• Shortcut for pulling both handles on a non-symmetrical node

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    IngolfI
    @vectoradmin said in Shortcut for pulling both handles on a non-symmetrical node: If I understood correctly, this would work on a Smooth node, by changing the other side proportionally (not symmetrically)? Correct
  • Help !! Major issue : Text not showing on print out

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    ambrosA
    Ah OK. I mean I have a workaround, so not too dismayed.
  • Can it be exported to eps10?

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    VectorStylerV
    @POKPAK101 It looks like the VS exported EPS header is marked as EPS 8 (thanks @b77 for pointing this out). I will open a bug on this one, I don't think it is a big issue.
  • Some advice for supporting Vectorstyler the hard(ware) way

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    @vectoradmin: Thanks for the info! I'd love to get a high end mac but my x-wives have all my money. Don't know about a M1 but a M16 comes to mind thanks again, stephen
  • Option for exporting solid one-bit, bitmaps?

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    VectorStylerV
    @Boldline I open an issue on this one, to improve 1-bit export handling
  • How do I get material cut from one layer to paste on new layer?

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    VectorStylerV
    @Boldline Try turning them off. If there are no other cause for this issue, then it should work. The fix for the problems caused by these two options will be in the next build.
  • Stroke width control tool : how did I...

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    @vectoradmin Ok, thanks. Hope it is useful then since there is a bug.
  • Shortcut to selected object

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    IngolfI
    @b77 said in Shortcut to selected object: @Ingolf Did you scroll the menu? It should be the last menu entry of the Layers panel: http://g.recordit.co/AFVI5EWdfw.gif B77 to the rescue! THX! There it was. As you can see from my post there is no scroll down symbol, but I could scroll with the mouse wheel now you gave me a (vital) clue. @vectoradmin When I scroll down with the mouse wheel to the last item (Panel Options) I see a scroll symbol at the top of the (too) long list. But in the lower part I never see one whatever I do. [image: hn0znro.gif]
  • 0 Votes
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    IngolfI
    @vectoradmin To avoid getting too many preference settings over time this setting could perhaps be broadened in the future to "Remember previously used tools" or whatever label that may be suitable for this. For example I customized the toolbar in VS, I added a pen tool button below the shape editor because the pen tool is always hidden in the pencil-brush-pen tool submenu on the toolbar and not remembered. I wouldn't have to do this if VS kept the pen tool active in the toolbar between sessions. But I had a workaround for this. Adobe and Affinitys remembers what built-in shape tool you used last, what text tool you used etc. etc. which is really helpful because I (at least) tend to use the same tools intensively accross many documents. I also like to return to Photoshop that remembers my last choices in the toolbar because I work for days on the same project and often with the same tools. A setting to turn this behavior on and off globally in VS would make sense to me, and it would be a single checkbox in the settings as well. Opt-in or opt-out wouldn't make any difference for me, as long as it is there. Thanks for considering.
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    @Boldline look here, you may be interested. Halftone Tip
  • Possible to convert the Html Help to PDF ?

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    I support this request : a pdf help file would be a benefit while helping me progress in using VS
  • Paste attributes UI question

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    BoldlineB
    @Ingolf I'm glad you brought this up because I had assumed this was already within VS. As I had mentioned earlier I had not yet examined what keyboard shortcut went with which. One universal copy command on an object with multiple paste options is ideal and offers much more control to the user than illustrator does while still retaining that muscle memory
  • Can negative spaces be copied and pasted - or option-dragged to copy?

