@b77 said in Corner Fulcrum Bug ?:
@VectorStyler If the next build will have changes related to all this, please explain the changes here when it's released.
Before I forget:
The only change that will be in the next build is that when a free path (not parametric shape) is scaled or rotated and the "Direct Shape Transformation" is enabled (already exists), then instead of adding a "nondestructive" transform to the object, it will just scale the path, leaving the corners "rounded".