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    Constrain angle improvement

    Scheduled Pinned Locked Moved Implemented Features
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    • BoldlineB Online
      Boldline @Ingolf
      last edited by

      @Ingolf I have not had that happen with it. It should have no bearing on any node aside from the one you are focused on. It's supposed to essentially pull both handles into the node completely with one click on the node itself. This was a common tool I used in Illustrator for years to get cusp nodes - sharp corners instantly. The VS system of node types as has been discussed at length - even if a node has no handles showing and looks like a cusp node does not make it a cusp node, etc. As far as I understand VS's method of node identification, when you use shift-c to gain the tool and then click on a node with handles, it will eliminate both handles instantly - creating what appears to be a cusp node look.

      🍎 macOS Tahoe 26.2, Mac mini (M1, 2020), Chip Apple M1, Memory 16 GB
      Cintiq 27QHD Display and LG Ultra HD Display

      IngolfI 1 Reply Last reply Reply Quote 1
      • IngolfI Offline
        Ingolf @Boldline
        last edited by Ingolf

        @Boldline said in Constrain angle improvement:

        @Ingolf I have not had that happen with it. It should have no bearing on any node aside from the one you are focused on. It's supposed to essentially pull both handles into the node completely with one click on the node itself. This was a common tool I used in Illustrator for years to get cusp nodes - sharp corners instantly. The VS system of node types as has been discussed at length - even if a node has no handles showing and looks like a cusp node does not make it a cusp node, etc. As far as I understand VS's method of node identification, when you use shift-c to gain the tool and then click on a node with handles, it will eliminate both handles instantly - creating what appears to be a cusp node look.

        Initially the tool works as advertised (your explanation) but does this make any sense?

        I pull one handle but the other... is affected?

        alt text

        🍏 macOS Sequoia Apple Silicon

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        • IngolfI Offline
          Ingolf
          last edited by Ingolf

          Another observation or two:

          alt text

          🍏 macOS Sequoia Apple Silicon

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          • IngolfI Offline
            Ingolf
            last edited by

            Something happens elsewhere when I command-click that node. Also not shown in clip is that many times I can not pull handles anymore, when I click one handle others are highlighted with blue like they are selected. I am so confused now. πŸ™‚

            alt text

            🍏 macOS Sequoia Apple Silicon

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            • b77B Offline
              b77 @Ingolf
              last edited by b77

              @Ingolf The 'Anchor Points' tool is a relatively recent addition and it looks like it wasn't sufficiently tested (probably because it does the same things Shift- and Option-dragging handles do) β€” but indeed it should let you also move the BΓ©zier handles, not just "preview" the moving.

              MacBook Pro (Intel) running Monterey 12.6.4

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              • b77B Offline
                b77 @Boldline
                last edited by b77

                @Boldline said in Constrain angle improvement:

                @b77 I had suggested recently to @vectoradmin about some day adding the ability to move a node along the path after creation.

                You don't mean sliding the node along the path to a different location, right?

                MacBook Pro (Intel) running Monterey 12.6.4

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                • IngolfI Offline
                  Ingolf
                  last edited by

                  OMG is the control key reserved by macOS for showing the context sensitive menu?

                  🍏 macOS Sequoia Apple Silicon

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                  • BoldlineB Online
                    Boldline @b77
                    last edited by

                    @b77 That was the thought!

                    🍎 macOS Tahoe 26.2, Mac mini (M1, 2020), Chip Apple M1, Memory 16 GB
                    Cintiq 27QHD Display and LG Ultra HD Display

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                    • b77B Offline
                      b77 @Ingolf
                      last edited by b77

                      @Ingolf said in Constrain angle improvement:

                      OMG is the control key reserved by macOS for showing the context sensitive menu?

                      One hundred percent! πŸ™‚
                      (The Command key does what the Control key does on Windows).

                      …………………………………………

                      @Boldline said in Constrain angle improvement:

                      @b77 That was the thought.

                      OK, but isn't moving and modifying a node needed more often?
                      In my opinion it's easy to double-click the path when in node editing mode to create another node at the intended location, then delete the other one if you don't need it.

                      MacBook Pro (Intel) running Monterey 12.6.4

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                      • F Offline
                        fde101 Global Moderator @Ingolf
                        last edited by

                        @Ingolf The control key normally displays the context menu in macOS but I am fairly confident that apps are able to override that. This goes back to the days when 2-button mice were uncommon on the Macintosh (prior to even OS X).

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                        • BoldlineB Online
                          Boldline @b77
                          last edited by

                          @b77 said in Constrain angle improvement:

                          @Boldline said in Constrain angle improvement:

                          @b77 I had suggested recently to @vectoradmin about some day adding the ability to move a node along the path after creation.

                          You don't mean sliding the node along the path to a different location, right?

                          I was just offering future potential uses for modifier keys as they may relate to node editing. My suggestion may be very useful to font designers in particular as that it a helpful tool in apps like Glyphs and is also one of Astute's plugins currently.

                          🍎 macOS Tahoe 26.2, Mac mini (M1, 2020), Chip Apple M1, Memory 16 GB
                          Cintiq 27QHD Display and LG Ultra HD Display

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                          • b77B Offline
                            b77 @Boldline
                            last edited by b77

                            @Boldline Hey, I use Glyphs here everyday πŸ™‚ β€” Option-dragging a node slides it between the left and right BΓ©zier handles, not on the path itself:

                            alt text

                            (Of course, if the node is between two continuous straight segments, it will do that).

                            So I agree with you then β€” this is another good use for Option-dragging and Option-nudging. πŸ‘

                            MacBook Pro (Intel) running Monterey 12.6.4

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                            • VectorStylerV Offline
                              VectorStyler @Ingolf
                              last edited by

                              @Ingolf Fixes to angle constraining and the Anchor tool are available in 1.1.002 beta

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