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    Constrain angle improvement

    Scheduled Pinned Locked Moved Implemented Features
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    • IngolfI Offline
      Ingolf @Boldline
      last edited by Ingolf

      @Boldline said in Constrain angle improvement:

      @Ingolf Just in case you were unaware of it, shift-c will switch the cursor to making recognizable cusp nodes like what is in illustrator. Dragging out on a cusp node will reveal a handle on one side and holding down command (apple key) will pull out both handles from a cusp node.

      Thx - that is interesting - but it activates another tool requiring some unnessasary steps to a workflow.

      What does it do when I click a node? I have seen it remove nodes on the other side of the shape, several nodes away?

      🍏 macOS Sequoia Apple Silicon

      BoldlineB 1 Reply Last reply Reply Quote 0
      • BoldlineB Offline
        Boldline @Ingolf
        last edited by

        @Ingolf I have not had that happen with it. It should have no bearing on any node aside from the one you are focused on. It's supposed to essentially pull both handles into the node completely with one click on the node itself. This was a common tool I used in Illustrator for years to get cusp nodes - sharp corners instantly. The VS system of node types as has been discussed at length - even if a node has no handles showing and looks like a cusp node does not make it a cusp node, etc. As far as I understand VS's method of node identification, when you use shift-c to gain the tool and then click on a node with handles, it will eliminate both handles instantly - creating what appears to be a cusp node look.

        🍎 macOS Tahoe 26.2, Mac mini (M1, 2020), Chip Apple M1, Memory 16 GB
        Cintiq 27QHD Display and LG Ultra HD Display

        IngolfI 1 Reply Last reply Reply Quote 1
        • IngolfI Offline
          Ingolf @Boldline
          last edited by Ingolf

          @Boldline said in Constrain angle improvement:

          @Ingolf I have not had that happen with it. It should have no bearing on any node aside from the one you are focused on. It's supposed to essentially pull both handles into the node completely with one click on the node itself. This was a common tool I used in Illustrator for years to get cusp nodes - sharp corners instantly. The VS system of node types as has been discussed at length - even if a node has no handles showing and looks like a cusp node does not make it a cusp node, etc. As far as I understand VS's method of node identification, when you use shift-c to gain the tool and then click on a node with handles, it will eliminate both handles instantly - creating what appears to be a cusp node look.

          Initially the tool works as advertised (your explanation) but does this make any sense?

          I pull one handle but the other... is affected?

          alt text

          🍏 macOS Sequoia Apple Silicon

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          • IngolfI Offline
            Ingolf
            last edited by Ingolf

            Another observation or two:

            alt text

            🍏 macOS Sequoia Apple Silicon

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            • IngolfI Offline
              Ingolf
              last edited by

              Something happens elsewhere when I command-click that node. Also not shown in clip is that many times I can not pull handles anymore, when I click one handle others are highlighted with blue like they are selected. I am so confused now. πŸ™‚

              alt text

              🍏 macOS Sequoia Apple Silicon

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              • b77B Offline
                b77 @Ingolf
                last edited by b77

                @Ingolf The 'Anchor Points' tool is a relatively recent addition and it looks like it wasn't sufficiently tested (probably because it does the same things Shift- and Option-dragging handles do) β€” but indeed it should let you also move the BΓ©zier handles, not just "preview" the moving.

                MacBook Pro (Intel) running Monterey 12.6.4

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                • b77B Offline
                  b77 @Boldline
                  last edited by b77

                  @Boldline said in Constrain angle improvement:

                  @b77 I had suggested recently to @vectoradmin about some day adding the ability to move a node along the path after creation.

                  You don't mean sliding the node along the path to a different location, right?

                  MacBook Pro (Intel) running Monterey 12.6.4

                  BoldlineB 2 Replies Last reply Reply Quote 0
                  • IngolfI Offline
                    Ingolf
                    last edited by

                    OMG is the control key reserved by macOS for showing the context sensitive menu?

                    🍏 macOS Sequoia Apple Silicon

                    b77B F 2 Replies Last reply Reply Quote 0
                    • BoldlineB Offline
                      Boldline @b77
                      last edited by

                      @b77 That was the thought!

                      🍎 macOS Tahoe 26.2, Mac mini (M1, 2020), Chip Apple M1, Memory 16 GB
                      Cintiq 27QHD Display and LG Ultra HD Display

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                      • b77B Offline
                        b77 @Ingolf
                        last edited by b77

                        @Ingolf said in Constrain angle improvement:

                        OMG is the control key reserved by macOS for showing the context sensitive menu?

                        One hundred percent! πŸ™‚
                        (The Command key does what the Control key does on Windows).

                        …………………………………………

                        @Boldline said in Constrain angle improvement:

                        @b77 That was the thought.

                        OK, but isn't moving and modifying a node needed more often?
                        In my opinion it's easy to double-click the path when in node editing mode to create another node at the intended location, then delete the other one if you don't need it.

                        MacBook Pro (Intel) running Monterey 12.6.4

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                        • F Offline
                          fde101 Global Moderator @Ingolf
                          last edited by

                          @Ingolf The control key normally displays the context menu in macOS but I am fairly confident that apps are able to override that. This goes back to the days when 2-button mice were uncommon on the Macintosh (prior to even OS X).

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                          • BoldlineB Offline
                            Boldline @b77
                            last edited by

                            @b77 said in Constrain angle improvement:

                            @Boldline said in Constrain angle improvement:

                            @b77 I had suggested recently to @vectoradmin about some day adding the ability to move a node along the path after creation.

                            You don't mean sliding the node along the path to a different location, right?

                            I was just offering future potential uses for modifier keys as they may relate to node editing. My suggestion may be very useful to font designers in particular as that it a helpful tool in apps like Glyphs and is also one of Astute's plugins currently.

                            🍎 macOS Tahoe 26.2, Mac mini (M1, 2020), Chip Apple M1, Memory 16 GB
                            Cintiq 27QHD Display and LG Ultra HD Display

                            b77B 1 Reply Last reply Reply Quote 0
                            • b77B Offline
                              b77 @Boldline
                              last edited by b77

                              @Boldline Hey, I use Glyphs here everyday πŸ™‚ β€” Option-dragging a node slides it between the left and right BΓ©zier handles, not on the path itself:

                              alt text

                              (Of course, if the node is between two continuous straight segments, it will do that).

                              So I agree with you then β€” this is another good use for Option-dragging and Option-nudging. πŸ‘

                              MacBook Pro (Intel) running Monterey 12.6.4

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                              • VectorStylerV Offline
                                VectorStyler @Ingolf
                                last edited by

                                @Ingolf Fixes to angle constraining and the Anchor tool are available in 1.1.002 beta

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