R
@VectorStyler said in Snapping when dragging multiple nodes:
Please send me a file where this brief flash of the snapping target object occurs.
The particular document I was working on can't be released, but I've attached a trivial demo doc with just a couple of simple shapes.
0_1768433136421_Snapping when dragging multiple points.vstyler
Say for example I want to snap the right node/s of the triangle to the intersection of the two straight lines.
Snapping when dragging just one node works as expected.
But, if I select more than one of the nodes on the triangle, manually or with a marquee, then drag one to the target - it doesn't snap. It's desired that the dragged node be considered as the key for snapping - the other dragged nodes should just move in sync.
I haven't seen the brief flash of the snapping targets again.
I've tried restoring settings to defaults.
Damn: I've just had VS crash the Mac when opening that simple file. Perhaps something is screwed with the installation and I need to reinstall?
Re: snapping to objects on hidden layers.
Yes, I see no purpose in snapping to them. I use layers a lot for interim/alternative versions of a design: duplicating a layer for safekeeping before continuing work. In later stages I can show/hide the old/new design layers for comparison of progress, choosing the better one. I also duplicate layers before carrying out a destructive operation. Snapping to the "old" invisible layer is unwanted.
The only workaround I can see is to manually open the Layer options for each of the currently invisible layers and in the Geometry tab >> Options button >> deselect all the snapping options. Awkward when frequently changing which layers I am working with.
Given that this doesn't seem to have been a topic before I assume that others don't have an issue and it would need to be an option. Perhaps the current "All Layers" setting for snapping can be multiple choice with an alternative of "All Visible Layers".
Affinity has an "Only snap to visible objects" setting in it's snapping panel (and dragging multiple nodes does work as expected).