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    XLS for features and ideas - Megathread

    Scheduled Pinned Locked Moved Features and Ideas
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    • DanielD Offline
      Daniel
      last edited by Daniel

      @VectorStyler

      I went over all my previous suggestions and realised that a great number of them centred around improvements to the pen tool. So I am going to summarise them all in this thread for simplicity:

      1. Additional pen modes: Bezigon Model, Catmull Rom Spline and Arc Spline - See XDP (for CR), Gravit & FH (for Bezigon) and Boxy SVG (for Arc Spline)
      2. Interactive feedback for nodes and paths: See Lunacy & Boxy SVG
      3. Tab to next node with auto panning if node out of view: See XDP
      4. Merge Node Editing & Curve Creation: See GIMP
      5. Vector Networks: See VGC.io and Figma
      6. Lock Nodes: See PL
      7. Group Nodes: This is completely new.
      8. Implement Tangential Node: See FreeHand
      9. Allow 15-degree guides and snap to curve edges: See Graphite.Rs
      10. Allow subpaths: See Affinity & PL

      I invite other users to vote on what they think ought to be the order in which these improvements and ideas for pen tool should be. For me, right at the very top of the pile goes Bezigon and merging of node editing and curve creation capabilities. And Bezigon would require Tangential nodes and 15-degree guide to be meaningful. This would be followed by Lock and Group nodes.

      Work: Windows 11 | Intel i9 14900HS (24 Cores/32 Threads) | GeForce RTX 4070 | 64 GB RAM
      Personal: Windows 11 | Amd Ryzen 9 7950X (16 Core, 32 Threads) | GeForce RTX 3060 | 32 GB RAM

      VectorStylerV 1 Reply Last reply Reply Quote 1
      • VectorStylerV Offline
        VectorStyler @Daniel
        last edited by

        @Daniel said in XLS for features and ideas - Mega Thread:

        1. Additional pen modes: Bezigon Model, Catmull Rom Spline and Arc Spline - See XDP (for CR), Gravit & FH (for Bezigon) and Boxy SVG (for Arc Spline)

        Some of these will be separate tools. In terms of clicks it is better, and then you can assign shortcuts to those tools.

        1. Interactive feedback for nodes and paths: See Lunacy & Boxy SVG

        I have to learn more about this.

        1. Tab to next node with auto panning if node out of view: See XDP

        Yes.

        1. Merge Node Editing & Curve Creation: See GIMP

        Problematic. Both tools are already overload the existing modifier keys. But it is possible to switch temporarily.

        1. Vector Networks: See VGC.io and Figma

        Yes, but later.

        1. Lock Nodes: See PL

        Possibly yes.

        1. Group Nodes: This is completely new.

        Same as above.

        1. Implement Tangential Node: See FreeHand

        I have to learn more about these. Any examples?

        1. Allow 15-degree guides and snap to curve edges: See Graphite.Rs

        Not sure, but both of these might exist. Guidelines can be rotated to any angle, and then there is Collision snapping mode.

        1. Allow subpaths: See Affinity & PL

        I think these are supported. Just use the Combine path operator.

        DanielD 1 Reply Last reply Reply Quote 1
        • DanielD Offline
          Daniel @VectorStyler
          last edited by

          @VectorStyler

          Some of these will be separate tools. In terms of clicks it is better, and then you can assign shortcuts to those tools.

          That's fair. Works for me.

          I have to learn more about this.

          This is a quality of life improvement. This can wait.

          Problematic. Both tools are already overload the existing modifier keys. But it is possible to switch temporarily.

          Perhaps, there's a misunderstanding here. I'm not suggesting that we getting rid of the node tool. The node tool should exist on it's own. But the pen tool should be able to manipulate both nodes, handles, add, delete nodes, and so on. I will record a video to demo this clearly. Once you see it, you can assess if it's possible. This circumvents the need to use modifier. It is highly intuitive and useful. Combined with other modes previously suggested, it would be supremely meaningful.

          I have to learn more about these. Any examples?

          I will record video for this.

          Not sure, but both of these might exist. Guidelines can be rotated to any angle, and then there is Collision snapping mode.

          Will need to check this further to see if it works as it should.

          I think these are supported. Just use the Combine path operator.

          It's not about combining path. It's about continuing to draw separate curves as a part of a single path. Is that how it works?

          Work: Windows 11 | Intel i9 14900HS (24 Cores/32 Threads) | GeForce RTX 4070 | 64 GB RAM
          Personal: Windows 11 | Amd Ryzen 9 7950X (16 Core, 32 Threads) | GeForce RTX 3060 | 32 GB RAM

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          • VectorStylerV Offline
            VectorStyler @Daniel
            last edited by

            @Daniel said in XLS for features and ideas - Mega Thread:

            It's about continuing to draw separate curves as a part of a single path. Is that how it works?

            No. Is this about continuing to add curves to a single path? Show me some examples.

