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    XLS for features and ideas - Megathread

    Scheduled Pinned Locked Moved Features and Ideas
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    • DanielD Offline
      Daniel
      last edited by

      @VectorStyler: Ctrl + Shift + Scroll over fill to change hue, with on-canvas label to show HSL values. The same scrolling over stroke changes stroke width.

      Work: Windows 11 | Intel i9 14900HS (24 Cores/32 Threads) | GeForce RTX 4070 | 64 GB RAM
      Personal: Windows 11 | Amd Ryzen 9 7950X (16 Core, 32 Threads) | GeForce RTX 3060 | 32 GB RAM

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      • DanielD Offline
        Daniel
        last edited by Daniel

        <<>> keys to proportionally resize objects by set percentages.

        Work: Windows 11 | Intel i9 14900HS (24 Cores/32 Threads) | GeForce RTX 4070 | 64 GB RAM
        Personal: Windows 11 | Amd Ryzen 9 7950X (16 Core, 32 Threads) | GeForce RTX 3060 | 32 GB RAM

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        • DanielD Offline
          Daniel
          last edited by

          @VectorStyler: Transient zoom: Hold down a key for a set zoom percentage at mouse cursor location for as long as the key is held down. One implementation: Inkscape.

          Work: Windows 11 | Intel i9 14900HS (24 Cores/32 Threads) | GeForce RTX 4070 | 64 GB RAM
          Personal: Windows 11 | Amd Ryzen 9 7950X (16 Core, 32 Threads) | GeForce RTX 3060 | 32 GB RAM

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          • DanielD Offline
            Daniel
            last edited by Daniel

            @VectorStyler

            I went over all my previous suggestions and realised that a great number of them centred around improvements to the pen tool. So I am going to summarise them all in this thread for simplicity:

            1. Additional pen modes: Bezigon Model, Catmull Rom Spline and Arc Spline - See XDP (for CR), Gravit & FH (for Bezigon) and Boxy SVG (for Arc Spline)
            2. Interactive feedback for nodes and paths: See Lunacy & Boxy SVG
            3. Tab to next node with auto panning if node out of view: See XDP
            4. Merge Node Editing & Curve Creation: See GIMP
            5. Vector Networks: See VGC.io and Figma
            6. Lock Nodes: See PL
            7. Group Nodes: This is completely new.
            8. Implement Tangential Node: See FreeHand
            9. Allow 15-degree guides and snap to curve edges: See Graphite.Rs
            10. Allow subpaths: See Affinity & PL

            I invite other users to vote on what they think ought to be the order in which these improvements and ideas for pen tool should be. For me, right at the very top of the pile goes Bezigon and merging of node editing and curve creation capabilities. And Bezigon would require Tangential nodes and 15-degree guide to be meaningful. This would be followed by Lock and Group nodes.

            Work: Windows 11 | Intel i9 14900HS (24 Cores/32 Threads) | GeForce RTX 4070 | 64 GB RAM
            Personal: Windows 11 | Amd Ryzen 9 7950X (16 Core, 32 Threads) | GeForce RTX 3060 | 32 GB RAM

            VectorStylerV 1 Reply Last reply Reply Quote 1
            • VectorStylerV Offline
              VectorStyler @Daniel
              last edited by

              @Daniel said in XLS for features and ideas - Mega Thread:

              1. Additional pen modes: Bezigon Model, Catmull Rom Spline and Arc Spline - See XDP (for CR), Gravit & FH (for Bezigon) and Boxy SVG (for Arc Spline)

              Some of these will be separate tools. In terms of clicks it is better, and then you can assign shortcuts to those tools.

              1. Interactive feedback for nodes and paths: See Lunacy & Boxy SVG

              I have to learn more about this.

              1. Tab to next node with auto panning if node out of view: See XDP

              Yes.

              1. Merge Node Editing & Curve Creation: See GIMP

              Problematic. Both tools are already overload the existing modifier keys. But it is possible to switch temporarily.

              1. Vector Networks: See VGC.io and Figma

              Yes, but later.

              1. Lock Nodes: See PL

              Possibly yes.

              1. Group Nodes: This is completely new.

              Same as above.

              1. Implement Tangential Node: See FreeHand

              I have to learn more about these. Any examples?

              1. Allow 15-degree guides and snap to curve edges: See Graphite.Rs

              Not sure, but both of these might exist. Guidelines can be rotated to any angle, and then there is Collision snapping mode.

              1. Allow subpaths: See Affinity & PL

              I think these are supported. Just use the Combine path operator.