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    VectorStylerV
    @Boldline If the negative spaces are created by Group and then Combine, then it is possible. Either isolate the group with double click, or use the deep select tool to select inside any group: [image: 1637039102271-toolmode.png] This tool is a mode of the Transform tool and can be selected in the context panel.
  • Why does this happen when moving shape

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    VectorStylerV
    @Ingolf Looks like the "Fuglen" layer has a different position than "Layer 1". Layers can be selected (small circle) and moved as a whole, to have their own position.
  • Easy grouping of objects

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    IngolfI
    @vectoradmin I see. Is it possible to add a right click menu to the layers panel with some of these options readily available ? Context sensitive kinda. So I can easily group whatever is marked with blue than can actually be grouped? To group in the layers panel, use the fourth icon at the bottom. Again, then the objects can indeed be grouped, just not with a keyboard shortcut. The user must know the difference and I am not sure I understand the value of this approach. It could be me, though, I am still new to the program, but the more fluid a program makes a workflow, the more productive one gets. Bug. BTW if I right click a layer (does nothing) there is no tooltip afterwards when hovering the icons below.
  • IU size problem

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    @vectoradmin Thank you very much, the problem is solved, and bravo for your reactivity, very much appreciated!
  • Mouse wheel & field value : integer value without decimal ?

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    @vectoradmin said in Mouse wheel & field value : integer value without decimal ?: @PatrickM The number editor scrolling magnitudes and zooming speed are two different things. Zooming speed is customizable. I will add the number editor scrolling to the next build. @vectoradmin Of course... "zoom", I read too quickly and was influenced by the topic of the thread. Next build... amazing !
  • Document setup : some remarks/questions

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    @vectoradmin great It's a detail but the title "Margins" in the document setup is somehow confusing. One would expect to be able to set the internal margins at the beginning of one file setup. Maybe just name "Bleeds/slug" or include the margins? I leave that to you
  • How to close or connect end points.

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    b77B
    @chillywilly That's exactly what I did β€” the shape in the quick video is a compound (composite) path. Are two nodes selected though? In your screenshot it looks like you're not in node editing mode. Node editing is done with the Shape Editor tool (shortcut: A). Switch to it, select two nodes (either directly with click-and-drag over them, or with click then Shift-click), and the 'Join' button should be available. Quick video here: https://recordit.co/eSm2eCJNxZ
  • Clone vs Reference commands

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    @vectoradmin said in Clone vs Reference commands: @William-Kansepa No problem: Clone - creates a new (separate) object that has some (initially all) of its attributes linked to the original object. Even if some attributes are linked, this is a new / separate object. If a linked attribute changes in the original (e.g. stroke color) it also changes in the clone. If some attribute of the clone is changed, it is not linked to the original anymore. It is also possible to relink / unlink attributes of a clone object (Object -> Cloned Properties), and to change the master object (Object -> Select Master). Reference - creates a replica of an other object, that remains a replica at all times (these are symbols). What this means: there is no new object, just a reference or a link to an existing object, and this reference can be then placed somewhere else and can have additional transformations, shape effects applied to it. References are how VS implements symbols (a reference is the same as a symbol in VS). The only way to change some existing attribute of a reference object is to use Style Overrides (this is a very important, but separate topic). References can also be expanded using Styles->Expand Symbol. Also: shape effects (envelope, mesh, etc) can be applied on top of existing references (a.k.a symbols). Anything (style, shape, etc) changed in the original object is mirrored in all references, until the reference (symbol) is expanded. References are a large part of how VS works, not just for objects (symbols) but also for attributes, things get a bit complicated, so further explanation may be needed (there is also a chapter about Styles in the docs). Some neat tricks with references: it is possible to place objects on the Reference Canvas (see Canvas&Artboard panel) and have these behave as symbols through the document. If the reference is edited all instances (uses of the symbol) are updated. it is possible to define any style (color, transparency, gradient, fill, stroke, shape, effects, etc) as a reference to the style of an existing object. This is where Object Roles come in (Object Objects -> Role button). This topic is a bit large, so a separate tutorial might help. when creating multiple references to complex object, there is almost no impact on the document size. @vectoradmin Thank you for the detailed and invaluable explanation. Armed with this new knowledge, I will definitely practise some more to sharpen my skills.