what my desired outcome is) but done for checking all options and outcomes. My hopes are somewhat pinned on attempt 2.

                                          attempt-2 "Transform Stroke" option disabled, the Uniform Stroke Scaling is ignored and the stroke is not transformed, resulting in the 30 pt width

                                          That's where my problem lies. The result of step one gives a stroke readout 15 pt width. That is consistent with the previous action. Fine, but how can a 15 pt's width stroke result in a 30 pt width stroke with the setting "not transformed stroke"?

                                          The best mental model for this is to think of all attributes as non-destructive, including scaling and width.

                                          Designing on the computer relies heavily on making variations. Copy paste and duplicate are great tools. Easily scaling compositions is part of this. Sometimes with sometimes without stroke scaling. Endless variations, construct, duplicating, copying, pasting, deconstruct, etc. until you like it. Falling back to an initial value does not fit this model.

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                                          • AyoA Offline
                                            Ayo @VectorStyler
                                            last edited by

                                            @VectorStyler said in Scaled stroke gets pseudo value:

                                            The best mental model for this is to think of all attributes as non-destructive, including scaling and width.

                                            I would like to add that good design is essentially a destructive activity.
                                            This should not be the case with applying effects.

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