              DanielD 1 Reply Last reply Reply Quote 1
              • DanielD Offline
                Daniel @VectorStyler
                last edited by

                @VectorStyler

                Some of these will be separate tools. In terms of clicks it is better, and then you can assign shortcuts to those tools.

                That's fair. Works for me.

                I have to learn more about this.

                This is a quality of life improvement. This can wait.

                Problematic. Both tools are already overload the existing modifier keys. But it is possible to switch temporarily.

                Perhaps, there's a misunderstanding here. I'm not suggesting that we getting rid of the node tool. The node tool should exist on it's own. But the pen tool should be able to manipulate both nodes, handles, add, delete nodes, and so on. I will record a video to demo this clearly. Once you see it, you can assess if it's possible. This circumvents the need to use modifier. It is highly intuitive and useful. Combined with other modes previously suggested, it would be supremely meaningful.

                I have to learn more about these. Any examples?

                I will record video for this.

                Not sure, but both of these might exist. Guidelines can be rotated to any angle, and then there is Collision snapping mode.

                Will need to check this further to see if it works as it should.

                I think these are supported. Just use the Combine path operator.

                It's not about combining path. It's about continuing to draw separate curves as a part of a single path. Is that how it works?

                Work: Windows 11 | Intel i9 14900HS (24 Cores/32 Threads) | GeForce RTX 4070 | 64 GB RAM
                Personal: Windows 11 | Amd Ryzen 9 7950X (16 Core, 32 Threads) | GeForce RTX 3060 | 32 GB RAM

                VectorStylerV L 2 Replies Last reply Reply Quote 0
                • VectorStylerV Offline
                  VectorStyler @Daniel
                  last edited by

                  @Daniel said in XLS for features and ideas - Mega Thread:

                  It's about continuing to draw separate curves as a part of a single path. Is that how it works?

                  No. Is this about continuing to add curves to a single path? Show me some examples.

                  DanielD 1 Reply Last reply Reply Quote 1
                  • DanielD Offline
                    Daniel @VectorStyler
                    last edited by

                    @VectorStyler: Yes. I can discontinue a curve. Click somewhere else, and it would be considered a single path. I will record video later this weekend.

                    Work: Windows 11 | Intel i9 14900HS (24 Cores/32 Threads) | GeForce RTX 4070 | 64 GB RAM
                    Personal: Windows 11 | Amd Ryzen 9 7950X (16 Core, 32 Threads) | GeForce RTX 3060 | 32 GB RAM

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                    • L Offline
                      lilith @Daniel
                      last edited by

                      @Daniel said in XLS for features and ideas - Megathread:

                      @VectorStyler

                      Some of these will be separate tools. In terms of clicks it is better, and then you can assign shortcuts to those tools.

                      That's fair. Works for me.

                      I have to learn more about this.

                      This is a quality of life improvement. This can wait.

                      Problematic. Both tools are already overload the existing modifier keys. But it is possible to switch temporarily.

                      Perhaps, there's a misunderstanding here. I'm not suggesting that we getting rid of the node tool. The node tool should exist on it's own. But the pen tool should be able to manipulate both nodes, handles, add, delete nodes, and so on. I will record a video to demo this clearly. Once you see it, you can assess if it's possible. This circumvents the need to use modifier. It is highly intuitive and useful. Combined with other modes previously suggested, it would be supremely meaningful.

                      I have to learn more about these. Any examples?

                      I will record video for this.

                      Not sure, but both of these might exist. Guidelines can be rotated to any angle, and then there is Collision snapping mode.

                      Will need to check this further to see if it works as it should.

                      I think these are supported. Just use the Combine path operator.

                      It's not about combining path. It's about continuing to draw separate curves as a part of a single path. Is that how it works?

                      ''But the pen tool should be able to manipulate both nodes, handles, add, delete nodes, and so on.''
                      Are you talking about Affinity Designer‘s pen tool

                      DanielD 1 Reply Last reply Reply Quote 1
                      • DanielD Offline
                        Daniel @lilith
                        last edited by

                        @lilith no. Xara and gimp.

                        Work: Windows 11 | Intel i9 14900HS (24 Cores/32 Threads) | GeForce RTX 4070 | 64 GB RAM
                        Personal: Windows 11 | Amd Ryzen 9 7950X (16 Core, 32 Threads) | GeForce RTX 3060 | 32 GB RAM

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                        • F Offline
                          FastVector
                          last edited by

                          When using the pen tool now: you can add nodes by clicking on the path, and add handles by click and drag on the nodes. When using the control key you can use a lot of the functions of the node tool.