            DanielD 1 Reply Last reply Reply Quote 1
            • DanielD Offline
              Daniel @VectorStyler
              last edited by

              @VectorStyler: Yes. I can discontinue a curve. Click somewhere else, and it would be considered a single path. I will record video later this weekend.

              Work: Windows 11 | Intel i9 14900HS (24 Cores/32 Threads) | GeForce RTX 4070 | 64 GB RAM
              Personal: Windows 11 | Amd Ryzen 9 7950X (16 Core, 32 Threads) | GeForce RTX 3060 | 32 GB RAM

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              • L Offline
                lilith @Daniel
                last edited by

                @Daniel said in XLS for features and ideas - Megathread:

                @VectorStyler

                Some of these will be separate tools. In terms of clicks it is better, and then you can assign shortcuts to those tools.

                That's fair. Works for me.

                I have to learn more about this.

                This is a quality of life improvement. This can wait.

                Problematic. Both tools are already overload the existing modifier keys. But it is possible to switch temporarily.

                Perhaps, there's a misunderstanding here. I'm not suggesting that we getting rid of the node tool. The node tool should exist on it's own. But the pen tool should be able to manipulate both nodes, handles, add, delete nodes, and so on. I will record a video to demo this clearly. Once you see it, you can assess if it's possible. This circumvents the need to use modifier. It is highly intuitive and useful. Combined with other modes previously suggested, it would be supremely meaningful.

                I have to learn more about these. Any examples?

                I will record video for this.

                Not sure, but both of these might exist. Guidelines can be rotated to any angle, and then there is Collision snapping mode.

                Will need to check this further to see if it works as it should.

                I think these are supported. Just use the Combine path operator.

                It's not about combining path. It's about continuing to draw separate curves as a part of a single path. Is that how it works?

                ''But the pen tool should be able to manipulate both nodes, handles, add, delete nodes, and so on.''
                Are you talking about Affinity Designer‘s pen tool

                DanielD 1 Reply Last reply Reply Quote 1
                • DanielD Offline
                  Daniel @lilith
                  last edited by

                  @lilith no. Xara and gimp.

                  Work: Windows 11 | Intel i9 14900HS (24 Cores/32 Threads) | GeForce RTX 4070 | 64 GB RAM
                  Personal: Windows 11 | Amd Ryzen 9 7950X (16 Core, 32 Threads) | GeForce RTX 3060 | 32 GB RAM

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                  • F Offline
                    FastVector
                    last edited by

                    When using the pen tool now: you can add nodes by clicking on the path, and add handles by click and drag on the nodes. When using the control key you can use a lot of the functions of the node tool.

                    What I would like to see is that the deleting of nodes would work the same way as in the node tool.

                    Windows 10 | 1920x1080 | 125%

                    DanielD 1 Reply Last reply Reply Quote 0
                    • DanielD Offline
                      Daniel @FastVector
                      last edited by Daniel

                      @FastVector: yeah, my case is for removing the modifier. Why do we need it? Try Gimp once and see for yourself. It makes perfect sense to do the entire operation without any modifier whatsoever.

                      The precedent for this was set by the ill conceived illustrator pen tool which splits two logically related, sequentially performed operation, creating curves and manipulating nodes.

                      I'm recommending that we get rid of it the unnecessary modifier key.

                      Double clicking adds a node.
                      Middle clicking the node removes nodes. Simple. Clear. Economic.

                      Work: Windows 11 | Intel i9 14900HS (24 Cores/32 Threads) | GeForce RTX 4070 | 64 GB RAM
                      Personal: Windows 11 | Amd Ryzen 9 7950X (16 Core, 32 Threads) | GeForce RTX 3060 | 32 GB RAM

                      BoldlineB 1 Reply Last reply Reply Quote 0
                      • BoldlineB Offline
                        Boldline @Daniel
                        last edited by

                        @Daniel said in XLS for features and ideas - Megathread:

                        Middle clicking the node removes nodes.

                        Currently, clicking directly on an existing node adds a new node in the exact center of the path - this is a tool I'd not want to lose, though I could see adding a modifier to it since it's less commonly used than erasing a node

                        🍎 macOS Tahoe 26.2, Mac mini (M1, 2020), Chip Apple M1, Memory 16 GB
                        Cintiq 27QHD Display and LG Ultra HD Display

                        S F 2 Replies Last reply Reply Quote 2
                        • S Offline
                          Subpath @Boldline
                          last edited by

                          @Boldline

                          ... clicking directly on an existing node adds a new node in the exact center of the path ...

                          press the plus key "+" once does exact the same

                          Win 11
                          CPU: AMD Ryzen 5 9600X, 6-core.
                          GPU: Nvidia Geforce RTX 5070.

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                          • F Offline
                            FastVector @Boldline
                            last edited by

                            @Boldline For me this is only working when I'm using the node tool and then I've to double click on a existing node. (I quess something different in my settings for the pen tool)

                            Windows 10 | 1920x1080 | 125%

                            VectorStylerV S 2 Replies Last reply Reply Quote 0
                            • VectorStylerV Offline
                              VectorStyler @FastVector
                              last edited by

                              @FastVector said in XLS for features and ideas - Megathread:

                              For me this is only working when I'm using the node tool and then I've to double click on a existing node

                              Could be a settings issue. Send me your workspace/settings files (Help -> Reveal Workspace).

