list of errors
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@monsterfox Was that toolbar created with a previous version?
If so, the action parameter is changed now, so please recreate the toolbar or remove and add the action again.
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@VectorStyler You might not have noticed that there's a step in my video where I operate via the menu. Additionally, the same error occurs with the button I re-added. It's important to note the order in which you select the graphics: first click the red one, then the black one.
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@VectorStyler https://youtu.be/2tymaMPgsp0?feature=shared
https://youtu.be/-1idSoMPKSY?feature=shared0_1755787575851_测试+1.vstyler
Video 1: When using the shape selection function, displacement still occurs. However, if they are converted to curves and then this function is used, most shapes are normal, while a small number still have offsets. If the shape selector tool is used, none of the above problems exist.Video 2: A special error occurs. Some of the lines in it do not change.
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@monsterfox I will try to fix these.
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@VectorStyler I wonder if you have tested with the file I provided. Currently, the error in shape selection still persists, and it seems somewhat difficult to resolve.
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@monsterfox Yes I tested it. If you try to overlap the two shapes they are different, that causes the small relative movement between the parts of the shape.
Is there some other error I'm not aware of?
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@VectorStyler said in list of errors:
Is there some other error I'm not aware of?
So far, the only issues found are the two mentioned in my video.
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@VectorStyler https://youtu.be/mAvJ112O928?feature=shared
I'll mainly talk about Issue 2: When two shapes are blended, undoing one step of the operation while they are in the blended state will cause one of the shapes to disappear, and it cannot be recovered.
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This post is deleted!
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@monsterfox said in list of errors:
When two shapes are blended, undoing one step of the operation while they are in the blended state will cause one of the shapes to disappear, and it cannot be recovered.
I did not yet fix this. I will try to replicate and fix for the next build.