                          What I would like to see is that the deleting of nodes would work the same way as in the node tool.

                          Windows 10 | 1920x1080 | 125%

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                          • DanielD Offline
                            Daniel @FastVector
                            last edited by Daniel

                            @FastVector: yeah, my case is for removing the modifier. Why do we need it? Try Gimp once and see for yourself. It makes perfect sense to do the entire operation without any modifier whatsoever.

                            The precedent for this was set by the ill conceived illustrator pen tool which splits two logically related, sequentially performed operation, creating curves and manipulating nodes.

                            I'm recommending that we get rid of it the unnecessary modifier key.

                            Double clicking adds a node.
                            Middle clicking the node removes nodes. Simple. Clear. Economic.

                            Work: Windows 11 | Intel i9 14900HS (24 Cores/32 Threads) | GeForce RTX 4070 | 64 GB RAM
                            Personal: Windows 11 | Amd Ryzen 9 7950X (16 Core, 32 Threads) | GeForce RTX 3060 | 32 GB RAM

                            BoldlineB 1 Reply Last reply Reply Quote 0
                            • BoldlineB Offline
                              Boldline @Daniel
                              last edited by

                              @Daniel said in XLS for features and ideas - Megathread:

                              Middle clicking the node removes nodes.

                              Currently, clicking directly on an existing node adds a new node in the exact center of the path - this is a tool I'd not want to lose, though I could see adding a modifier to it since it's less commonly used than erasing a node

                              🍎 macOS Tahoe 26.2, Mac mini (M1, 2020), Chip Apple M1, Memory 16 GB
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                              • S Offline
                                Subpath @Boldline
                                last edited by

                                @Boldline

                                ... clicking directly on an existing node adds a new node in the exact center of the path ...

                                press the plus key "+" once does exact the same

                                Win 11
                                CPU: AMD Ryzen 5 9600X, 6-core.
                                GPU: Nvidia Geforce RTX 5070.

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                                • F Offline
                                  FastVector @Boldline
                                  last edited by

                                  @Boldline For me this is only working when I'm using the node tool and then I've to double click on a existing node. (I quess something different in my settings for the pen tool)

                                  Windows 10 | 1920x1080 | 125%

                                  VectorStylerV S 2 Replies Last reply Reply Quote 0
                                  • VectorStylerV Offline
                                    VectorStyler @FastVector
                                    last edited by

                                    @FastVector said in XLS for features and ideas - Megathread:

                                    For me this is only working when I'm using the node tool and then I've to double click on a existing node

                                    Could be a settings issue. Send me your workspace/settings files (Help -> Reveal Workspace).

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                                    • S Offline
                                      Subpath @FastVector
                                      last edited by Subpath

                                      @FastVector

                                      Made a little Video here

                                      Using Ctrl+a while the Node Tool is selected
                                      will select all Nodes of a Shape.

                                      Win 11
                                      CPU: AMD Ryzen 5 9600X, 6-core.
                                      GPU: Nvidia Geforce RTX 5070.

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                                      • DanielD Offline
                                        Daniel
                                        last edited by

                                        How about single clicking curve to add a node. Double clicking a node to delete the node?

                                        Work: Windows 11 | Intel i9 14900HS (24 Cores/32 Threads) | GeForce RTX 4070 | 64 GB RAM
                                        Personal: Windows 11 | Amd Ryzen 9 7950X (16 Core, 32 Threads) | GeForce RTX 3060 | 32 GB RAM

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                                        • S Offline
                                          Subpath @Daniel
                                          last edited by

                                          @Daniel

                                          A single click to add a node seems too risky to me, since its
                                          used to select a section of a path, and it's easy to click accidentally.

                                          And double-clicking a path to delete a node?
                                          I'm not really convinced.

                                          A modifier key to delete a node seems like a better solution
                                          in my eyes.

                                          Win 11
                                          CPU: AMD Ryzen 5 9600X, 6-core.
                                          GPU: Nvidia Geforce RTX 5070.

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                                          • F Offline
                                            FastVector @Subpath
                                            last edited by FastVector

                                            @Subpath

                                            Made a video of how the pen tool is working for me.

                                            The first part i'm just working with the pen tool without any keys.

                                            The second part I'm using the control key. It's for me not totally working the same as the node tool. By double clicking on a node I don't get a new node in the middle but it will go to the object isolation mode. And to delete a node I've to go to the context bar.

                                            Windows 10 | 1920x1080 | 125%

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