Detail optimization and function enhancement
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@William-Kansepa Thanks for your idea, but I think the quickest way is to use the trim tool, which can make a clean cut. It just requires continuously drawing the number "3".
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@monsterfox said in Detail optimization and function enhancement:
Is there a place on the forum where I can check them?
Not really, but you can see the shortcuts in the Shortcut Editor, select the Context and you can see or edit the shortcuts for that context.
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@VectorStyler The eraser tool cannot erase unnecessary paths by single-clicking, and can only be operated by clicking and moving the mouse. I also hope this point can be optimized.
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@monsterfox I will try to improve this.
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@VectorStyler
Since I haven't used this function to remove color information for a long time, I was stunned for a few seconds at first glance before finding this icon. It is suggested to move it to the position of the color box below.
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@monsterfox I added this to the backlog.
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@monsterfox said in Detail optimization and function enhancement:
It is suggested to move it to the position of the color box below.
The problem here is that the "remove" icon does not mean removing the "color", but the "fill". That is: it must be available for any of the selections made on the top-left dropbox.
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@VectorStyler https://youtu.be/76XU1spklUk?feature=shared
Here are the issues and suggestions:1. These tools can't display parameters in real time. When using the straight line tool, it's often just a temporary measuring tool, and I need to undo the operation after checking the angle. The offset tool also can't update in real time, while the drawn straight lines have this function.
2. After using the offset tool, the stroke shifts, but the "skeleton" (not sure about the correct term, temporarily called skeleton) stays in place. In scenarios like the example, when duplicating a graphic in place and offsetting the upper path, it's mostly impossible to select the lower graphic—instead, the upper "skeleton" gets selected. Hope the offset tool can make the skeleton and stroke shift as a whole for easier selection of other graphics.
3. The rounded endpoints show abnormal transitions when using the width tool. For regular flat endpoints, even if the value in the width tool panel is 0, they aren't sharp corners when zoomed in, while AI handles these two points normally. Hope these aspects can be optimized. Thank you!
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@VectorStyler https://youtu.be/ue82sR20BcE?feature=shared
There are still issues with the path extension tool. I intended to slide downward, but it slid upward instead. Testing revealed that it requires being very close to the bone to control it well. If the pointer is moved away slightly, it becomes difficult to control. I hope this can be optimized. My idea is to treat the control point as a center point. A horizontal upward 180 degrees allows free control of upward sliding, while downward would be the reverse 180 degrees to manipulate the control point. This should yield a better effect. Thank you.
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@monsterfox Send me the file with that curve. Sometimes it depends on path curvature and the last control point.
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@VectorStyler My results with the straight-line test are the same.
0_1749550912370_5_2.vstyler
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@VectorStyler Move this menu upward, please.