• Scaling results

    Questions and Support
    4
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    1 Votes
    4 Posts
    38 Views
    VectorStylerV
    @macos I opened a bug on this
  • Modify the color of the original path

    Features and Ideas
    2
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    1 Votes
    2 Posts
    24 Views
    VectorStylerV
    @monsterfox I added this to the backlog.
  • Enhanced Blend Tool Function

    Questions and Support
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    2 Votes
    8 Posts
    78 Views
    S
    @Boldline ... I had come across Graphite app a year ago or so and was impressed by some of the ways they were handling vector tools; The focus on non-destructive vector editing as it relates to the unique mind mapping editing map. ... I totally get this. I, too, appreciate apps that take unconventional approaches. Btw. that one of the reason i bought Vectorstyler Even though I don't use Graphite myself, I've still followed its development from time to time. For instance, there's a dedicated thread about it on the Blender forum. I really came to appreciate the possibilities that nodes offer for creating vector graphics—if not sooner, then certainly after I started working with the app NodeBox. Patternodes, for example, also utilizes nodes.
  • Temporarily disable snapping

    Questions and Support
    3
    1 Votes
    3 Posts
    24 Views
    W
    @VectorStyler said in Temporarily disable snapping: @William-Kansepa on Windows should be the Control key, but you must press it after the moving started @VectorStyler Thank you so much! It's working as expected.
  • 1 Votes
    5 Posts
    26 Views
    RaaskotR
    @VectorStyler Cool. What I looked for. Thanks
  • 1 Votes
    2 Posts
    23 Views
    VectorStylerV
    @Raaskot It seems to be a bug. workaround: turn on the "Path" object "Isolated" option in object options
  • crop vector

    Questions and Support
    2
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    1 Votes
    2 Posts
    25 Views
    VectorStylerV
    @ZATOPEK That is used for images only. You can use shape Intersection for this
  • 1 Votes
    3 Posts
    20 Views
    BoldlineB
    @VectorStyler Thanks! just emailed you the file
  • 1 Votes
    2 Posts
    22 Views
    VectorStylerV
    @Boldline The modifier for angle constraint can be added. But the center point has to stay at the center of the object for this effect
  • 1 Votes
    6 Posts
    46 Views
    VectorStylerV
    @Raaskot Can you send me the workspace and settings files to my email address. Something is different here.
  • panels and icons

    Questions and Support
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    0 Votes
    4 Posts
    46 Views
    debraspicherD
    @macos Are you on Windows or Mac? If Windows, he means the scaling options in Settings/System > Display, not inside the application.
  • Buggy Behavior in Colors Palette Panel + Undo

    Bugs in VectorStyler
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    0 Votes
    3 Posts
    37 Views
    D
    @VectorStyler Sorry for the long delay - I will get the files to you when I can with a reference to this. Thank you for your patience.
  • 1 Votes
    4 Posts
    28 Views
    S
    The Cavalry App came with a lot of Demo files which can be found here. [image: 1779106655972-demo-files-1.png] [image: 1779106661314-demo-files-2.png]
  • Could this be made more user‑friendly?

    Questions and Support
    4
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    2 Votes
    4 Posts
    34 Views
    VectorStylerV
    @macos Indicator styles are customizable in Settings -> Indicator Styles In the Snapping panel menu -> Snapping Options, enable the "Show Distances" (second column, top) to show distances when the Snap to Object is enabled.
  • Cloning objects.

    Questions and Support
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    1 Votes
    6 Posts
    58 Views
    VectorStylerV
    How can I make clones of only the original object not the created object? Duplicate the clone
  • 2 Votes
    5 Posts
    53 Views
    VectorStylerV
    @debraspicher said in Adding More Practical Editable Parametric Shapes to VectorStyler: CSP handles this by putting them behind basically giant palettes that can be tabbed This looks like "Preset" palettes
  • vertical text

    Questions and Support
    9
    1 Votes
    9 Posts
    46 Views
    VectorStylerV
    @macos The vertical text issue is identified, and the fix will be in the next build. The issue is with the new text engine. If you set the "Text Shaper" option in Paragraph Styles to "OpenType" and then in Character Options enable the "Automatic Vertical Roman" then it should work. BTW: you need to set the "Enable East-Asian Options" in Settings
  • 0 Votes
    7 Posts
    33 Views
    BoldlineB
    @Subpath said in How to quickly copy halftone appearance to new shape?: i think the methode vectorstyler mentioned "save as preset works" best I agree that is currently the best option for getting what I was requesting. I think it's also a great solution long term if you know you're going to use it frequently or in other projects down the road. However, I also think @vectorstyler is right to add the basic copy/paste option for quick and easy one-time editing. Both options will have their due place in VS
  • TEXT enveloppe deform

    Questions and Support
    3
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    1 Votes
    3 Posts
    27 Views
    ZATOPEKZ
    Thanks it's work fine
  • 1 Votes
    4 Posts
    27 Views
    BoldlineB
    expounding on my earlier answer - you replied, " @VectorStyler said in option for vector halftones to generate dots beyond the object boundary, then clip them to the object shape.: The halftone approximates the object color / intensity. But what intensity is is beyond the object boundary? This is hard to know, especially for images. I was thinking of it similarly to how gradients work. With a gradient, the control line and color stops can extend outside the visible object boundary. The user can define color/intensity behavior in an unseen area, and the object simply displays the clipped result inside its shape. Could halftones have a comparable “source area” or “generation area”? The object shape would remain the visible clipping boundary, but the halftone grid/intensity field could be generated from a larger editable area, similar to how a gradient line extends beyond the object. So instead of asking VectorStyler to guess intensity outside the object, the user would explicitly define it through the halftone source/generation area. Possible model: Object shape = visible clipping boundary Halftone source area = where the dot field/intensity is generated Dots are generated across that source area Final result is clipped to the object shape This would allow partial edge dots without requiring VectorStyler to infer unknown image data outside the object. For flat fills or uniform halftones, the outside intensity could simply continue the same value. For gradients, the existing gradient behavior could define the intensity beyond the visible object. For images, this could either be disabled or require a larger image/source area. Essentially, adding a halftone generation area separate from the visible clipping shape, similar to how gradient controls can extend outside an object while the final color remains clipped to the object. [image: 1778787437691-ef25cc6e-0311-4502-b3d9-dbf90fd5a9cf-cleanshot-2026-05-14-at-15.33.06.png]