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                              • S Offline
                                Subpath @FastVector
                                last edited by Subpath

                                @FastVector

                                Made a little Video here

                                Using Ctrl+a while the Node Tool is selected
                                will select all Nodes of a Shape.

                                Win 11
                                CPU: AMD Ryzen 5 9600X, 6-core.
                                GPU: Nvidia Geforce RTX 5070.

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                                • DanielD Offline
                                  Daniel
                                  last edited by

                                  How about single clicking curve to add a node. Double clicking a node to delete the node?

                                  Work: Windows 11 | Intel i9 14900HS (24 Cores/32 Threads) | GeForce RTX 4070 | 64 GB RAM
                                  Personal: Windows 11 | Amd Ryzen 9 7950X (16 Core, 32 Threads) | GeForce RTX 3060 | 32 GB RAM

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                                  • S Offline
                                    Subpath @Daniel
                                    last edited by

                                    @Daniel

                                    A single click to add a node seems too risky to me, since its
                                    used to select a section of a path, and it's easy to click accidentally.

                                    And double-clicking a path to delete a node?
                                    I'm not really convinced.

                                    A modifier key to delete a node seems like a better solution
                                    in my eyes.

                                    Win 11
                                    CPU: AMD Ryzen 5 9600X, 6-core.
                                    GPU: Nvidia Geforce RTX 5070.

                                    1 Reply Last reply Reply Quote 2
                                    • F Offline
                                      FastVector @Subpath
                                      last edited by FastVector

                                      @Subpath

                                      Made a video of how the pen tool is working for me.

                                      The first part i'm just working with the pen tool without any keys.

                                      The second part I'm using the control key. It's for me not totally working the same as the node tool. By double clicking on a node I don't get a new node in the middle but it will go to the object isolation mode. And to delete a node I've to go to the context bar.

                                      Windows 10 | 1920x1080 | 125%

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                                      • S Offline
                                        Subpath @FastVector
                                        last edited by Subpath

                                        @FastVector

                                        i think i see it, adding a Node doesnt work when you
                                        activate the Node Tool with the Control Key.
                                        Your are right its the same here.

                                        Seems if you activate the Node Tool with the Control Key
                                        that the Node Tool its a bit limited then.

                                        Adding a Node works only by selecting the Node Tool
                                        direct.

                                        Win 11
                                        CPU: AMD Ryzen 5 9600X, 6-core.
                                        GPU: Nvidia Geforce RTX 5070.

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                                        • DanielD Offline
                                          Daniel
                                          last edited by

                                          Hey been away for while. I will continue here shortly. 🙂

                                          Work: Windows 11 | Intel i9 14900HS (24 Cores/32 Threads) | GeForce RTX 4070 | 64 GB RAM
                                          Personal: Windows 11 | Amd Ryzen 9 7950X (16 Core, 32 Threads) | GeForce RTX 3060 | 32 GB RAM

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                                          • DanielD Offline
                                            Daniel
                                            last edited by Daniel

                                            Feature Idea: Fix alignment for selected objects. One of the most common steps that designers do is re-establish alignment after moving objects. So I was thinking there should be a way to fix alignment and distance between objects.

                                            For instance, if three Circles are selected and horizontally spaced and the distance between set to "100 pixels," moving one of the circles should re-establish alignment and distance. It should be of course possible to toggle off distance fix. Distance fixing is not a new idea. It already exists under the name of auto layouts in tools like Lunacy: https://blog.icons8.com/wp-content/uploads/2023/07/2-autolayout-settings.mp4

                                            But fixing alignments would be truly useful. It should also be possible to fix more than kind of alignment. For instance, horizontally spaced and aligned. In fact, if done correctly, it can work for entire groups of objects. We can call it aligned groups/alignment groups.

                                            Think of it like this: In the image below, you can fix make each line of objects, it's own alignment group. For instance, the red circles can be fixed for alignment across the centres and spaced vertically. And the first row of circles of different colours can fixed for alignment to the top edges and spaced horizontally. Now, moving any one object will keep the matrix structure intact. This is presently not possible in any apps.

                                            0_1762352258993_294af0ba-e49d-4950-bd21-b8b074e0814b-image.png

                                            Importantly, it should be dynamic. Meaning, if I move the object, the others should move appropriately. https://imgbox.com/JJMryYn6 - I mean like this. But it does not fully capture what I mean. I should be able to move individual objects while retaining alignment across the whole group.

                                            Work: Windows 11 | Intel i9 14900HS (24 Cores/32 Threads) | GeForce RTX 4070 | 64 GB RAM
                                            Personal: Windows 11 | Amd Ryzen 9 7950X (16 Core, 32 Threads) | GeForce RTX 3060 | 32 GB RAM

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